Babysitter pbr-rendering
Physically-based rendering skill for BRDF models and material workflows.
install
source · Clone the upstream repo
git clone https://github.com/a5c-ai/babysitter
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/a5c-ai/babysitter "$T" && mkdir -p ~/.claude/skills && cp -r "$T/library/specializations/game-development/skills/pbr-rendering" ~/.claude/skills/a5c-ai-babysitter-pbr-rendering && rm -rf "$T"
manifest:
library/specializations/game-development/skills/pbr-rendering/SKILL.mdsource content
PBR Rendering Skill
Physically-based rendering techniques.
Capabilities
- BRDF implementation
- Material workflows (metallic-roughness, spec-gloss)
- IBL integration
- Energy conservation