Babysitter phaser

Phaser.js 2D game development skill for web games, arcade physics, and web deployment.

install
source · Clone the upstream repo
git clone https://github.com/a5c-ai/babysitter
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/a5c-ai/babysitter "$T" && mkdir -p ~/.claude/skills && cp -r "$T/library/specializations/game-development/skills/phaser" ~/.claude/skills/a5c-ai-babysitter-phaser && rm -rf "$T"
manifest: library/specializations/game-development/skills/phaser/SKILL.md
source content

Phaser Skill

Phaser.js 2D game development for web.

Overview

This skill provides capabilities for creating 2D web games using Phaser.js.

Capabilities

  • Configure game scenes
  • Implement arcade physics
  • Handle sprites and animations
  • Set up input systems
  • Deploy to web

Usage Patterns

class GameScene extends Phaser.Scene {
    preload() {
        this.load.image('player', 'assets/player.png');
    }
    create() {
        this.player = this.physics.add.sprite(100, 100, 'player');
    }
}

References