Babysitter phaser
Phaser.js 2D game development skill for web games, arcade physics, and web deployment.
install
source · Clone the upstream repo
git clone https://github.com/a5c-ai/babysitter
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/a5c-ai/babysitter "$T" && mkdir -p ~/.claude/skills && cp -r "$T/library/specializations/game-development/skills/phaser" ~/.claude/skills/a5c-ai-babysitter-phaser && rm -rf "$T"
manifest:
library/specializations/game-development/skills/phaser/SKILL.mdsource content
Phaser Skill
Phaser.js 2D game development for web.
Overview
This skill provides capabilities for creating 2D web games using Phaser.js.
Capabilities
- Configure game scenes
- Implement arcade physics
- Handle sprites and animations
- Set up input systems
- Deploy to web
Usage Patterns
class GameScene extends Phaser.Scene { preload() { this.load.image('player', 'assets/player.png'); } create() { this.player = this.physics.add.sprite(100, 100, 'player'); } }