Marketplace makepad-evolution
Self-improving skill system for Makepad development. Features self-evolution (accumulate knowledge), self-correction (fix errors automatically), self-validation (verify accuracy), usage feedback (track pattern health), version adaptation (multi-branch support), and personalization (adapt to project style). Use to continuously improve makepad-skills during development.
git clone https://github.com/aiskillstore/marketplace
T=$(mktemp -d) && git clone --depth=1 https://github.com/aiskillstore/marketplace "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/zhanghandong/makepad-evolution" ~/.claude/skills/aiskillstore-marketplace-makepad-evolution && rm -rf "$T"
skills/zhanghandong/makepad-evolution/SKILL.mdMakepad Skills Evolution
This skill enables makepad-skills to self-improve continuously during development.
Automatic vs Manual Triggers
IMPORTANT FOR CLAUDE: Some mechanisms should trigger automatically without user request.
Automatic (Claude should do proactively)
| Mechanism | When to Auto-Trigger |
|---|---|
| Version Adaptation | At session start, read Cargo.toml and detect Makepad branch |
| Personalization | On first code generation, scan 2-3 existing widgets for style |
| Self-Correction | Immediately when skill-suggested code fails |
| Usage Feedback | After each pattern usage (success or failure) |
Semi-Automatic (Claude proposes, user confirms)
| Mechanism | When to Propose |
|---|---|
| Self-Evolution | After solving a non-trivial problem worth documenting |
Manual (User must request)
| Mechanism | Trigger Phrase |
|---|---|
| Self-Validation | "validate makepad-skills" |
| Health Report | "show pattern health report" |
Session Start Checklist (Auto-Execute)
When starting a Makepad development session, Claude should automatically:
1. [ ] Detect Makepad version from Cargo.toml → Set internal context: "Using Makepad {branch}" 2. [ ] Scan project style (if not done before) → Note naming conventions, module structure 3. [ ] Apply version-specific and personalized suggestions → All subsequent advice adapted automatically
Claude: Do these silently. Don't announce unless relevant to user's question.
When to Evolve
Trigger skill evolution when any of these occur during development:
| Trigger | Target Skill | Priority |
|---|---|---|
| New widget pattern discovered | makepad-patterns | High |
| Shader technique learned | makepad-shaders | High |
| Compilation error solved | makepad-troubleshooting | High |
| Layout solution found | makepad-adaptive-layout | Medium |
| Build/packaging issue resolved | makepad-packaging | Medium |
| New project structure insight | makepad-init | Low |
| Core concept clarified | makepad-fundamentals | Low |
Evolution Process
Step 1: Identify Knowledge Worth Capturing
Ask yourself:
- Is this a reusable pattern? (not project-specific)
- Did it take significant effort to figure out?
- Would it help other Makepad developers?
- Is it not already documented in makepad-skills?
Step 2: Classify the Knowledge
Widget/Component Pattern → makepad-patterns/SKILL.md Shader/Visual Effect → makepad-shaders/SKILL.md Error/Debug Solution → makepad-troubleshooting/SKILL.md Layout/Responsive Design → makepad-adaptive-layout/SKILL.md Build/Deploy Issue → makepad-packaging/SKILL.md Project Structure → makepad-init/SKILL.md Core Concept/API → makepad-fundamentals/SKILL.md
Step 3: Format the Contribution
For Patterns (makepad-patterns):
## Pattern N: [Pattern Name] Brief description of what this pattern solves. ### live_design! \```rust live_design! { // DSL code } \``` ### Rust Implementation \```rust // Rust code \``` ### Usage \```rust // How to use \```
For Troubleshooting (makepad-troubleshooting):
### [Error Type/Message] **Symptom**: What the developer sees **Cause**: Why this happens **Solution**: \```rust // Fixed code \```
For Shaders (makepad-shaders):
### [Effect Name] \```rust draw_bg: { // shader code with comments fn pixel(self) -> vec4 { // implementation } } \```
Step 4: Update the Skill File
- Read the target SKILL.md file
- Find the appropriate section
- Add new content following existing format
- Ensure no duplicate content
Step 5: Mark Evolution (NOT Version)
Important: Do NOT update version number locally. Add an evolution marker instead:
<!-- Evolution: 2024-01-15 | source: my-app | author: @zhangsan -->
Place this comment above the new content you added.
Step 6: Submit via Git
# Create branch for your contribution git checkout -b evolution/add-loading-pattern # Commit your changes git add makepad-patterns/SKILL.md git commit -m "evolution: add loading state pattern from my-app" # Push and create PR git push origin evolution/add-loading-pattern
Multi-Developer Collaboration
The Problem
Developer A: evolves locally → version 1.4.1 Developer B: evolves locally → version 1.4.1 ← Conflict!
The Solution: Content-First Model
┌─────────────────────────────────────────────────────────┐ │ Local Development (Each Developer) │ │ - Add content only │ │ - Add evolution markers (date, source, author) │ │ - Do NOT change version number │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ Git PR / Merge │ │ - Content reviewed and merged │ │ - Conflicts resolved at content level │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ Release (Maintainer / CI) │ │ - Bump version based on accumulated changes │ │ - Tag release │ │ - Publish │ └─────────────────────────────────────────────────────────┘
Evolution Marker Format
Each contribution should include a marker:
<!-- Evolution: YYYY-MM-DD | source: project-name | author: @github-handle -->
Example in makepad-patterns/SKILL.md:
## Pattern 15: Loading State Button <!-- Evolution: 2024-01-15 | source: moly | author: @zhangsan --> A button that shows loading spinner when processing...
Git Workflow
# 1. Sync with upstream before evolving git fetch upstream git rebase upstream/main # 2. Create evolution branch git checkout -b evolution/descriptive-name # 3. Make your changes (content only, no version bump) # ... edit SKILL.md files ... # 4. Commit with conventional prefix git commit -m "evolution(patterns): add loading state button" git commit -m "evolution(troubleshooting): fix for timer not firing" git commit -m "evolution(shaders): add glassmorphism effect" # 5. Push and create PR git push origin evolution/descriptive-name gh pr create --title "evolution: add loading patterns from moly"
Handling Content Conflicts
When multiple developers add to the same section:
<<<<<<< HEAD ## Pattern 15: Loading Button <!-- Evolution: 2024-01-15 | source: moly | author: @zhangsan --> ======= ## Pattern 15: Expandable Card <!-- Evolution: 2024-01-15 | source: robrix | author: @lisi --> >>>>>>> evolution/add-card-pattern
Resolution: Renumber and keep both
## Pattern 15: Loading Button <!-- Evolution: 2024-01-15 | source: moly | author: @zhangsan --> ... ## Pattern 16: Expandable Card <!-- Evolution: 2024-01-15 | source: robrix | author: @lisi --> ...
Version Bumping (Maintainer Only)
At release time, maintainer reviews accumulated changes:
# Check what's new since last release git log v1.4.0..HEAD --oneline # Determine version bump # - Only troubleshooting fixes → patch (1.4.1) # - New patterns/shaders → minor (1.5.0) # - New skill files → major (2.0.0) # Update version in plugin.json # Tag and release git tag v1.5.0 git push --tags
CI Automation (Optional)
.github/workflows/version.yml:
name: Auto Version on Release on: push: branches: [main] paths: - '*/SKILL.md' jobs: version: runs-on: ubuntu-latest steps: - uses: actions/checkout@v4 - name: Bump version run: | # Count evolution markers since last tag # Auto-bump patch version # Update plugin.json
Evolution Templates
Quick Pattern Addition
I discovered a useful pattern during development: [Describe the pattern] Let me add it to makepad-skills: 1. Read makepad-patterns/SKILL.md 2. Add Pattern N: [Name] following existing format 3. Bump patch version
Quick Troubleshooting Addition
I solved an error that others might encounter: [Describe the error and solution] Let me add it to makepad-skills: 1. Read makepad-troubleshooting/SKILL.md 2. Add under appropriate section 3. Bump patch version
Quick Shader Addition
I created a useful shader effect: [Describe the effect] Let me add it to makepad-skills: 1. Read makepad-shaders/SKILL.md 2. Add under "Advanced Effects" or appropriate section 3. Bump patch version
Skill File Locations
Locating the Skills Directory (IMPORTANT)
Claude: When this skill is loaded, you know the path of THIS file. Use it to locate other skills.
THIS_SKILL_PATH = path of this SKILL.md file you just read SKILLS_ROOT = dirname(dirname(THIS_SKILL_PATH)) Example: THIS_SKILL_PATH = /home/user/project/.claude/skills/makepad-skills/makepad-evolution/SKILL.md SKILLS_ROOT = /home/user/project/.claude/skills/makepad-skills/
Auto-Detection Instructions for Claude
When evolving skills, Claude MUST:
-
Remember the path of this skill file (you just read it, you know where it is)
-
Calculate the skills root:
- This file is at:
<skills-root>/makepad-evolution/SKILL.md - So
= go up two directory levels from this file<skills-root>
- This file is at:
-
Construct target paths relatively:
To edit makepad-patterns: <skills-root>/makepad-patterns/SKILL.md To edit makepad-troubleshooting: <skills-root>/makepad-troubleshooting/SKILL.md To edit makepad-shaders: <skills-root>/makepad-shaders/SKILL.md -
Use the Read tool with the constructed absolute path
-
Use the Edit tool to update the file
Example Evolution Flow
1. Claude reads this skill from: /Users/someone/myapp/.claude/skills/makepad-skills/makepad-evolution/SKILL.md 2. Claude calculates skills root: /Users/someone/myapp/.claude/skills/makepad-skills/ 3. Claude wants to add a pattern, constructs path: /Users/someone/myapp/.claude/skills/makepad-skills/makepad-patterns/SKILL.md 4. Claude uses Read tool to read that file 5. Claude uses Edit tool to add the new pattern 6. File is automatically saved ✓
No hardcoded paths. Always derive from THIS file's location.
Relative Structure (from skills root)
<makepad-skills-root>/ ├── .claude-plugin/ │ └── plugin.json ← Version (maintainer only) ├── makepad-init/ │ └── SKILL.md ← Project templates ├── makepad-fundamentals/ │ └── SKILL.md ← Core concepts, widgets, events ├── makepad-shaders/ │ └── SKILL.md ← SDF, effects, animations ├── makepad-patterns/ │ └── SKILL.md ← Production patterns ├── makepad-adaptive-layout/ │ └── SKILL.md ← Responsive layouts ├── makepad-packaging/ │ └── SKILL.md ← Build & deployment ├── makepad-troubleshooting/ │ └── SKILL.md ← Errors & debugging └── makepad-evolution/ └── SKILL.md ← This file
Where Updates Are Saved
| Scenario | Save Location | Sync Method |
|---|---|---|
| Working in makepad-skills repo | Source directory | Direct |
| Using skills in project (copy) | Project's .claude/skills/ | Manual PR to upstream |
| Using skills in project (symlink) | Source directory | Direct |
Recommended Setup: Symlink to source for active contributors
# In your project ln -s /path/to/makepad-skills .claude/skills/makepad-skills # Now evolutions save directly to source
Auto-Evolution Prompts
Use these prompts to trigger self-evolution:
After Solving a Problem
"This solution should be added to makepad-skills for future reference."
After Creating a Widget
"This widget pattern is reusable. Let me add it to makepad-patterns."
After Debugging
"This error and its fix should be documented in makepad-troubleshooting."
After Completing a Feature
"Review what I learned and update makepad-skills if applicable."
Quality Guidelines
DO Add
- Generic, reusable patterns
- Common errors with clear solutions
- Well-tested shader effects
- Platform-specific gotchas
- Performance optimizations
DON'T Add
- Project-specific code
- Unverified solutions
- Duplicate content
- Incomplete examples
- Personal preferences without rationale
Evolution Log
When evolving skills, optionally log the change:
<!-- Evolution: YYYY-MM-DD --> <!-- Source: [project name or context] --> <!-- Added: [brief description] -->
Continuous Improvement Checklist
After each Makepad development session, consider:
- Did I discover a new widget composition pattern?
- Did I solve a tricky shader problem?
- Did I encounter and fix a confusing error?
- Did I find a better way to structure layouts?
- Did I learn something about packaging/deployment?
- Would any of this help other Makepad developers?
If yes to any, evolve the appropriate skill!
Self-Correction (自我修正)
When skill content causes errors, automatically correct it.
AUTO-TRIGGER: Yes - Claude should automatically correct skills when errors occur.
Trigger Conditions
User follows skill advice → Code fails to compile/run → Claude identifies skill was wrong ↓ AUTO: Correct skill immediately
Claude Auto-Behavior
When Claude detects that code from a skill caused an error:
- Recognize - "This error is because the skill advice was wrong"
- Fix user's code - Provide correct solution
- Update skill - Automatically edit the skill file (no need to ask)
- Inform user - "I've also updated makepad-skills to prevent this error for others"
Self-Correction Flow
┌─────────────────────────────────────────────────────────┐ │ 1. DETECT: Skill advice led to an error │ │ - Compilation error from suggested code │ │ - Runtime error from recommended pattern │ │ - API mismatch (method doesn't exist) │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 2. VERIFY: Confirm the skill content is wrong │ │ - Check Makepad source code │ │ - Test the correct approach │ │ - Ensure fix works │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 3. CORRECT: Update the skill file │ │ - Fix the incorrect code/advice │ │ - Add correction marker │ │ - Optionally add to troubleshooting │ └─────────────────────────────────────────────────────────┘
Correction Marker Format
<!-- Correction: YYYY-MM-DD | was: [old advice] | reason: [why it was wrong] -->
Example Self-Correction
Scenario: Skill said
timer.start(cx, 0.1) but it fails
1. Claude detects: "method `start` not found on Timer" 2. Claude investigates Makepad source, finds correct API: timer = cx.start_interval(0.1) 3. Claude updates makepad-fundamentals/SKILL.md:
### Timer Setup <!-- Correction: 2024-01-20 | was: timer.start(cx, 0.1) | reason: API changed in dev branch --> ```rust // Correct way to start a timer fn setup_timer(&mut self, cx: &mut Cx) { self.timer = cx.start_interval(0.1); // Returns Timer directly }
- Claude also adds to makepad-troubleshooting:
### "method `start` not found on Timer" **Symptom**: `timer.start(cx, duration)` doesn't compile **Cause**: Timer API changed. Timer is now returned from Cx methods. **Solution**: ```rust // Old (wrong) self.timer.start(cx, 0.1); // New (correct) self.timer = cx.start_interval(0.1);
### Auto-Correction Prompt When Claude detects skill-caused errors: > "The skill advice I followed caused an error. Let me correct the skill and document this fix." --- ## Self-Validation (自我验证) Periodically verify skill content is still accurate. ### Validation Triggers | Trigger | Action | |---------|--------| | User asks "validate skills" | Full validation | | Compilation fails with skill code | Targeted validation | | New Makepad version detected | API validation | | Skill hasn't been validated in 30 days | Scheduled validation | ### Validation Checklist ```markdown ## Validation Report ### Code Examples - [ ] All `live_design!` examples parse correctly - [ ] All Rust code compiles - [ ] All patterns work as documented ### API Accuracy - [ ] Widget names exist in makepad-widgets - [ ] Method signatures are correct - [ ] Event types are accurate ### External Links - [ ] GitHub links resolve - [ ] Documentation links work - [ ] Example project links valid ### Completeness - [ ] No deprecated patterns without warnings - [ ] No missing common use cases - [ ] Error messages match current Makepad
Validation Flow
┌─────────────────────────────────────────────────────────┐ │ 1. READ: Load all SKILL.md files │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 2. EXTRACT: Find all code blocks │ │ - live_design! blocks │ │ - Rust implementation blocks │ │ - Cargo.toml snippets │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 3. VERIFY: Check against current Makepad │ │ - Parse DSL syntax │ │ - Check widget/method existence │ │ - Verify API signatures │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 4. REPORT: List issues found │ │ - Outdated code │ │ - Broken examples │ │ - Missing updates │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 5. FIX: Correct issues (with user approval) │ └─────────────────────────────────────────────────────────┘
Validation Marker
After validation, add to skill file:
<!-- Validated: YYYY-MM-DD | makepad-branch: dev | status: passed -->
Validation Prompt
"Please validate makepad-skills against current Makepad version"
Claude will:
- Check each skill file
- Verify code examples
- Report any issues
- Offer to fix problems
Usage Feedback (使用反馈)
Track which patterns work well and which cause problems.
AUTO-TRIGGER: Yes - Claude should automatically record feedback after using patterns.
Claude Auto-Behavior
After using any pattern from makepad-skills:
- Track silently - Don't announce feedback recording to user
- On success - Update marker:
success += 1 - On failure - Update marker:
, then trigger self-correctionfailed += 1 - Periodically - If a pattern fails 3+ times, proactively suggest fixing it
Feedback Marker Format
Add invisible markers to track usage:
<!-- Usage: count=0 | success=0 | failed=0 | last_used=never --> ## Pattern 5: Loading State Button
Feedback Collection Flow
┌─────────────────────────────────────────────────────────┐ │ User asks Claude to implement something │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ Claude uses a pattern from makepad-skills │ │ → Increment: count += 1 │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ Implementation result: │ │ - Works → success += 1 │ │ - Fails → failed += 1, trigger self-correction │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ Update marker with new counts │ │ Update last_used timestamp │ └─────────────────────────────────────────────────────────┘
Feedback Analysis
When feedback accumulates, Claude can analyze:
## Pattern Health Report | Pattern | Uses | Success | Failed | Rate | Status | |---------|------|---------|--------|------|--------| | Pattern 1: Basic Widget | 45 | 43 | 2 | 96% | ✅ Healthy | | Pattern 5: Loading Button | 12 | 8 | 4 | 67% | ⚠️ Needs Review | | Pattern 8: Theme Switch | 3 | 0 | 3 | 0% | ❌ Broken |
Feedback-Driven Actions
| Success Rate | Action |
|---|---|
| > 90% | Pattern is solid, no action needed |
| 70-90% | Review pattern for edge cases |
| 50-70% | Pattern needs improvement |
| < 50% | Pattern likely broken, needs fix or removal |
Feedback Prompt
"Show me pattern health report for makepad-skills"
"Which patterns have been failing recently?"
Version Adaptation (版本适配)
Provide version-specific guidance for different Makepad branches.
AUTO-TRIGGER: Yes - Claude should detect version at session start.
Claude Auto-Behavior
At the start of any Makepad development session:
- Read Cargo.toml - Look for
dependencymakepad-widgets - Extract branch - Note
orbranch = "dev"
etc.branch = "rik" - Set context - Remember this for all subsequent suggestions
- Adapt silently - Don't announce, just use correct API for that branch
- Warn on mismatch - If user's code uses wrong API, explain the version difference
Supported Versions
| Branch | Status | Notes | |--------|--------|-------| | main | Stable | Production ready | | dev | Active | Latest features, may break | | rik | Legacy | Older API style |
Version Detection
Claude should detect Makepad version from:
-
Cargo.toml branch reference:
makepad-widgets = { git = "...", branch = "dev" } -
Cargo.lock content:
Check makepad-widgets source revision -
Ask user if unclear
Version-Specific Content Format
</version> <version branch="rik"> ```rust // Makepad rik branch (legacy) self.timer.start(cx, 0.1); ``` </version> <version branch="main"> ```rust // Makepad main branch (stable) self.timer = cx.start_interval(0.1); ``` </version> ```### Timer Setup <version branch="dev"> ```rust // Makepad dev branch (2024+) self.timer = cx.start_interval(0.1);
Version Adaptation Flow
┌─────────────────────────────────────────────────────────┐ │ 1. DETECT: Identify project's Makepad version │ │ - Read Cargo.toml │ │ - Check branch reference │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 2. FILTER: Show only relevant version content │ │ - Hide incompatible examples │ │ - Highlight version-specific gotchas │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 3. WARN: Alert about version mismatches │ │ - "This pattern is for dev branch, you're on rik" │ │ - "API changed in dev, see updated syntax" │ └─────────────────────────────────────────────────────────┘
Version Compatibility Table
Maintain in makepad-fundamentals:
## API Compatibility | Feature | main | dev | rik | |---------|------|-----|-----| | cx.start_interval() | ✅ | ✅ | ❌ | | timer.start() | ❌ | ❌ | ✅ | | AdaptiveView | ✅ | ✅ | ✅ | | StackNavigation | ✅ | ✅ | ⚠️ |
Version Prompt
"I'm using Makepad dev branch, adapt your suggestions accordingly"
"What's different between dev and rik branch for timers?"
Personalization (个性化)
Adapt skill suggestions to project's coding style.
AUTO-TRIGGER: Yes - Claude should detect project style on first code generation.
Claude Auto-Behavior
On first request to generate Makepad code:
- Scan quickly - Read 2-3 existing widget files in the project
- Note patterns - Widget naming, module structure, comment style
- Remember - Store in conversation context
- Apply - All generated code matches project style
- Silent - Don't announce this analysis to user
Style Detection
Claude analyzes the current project to detect:
| Aspect | Detection Method | Adaptation |
|---|---|---|
| Naming convention | Scan existing widgets | Match snake_case vs camelCase |
| Code organization | Check module structure | Suggest matching patterns |
| Comment style | Read existing comments | Match documentation style |
| Error handling | Analyze existing code | Match Result vs panic style |
| Widget complexity | Count lines per widget | Suggest appropriate patterns |
Project Profile
Claude builds a mental profile of the project:
## Project Style Profile - **Widget naming**: snake_case (e.g., `my_button`, `user_card`) - **Module organization**: Feature-based (`src/features/auth/`) - **State management**: Centralized AppState - **Error handling**: Result with custom errors - **Comments**: Minimal, code is self-documenting - **Complexity preference**: Simple, small widgets
Personalization Flow
┌─────────────────────────────────────────────────────────┐ │ 1. SCAN: Analyze existing project code │ │ - Read 3-5 representative widget files │ │ - Note naming patterns │ │ - Identify organizational structure │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 2. PROFILE: Build project style profile │ │ - Naming conventions │ │ - Code organization │ │ - Complexity level │ └─────────────────────────────────────────────────────────┘ │ ▼ ┌─────────────────────────────────────────────────────────┐ │ 3. ADAPT: Modify skill suggestions to match │ │ - Rename widgets in examples │ │ - Adjust code structure │ │ - Match comment style │ └─────────────────────────────────────────────────────────┘
Example Personalization
Skill default:
pub struct MyCustomButton { #[walk] walk: Walk, #[live] label_text: String, }
Adapted for project using
suffix:_view
pub struct CustomButtonView { #[walk] walk: Walk, #[live] label_text: String, }
Personalization Markers
Store detected style in project's
.claude/settings.json:
{ "makepad-skills": { "style": { "widget_suffix": "_view", "naming": "snake_case", "prefer_simple": true } } }
Personalization Prompts
"Analyze my project style and adapt your Makepad suggestions"
"My project uses PascalCase for widgets, remember that"
"Reset personalization to skill defaults"
Combined Self-Improvement Workflow
All mechanisms work together:
┌─────────────────┐ │ Development │ │ Session │ └────────┬────────┘ │ ┌───────────────────┼───────────────────┐ │ │ │ ▼ ▼ ▼ ┌─────────────┐ ┌─────────────┐ ┌─────────────┐ │ Personalize │ │ Use │ │ Detect │ │ suggestions │ │ Patterns │ │ Version │ └─────────────┘ └──────┬──────┘ └─────────────┘ │ ┌────────────┼────────────┐ │ │ │ ▼ ▼ ▼ ┌──────────┐ ┌──────────┐ ┌──────────┐ │ Success │ │ Failure │ │ New │ │ +1 │ │ +1 │ │ Pattern │ └──────────┘ └────┬─────┘ └────┬─────┘ │ │ ▼ ▼ ┌──────────┐ ┌──────────┐ │ Self- │ │ Self- │ │ Correct │ │ Evolve │ └──────────┘ └──────────┘ │ │ └─────┬──────┘ │ ▼ ┌─────────────┐ │ Improved │ │ Skills │ └─────────────┘