Trending-skills 3dsvg-interactive-react

Turn SVGs into interactive React 3D components using the 3dsvg library and visual editor

install
source · Clone the upstream repo
git clone https://github.com/Aradotso/trending-skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/Aradotso/trending-skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/3dsvg-interactive-react" ~/.claude/skills/aradotso-trending-skills-3dsvg-interactive-react && rm -rf "$T"
manifest: skills/3dsvg-interactive-react/SKILL.md
source content

3dsvg — Interactive React 3D Components from SVGs

Skill by ara.so — Daily 2026 Skills collection.

3dsvg
extrudes SVG paths, text, and shapes into fully interactive 3D React components powered by Three.js and React Three Fiber. It ships as an embeddable
<SVG3D>
component (npm) plus a visual editor at 3dsvg.design.

Installation

npm install 3dsvg
# or
yarn add 3dsvg
# or
pnpm add 3dsvg

Peer dependencies (install if not already present):

npm install three @react-three/fiber @react-three/drei

Quick Start

import { SVG3D } from "3dsvg";

// Spin text in 3D
<SVG3D text="Hello" animate="spin" />

// 3D logo from SVG file
<SVG3D svg="/logo.svg" material="gold" />

// Pixel editor input
<SVG3D svg="<svg>...</svg>" material="chrome" animate="float" />

SVG3DProps — Full API

import { SVG3D } from "3dsvg";

<SVG3D
  // Input (choose one)
  text="Hello World"          // Text string (uses Google Fonts)
  svg="/path/to/file.svg"     // URL to SVG file
  // svg="<svg>...</svg>"     // Raw SVG markup string

  // Font (when using text=)
  font="Inter"                // Google Font name (10 presets available)

  // Material preset
  material="default"          // "default" | "plastic" | "metal" | "glass"
                              // "rubber" | "chrome" | "gold" | "clay"
                              // "emissive" | "holographic"

  // Animation
  animate="spin"              // "spin" | "float" | "pulse" | "wobble"
                              // "swing" | "spin+float" | undefined (static)

  // Geometry
  depth={0.2}                 // Extrusion depth (default: 0.2)
  bevelEnabled={true}         // Enable bevel on edges
  bevelThickness={0.02}       // Bevel thickness
  bevelSize={0.02}            // Bevel size
  bevelSegments={3}           // Bevel smoothness

  // Lighting
  ambientIntensity={0.5}      // Ambient light (0–1)
  keyLightIntensity={1.0}     // Key light brightness
  keyLightX={5}               // Key light X position
  keyLightY={5}               // Key light Y position
  keyLightZ={5}               // Key light Z position
  shadows={true}              // Enable shadow casting

  // Camera
  zoom={1}                    // Initial zoom level
  autoRotate={false}          // Auto-rotate camera (overrides animate)

  // Texture
  texture="none"              // "none" or procedural preset name, or URL
/>

Common Patterns

Basic Logo Viewer

import { SVG3D } from "3dsvg";

export function LogoViewer() {
  return (
    <div style={{ width: 400, height: 400 }}>
      <SVG3D
        svg="/logo.svg"
        material="metal"
        animate="float"
        depth={0.3}
        bevelEnabled={true}
        bevelThickness={0.03}
      />
    </div>
  );
}

Interactive 3D Text Badge

import { SVG3D } from "3dsvg";

export function HeroBadge() {
  return (
    <SVG3D
      text="LAUNCH"
      font="Inter"
      material="chrome"
      animate="spin"
      depth={0.4}
      keyLightIntensity={1.5}
      ambientIntensity={0.3}
    />
  );
}

Static Product Icon (No Animation)

import { SVG3D } from "3dsvg";

export function ProductIcon({ svgUrl }: { svgUrl: string }) {
  return (
    <SVG3D
      svg={svgUrl}
      material="gold"
      depth={0.15}
      bevelEnabled={true}
      shadows={true}
      ambientIntensity={0.6}
      keyLightX={3}
      keyLightY={8}
      keyLightZ={3}
    />
  );
}

Holographic Animated Logo

import { SVG3D } from "3dsvg";

export function HolographicLogo() {
  return (
    <SVG3D
      svg="/brand.svg"
      material="holographic"
      animate="spin+float"
      depth={0.1}
      ambientIntensity={0.8}
    />
  );
}

Inline SVG String

import { SVG3D } from "3dsvg";

const starSvg = `
<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
  <polygon points="50,5 61,35 95,35 68,57 79,91 50,70 21,91 32,57 5,35 39,35"
    fill="#FFD700"/>
</svg>
`;

export function Star3D() {
  return (
    <SVG3D
      svg={starSvg}
      material="gold"
      animate="pulse"
      depth={0.25}
    />
  );
}

Material Presets Reference

ValueDescription
"default"
Standard PBR material
"plastic"
Smooth, slightly shiny plastic
"metal"
Matte metallic surface
"glass"
Transparent glass look
"rubber"
Soft matte rubber
"chrome"
High-gloss mirror chrome
"gold"
Warm gold PBR
"clay"
Soft diffuse clay (great for screenshots)
"emissive"
Glowing emission effect
"holographic"
Iridescent rainbow foil

Animation Presets Reference

ValueDescription
"spin"
Continuous Y-axis rotation
"float"
Gentle up/down bob
"pulse"
Breathing scale animation
"wobble"
Side-to-side wobble
"swing"
Pendulum swing
"spin+float"
Spin combined with float
undefined
Static, user-draggable only

Monorepo Development Setup

git clone https://github.com/renatoworks/3dsvg.git
cd 3dsvg
npm install
npm run build:engine   # Build the npm package
npm run dev:web        # Start the visual editor at localhost:3000

Engine package only

cd packages/engine
npm run build          # Outputs to dist/
npm run dev            # Watch mode

Project Structure

packages/
├── engine/src/
│   ├── index.tsx      # SVG3D public component
│   ├── scene.tsx      # Three.js scene, ExtrudedSVG mesh
│   ├── controls.tsx   # Animation logic, orbit controls
│   ├── materials.ts   # PBR material preset definitions
│   ├── types.ts       # SVG3DProps TypeScript types
│   └── use-font.ts    # Google Font → vector path loader
└── web/src/
    ├── app/           # Next.js pages
    ├── components/    # Editor UI panels, export bar
    └── lib/           # Texture generators, FFmpeg utils

TypeScript Types

import type { SVG3DProps } from "3dsvg";

const config: SVG3DProps = {
  svg: "/logo.svg",
  material: "chrome",
  animate: "float",
  depth: 0.3,
};

export function MyComponent() {
  return <SVG3D {...config} />;
}

Next.js Integration

Because

SVG3D
uses Three.js (browser-only), use dynamic import with
ssr: false
:

// components/Logo3D.tsx
"use client";
import dynamic from "next/dynamic";

const SVG3D = dynamic(
  () => import("3dsvg").then((m) => m.SVG3D),
  { ssr: false, loading: () => <div>Loading 3D...</div> }
);

export function Logo3D() {
  return (
    <SVG3D
      svg="/logo.svg"
      material="gold"
      animate="spin"
    />
  );
}

Vite / React Integration

// No special config needed — just import and use
import { SVG3D } from "3dsvg";

function App() {
  return (
    <div style={{ height: "100vh" }}>
      <SVG3D text="Vite + 3D" material="plastic" animate="float" />
    </div>
  );
}

Visual Editor Workflow

  1. Go to 3dsvg.design
  2. Choose an input method: Text, Pixel Editor, SVG Code, or File Upload
  3. Pick a material, animation, and lighting configuration
  4. Use the Embed export to copy a ready-to-paste
    <SVG3D>
    JSX snippet
  5. Export as PNG (up to 4K), Video (MP4/WebM), or 3D Model (GLB/STL/OBJ/PLY)

Drag and drop an SVG file anywhere on the editor to load it instantly.

Troubleshooting

Component renders blank / white screen

  • Ensure
    three
    ,
    @react-three/fiber
    , and
    @react-three/drei
    are installed
  • In Next.js, confirm you're using
    dynamic
    with
    ssr: false
  • Wrap in a container with explicit
    width
    and
    height

SVG not extruding correctly

  • Use simple, closed SVG paths; complex compound paths may not extrude
  • Inline
    fill
    attributes on paths are respected — avoid CSS-only fills
  • Try increasing
    bevelSegments
    for smoother curves

Text not loading

  • The
    font
    prop loads from Google Fonts — ensure network access or host fonts locally
  • Supported fonts are the 10 presets defined in
    use-font.ts

Performance issues

  • Reduce
    bevelSegments
    (try
    1
    or
    2
    )
  • Disable
    shadows
    for lower-end devices
  • Use
    animate={undefined}
    for static display

FFmpeg/video export fails in dev

  • Video export uses FFmpeg WASM and requires
    SharedArrayBuffer
  • Add these headers to your dev server:
    Cross-Origin-Opener-Policy: same-origin
    and
    Cross-Origin-Embedder-Policy: require-corp

License

MIT — Renato Costa / Blueberry