Skills steam-community-inventory

Retrieves Steam inventory data and manages trade offers on steamcommunity.com

install
source · Clone the upstream repo
git clone https://github.com/openclaw/skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/bluesyparty-src/steamcommunity" ~/.claude/skills/clawdbot-skills-steam-community-inventory && rm -rf "$T"
manifest: skills/bluesyparty-src/steamcommunity/SKILL.md
source content

Steam Community Inventory Skill

Retrieve and browse a Steam user's inventory, and send/manage trade offers on steamcommunity.com.

Setup

  1. Find your Steam ID (SteamID64):

    • Go to your Steam profile page
    • If your URL is
      https://steamcommunity.com/profiles/76561198012345678
      , your Steam ID is
      76561198012345678
    • If your URL uses a vanity name like
      https://steamcommunity.com/id/myname
      , visit steamid.io and paste your profile URL to get your SteamID64
  2. Get your Steam Web API key:

  3. Get your Steam session cookies (required for trade offers and bypassing inventory rate limits):

    • Log in to steamcommunity.com in your browser
    • Open Developer Tools (F12) > Application tab > Cookies >
      https://steamcommunity.com
    • Copy the value of the
      steamLoginSecure
      cookie
    • Copy the value of the
      sessionid
      cookie
  4. Set environment variables:

    export STEAM_ID="your-steamid64"
    export STEAM_API_KEY="your-api-key"
    export STEAM_COOKIES="steamLoginSecure=your-cookie-value"
    export STEAM_SESSION_ID="your-sessionid-cookie-value"
    

Usage

All commands use curl to hit the Steam Community inventory endpoint. The context ID is

2
for all standard game inventories.

Common App IDs

GameApp ID
CS2 / CS:GO730
Team Fortress 2440
Dota 2570
Rust252490
PUBG578080
Steam Community (trading cards, etc.)753

Get inventory for a game

Replace

$APP_ID
with the game's App ID (see table above). Context ID is
2
for all standard game inventories.

curl -s "https://steamcommunity.com/inventory/$STEAM_ID/$APP_ID/2?l=english&count=2000" \
  -H "Cookie: $STEAM_COOKIES" | jq '.'

Get CS2 inventory

curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \
  -H "Cookie: $STEAM_COOKIES" | jq '.'

Get a summary of items (names and quantities)

curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \
  -H "Cookie: $STEAM_COOKIES" | jq '[.descriptions[] | {market_hash_name, type}]'

Get item details (asset IDs mapped to descriptions)

curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000" \
  -H "Cookie: $STEAM_COOKIES" | jq '{assets: [.assets[] | {assetid, classid, instanceid, amount}], total: .total_inventory_count}'

Paginated fetch (for inventories over 2000 items)

The API returns a

last_assetid
field when there are more items. Pass it as
start_assetid
to get the next page:

curl -s "https://steamcommunity.com/inventory/$STEAM_ID/730/2?l=english&count=2000&start_assetid=$LAST_ASSET_ID" \
  -H "Cookie: $STEAM_COOKIES" | jq '.'

Check for more pages by looking at the

more_items
field in the response (equals
1
if there are more).

Response Format

The inventory endpoint returns JSON with these key fields:

FieldDescription
assets
Array of items with
appid
,
contextid
,
assetid
,
classid
,
instanceid
,
amount
descriptions
Array of item metadata:
market_hash_name
,
name
,
type
,
icon_url
,
tradable
,
marketable
, tags, etc.
total_inventory_count
Total number of items in the inventory
more_items
1
if more pages available (absent otherwise)
last_assetid
Last asset ID returned; use as
start_assetid
for next page
success
1
if the request succeeded

Assets are linked to descriptions via

classid
+
instanceid
.

Notes

  • Rate limits: The community endpoint is heavily rate-limited by IP. Using your own cookies bypasses this for your own inventory. Without cookies, expect IP bans after a few requests (cooldown ~6 hours).
  • Spacing: If fetching multiple inventories or pages, wait at least 4 seconds between requests.
  • count parameter: Max value is 5000, but 2000 is recommended to avoid issues.
  • Context ID: Use
    2
    for all standard game inventories. Steam Community items (appid 753) also use context ID
    6
    for some item types.
  • Private profiles: Inventory must be set to public, or you must be authenticated as the owner.

Trade Offers

Trade offers require an authenticated session (cookies) and a Steam Web API key. The

sessionid
cookie is sent as both a cookie and a POST body parameter.

Partner identification

Trade partners can be identified two ways:

  1. By SteamID64 — e.g.,
    76561198012345678
    . Convert to a 32-bit account ID for the
    partner
    field: subtract
    76561197960265728
    from the SteamID64.
  2. By trade URL — e.g.,
    https://steamcommunity.com/tradeoffer/new/?partner=52079950&token=YDAlR4bC
    . The
    partner
    value is the 32-bit account ID. The
    token
    is needed when the partner is not on your friends list.

Send a trade offer

This sends items from your inventory to another user (and/or requests items from theirs). Each item requires its

appid
,
contextid
, and
assetid
(obtained from the inventory endpoint above).

The

json_tradeoffer
parameter is a JSON string describing what each side gives. The
me
object holds your items to give; the
them
object holds items you want to receive.

# Set trade parameters
PARTNER_ACCOUNT_ID="52079950"  # 32-bit account ID (from trade URL or SteamID64 - 76561197960265728)
PARTNER_STEAM_ID="76561198012345678"  # Full SteamID64 (= 76561197960265728 + PARTNER_ACCOUNT_ID)
TRADE_TOKEN="YDAlR4bC"         # From partner's trade URL (omit if partner is on your friends list)
TRADE_MESSAGE="Here's the trade we discussed"

# Build the json_tradeoffer payload
# me.assets = items YOU are giving, them.assets = items you WANT from them
JSON_TRADEOFFER='{
  "newversion": true,
  "version": 4,
  "me": {
    "assets": [
      {"appid": 730, "contextid": "2", "amount": 1, "assetid": "YOUR_ASSET_ID"}
    ],
    "currency": [],
    "ready": false
  },
  "them": {
    "assets": [
      {"appid": 730, "contextid": "2", "amount": 1, "assetid": "THEIR_ASSET_ID"}
    ],
    "currency": [],
    "ready": false
  }
}'

# Send with trade token (non-friend)
curl -s "https://steamcommunity.com/tradeoffer/new/send" \
  -X POST \
  -H "Cookie: sessionid=$STEAM_SESSION_ID; $STEAM_COOKIES" \
  -H "Referer: https://steamcommunity.com/tradeoffer/new/?partner=$PARTNER_ACCOUNT_ID&token=$TRADE_TOKEN" \
  -H "Origin: https://steamcommunity.com" \
  -d "sessionid=$STEAM_SESSION_ID" \
  -d "serverid=1" \
  -d "partner=$PARTNER_STEAM_ID" \
  --data-urlencode "tradeoffermessage=$TRADE_MESSAGE" \
  --data-urlencode "json_tradeoffer=$JSON_TRADEOFFER" \
  -d "captcha=" \
  --data-urlencode "trade_offer_create_params={\"trade_offer_access_token\":\"$TRADE_TOKEN\"}" \
  | jq '.'

To send to a friend (no token needed), omit the

token
from the Referer and set
trade_offer_create_params
to
{}
:

curl -s "https://steamcommunity.com/tradeoffer/new/send" \
  -X POST \
  -H "Cookie: sessionid=$STEAM_SESSION_ID; $STEAM_COOKIES" \
  -H "Referer: https://steamcommunity.com/tradeoffer/new/?partner=$PARTNER_ACCOUNT_ID" \
  -H "Origin: https://steamcommunity.com" \
  -d "sessionid=$STEAM_SESSION_ID" \
  -d "serverid=1" \
  -d "partner=$PARTNER_STEAM_ID" \
  --data-urlencode "tradeoffermessage=$TRADE_MESSAGE" \
  --data-urlencode "json_tradeoffer=$JSON_TRADEOFFER" \
  -d "captcha=" \
  -d "trade_offer_create_params={}" \
  | jq '.'

The response returns a

tradeofferid
on success:

{"tradeofferid": "1234567890", "needs_mobile_confirmation": true, "needs_email_confirmation": false}

Sending a gift (no items requested in return)

Set

them.assets
to an empty array
[]
:

JSON_TRADEOFFER='{
  "newversion": true,
  "version": 4,
  "me": {
    "assets": [
      {"appid": 730, "contextid": "2", "amount": 1, "assetid": "YOUR_ASSET_ID"}
    ],
    "currency": [],
    "ready": false
  },
  "them": {
    "assets": [],
    "currency": [],
    "ready": false
  }
}'

Get trade offers (sent and received)

Uses the official Steam Web API with your API key.

# Get all active trade offers (sent and received)
curl -s "https://api.steampowered.com/IEconService/GetTradeOffers/v1/?key=$STEAM_API_KEY&get_sent_offers=1&get_received_offers=1&active_only=1&get_descriptions=1&language=english" \
  | jq '.'
# Get only received active offers
curl -s "https://api.steampowered.com/IEconService/GetTradeOffers/v1/?key=$STEAM_API_KEY&get_sent_offers=0&get_received_offers=1&active_only=1&get_descriptions=1&language=english" \
  | jq '.response.trade_offers_received'
# Get only sent active offers
curl -s "https://api.steampowered.com/IEconService/GetTradeOffers/v1/?key=$STEAM_API_KEY&get_sent_offers=1&get_received_offers=0&active_only=1&get_descriptions=1&language=english" \
  | jq '.response.trade_offers_sent'

Get a specific trade offer

curl -s "https://api.steampowered.com/IEconService/GetTradeOffer/v1/?key=$STEAM_API_KEY&tradeofferid=$TRADE_OFFER_ID&language=english&get_descriptions=1" \
  | jq '.response.offer'

Get trade offers summary (counts)

curl -s "https://api.steampowered.com/IEconService/GetTradeOffersSummary/v1/?key=$STEAM_API_KEY&time_last_visit=0" \
  | jq '.response'

Accept a trade offer

Accepting uses the Steam Community web endpoint (not the Web API). You need the

tradeofferid
and the partner's SteamID64.

TRADE_OFFER_ID="1234567890"
PARTNER_STEAM_ID="76561198012345678"

curl -s "https://steamcommunity.com/tradeoffer/$TRADE_OFFER_ID/accept" \
  -X POST \
  -H "Cookie: sessionid=$STEAM_SESSION_ID; $STEAM_COOKIES" \
  -H "Referer: https://steamcommunity.com/tradeoffer/$TRADE_OFFER_ID/" \
  -d "sessionid=$STEAM_SESSION_ID" \
  -d "tradeofferid=$TRADE_OFFER_ID" \
  -d "serverid=1" \
  -d "partner=$PARTNER_STEAM_ID" \
  -d "captcha=" \
  | jq '.'

Cancel a sent trade offer

curl -s "https://api.steampowered.com/IEconService/CancelTradeOffer/v1/" \
  -X POST \
  -d "key=$STEAM_API_KEY" \
  -d "tradeofferid=$TRADE_OFFER_ID"

Decline a received trade offer

curl -s "https://api.steampowered.com/IEconService/DeclineTradeOffer/v1/" \
  -X POST \
  -d "key=$STEAM_API_KEY" \
  -d "tradeofferid=$TRADE_OFFER_ID"

Get trade history

curl -s "https://api.steampowered.com/IEconService/GetTradeHistory/v1/?key=$STEAM_API_KEY&max_trades=10&get_descriptions=1&language=english&include_failed=0" \
  | jq '.response.trades'

Trade offer states reference

ValueStateDescription
1InvalidInvalid or unknown state
2ActiveSent, neither party has acted yet
3AcceptedItems were exchanged
4CounteredRecipient made a counter offer
5ExpiredNot accepted before the deadline
6CanceledSender canceled the offer
7DeclinedRecipient declined the offer
8InvalidItemsItems in the offer are no longer available
9CreatedNeedsConfirmationAwaiting mobile/email confirmation before sending
10CanceledBySecondFactorCanceled via email/mobile confirmation
11InEscrowOn hold; items removed from both inventories, will deliver automatically

Trade offer notes

  • Mobile confirmation: Most trade offers require Steam Mobile Authenticator confirmation. The send response will indicate
    needs_mobile_confirmation: true
    if so.
  • Trade holds: Accounts without Steam Guard Mobile Authenticator enabled for 7+ days will have a 15-day trade hold on all trades.
  • Partner's inventory: To see what the partner has available to trade, fetch their inventory the same way as yours (using their SteamID64 instead of
    $STEAM_ID
    ). Their inventory must be public or you must be friends.
  • The
    partner
    field
    : The send endpoint expects the full SteamID64 in the
    partner
    POST parameter. The trade URL's
    partner
    query parameter is the 32-bit account ID.
  • Cookie expiry: The
    sessionid
    and
    steamLoginSecure
    cookies expire when your Steam session ends. Refresh them from your browser when they stop working.