Skillshub ios-design-system

Airbnb iOS Design System Best Practices

install
source · Clone the upstream repo
git clone https://github.com/ComeOnOliver/skillshub
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/ComeOnOliver/skillshub "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/pproenca/dot-skills/ios-design-system" ~/.claude/skills/comeonoliver-skillshub-ios-design-system-ef78b1 && rm -rf "$T"
manifest: skills/pproenca/dot-skills/ios-design-system/SKILL.md
source content

Airbnb iOS Design System Best Practices

Opinionated, strict design system engineering for SwiftUI iOS 26 / Swift 6.2 apps. Contains 50 rules across 8 categories, prioritized by impact. Derived from Airbnb's Design Language System (DLS), Airbnb Swift Style Guide, Apple Human Interface Guidelines, and WWDC sessions. Mandates @Equatable on every view, @Observable for state, and style protocols as the primary component API.

Mandated Architecture Alignment

This skill is designed to work alongside

swift-ui-architect
. All code examples follow the same non-negotiable constraints:

  • Feature modules depend on
    Domain
    +
    DesignSystem
    ; no direct
    Data
    dependency
  • @Observable
    for mutable UI state,
    ObservableObject
    /
    @Published
    never
  • @Equatable
    macro on every view
  • Style protocols as the primary component styling API (Airbnb DLS pattern)
  • Asset catalog as the source of truth for color values
  • Local SPM package for design system module boundary

Scope & Relationship to Sibling Skills

This skill is the infrastructure layer — it teaches how to BUILD the design system itself. When loaded alongside sibling skills:

Sibling SkillIts FocusThis Skill's Focus
swift-ui-architect
Architecture (modular MVVM-C, route shells, protocol boundaries)Design system infrastructure (tokens, styles, governance)
ios-design
Using design primitives (semantic colors, typography)Engineering the token system that provides those primitives
ios-ui-refactor
Auditing/fixing visual quality issuesPreventing those issues via governance and automation
ios-hig
HIG compliance patternsAsset and component infrastructure that makes compliance easy

Clinic Architecture Contract (iOS 26 / Swift 6.2)

All guidance in this skill assumes the clinic modular MVVM-C architecture:

  • Feature modules import
    Domain
    +
    DesignSystem
    only (never
    Data
    , never sibling features)
  • App target is the convergence point and owns
    DependencyContainer
    , concrete coordinators, and Route Shell wiring
  • Domain
    stays pure Swift and defines models plus repository,
    *Coordinating
    ,
    ErrorRouting
    , and
    AppError
    contracts
  • Data
    owns SwiftData/network/sync/retry/background I/O and implements Domain protocols
  • Read/write flow defaults to stale-while-revalidate reads and optimistic queued writes
  • ViewModels call repository protocols directly (no default use-case/interactor layer)

When to Apply

Reference these guidelines when:

  • Setting up a design system for a new iOS app
  • Building token architecture (colors, typography, spacing, sizing)
  • Creating reusable component styles (ButtonStyle, LabelStyle, custom DLS protocols)
  • Organizing asset catalogs (colors, images, icons)
  • Migrating from ad-hoc styles to a governed token system
  • Preventing style drift and enforcing consistency via automation
  • Building theming infrastructure for whitelabel or multi-brand apps
  • Reviewing PRs for ungoverned colors, hardcoded values, or shadow tokens

Rule Categories by Priority

PriorityCategoryImpactPrefixRules
1Token ArchitectureCRITICAL
token-
6
2Color System EngineeringCRITICAL
color-
7
3Component Style LibraryCRITICAL
style-
10
4Typography ScaleHIGH
type-
5
5Spacing & Sizing SystemHIGH
space-
5
6Consistency & GovernanceHIGH
govern-
7
7Asset ManagementMEDIUM-HIGH
asset-
5
8Theme & Brand InfrastructureMEDIUM
theme-
5

Quick Reference

1. Token Architecture (CRITICAL)

2. Color System Engineering (CRITICAL)

3. Component Style Library (CRITICAL)

4. Typography Scale (HIGH)

5. Spacing & Sizing System (HIGH)

6. Consistency & Governance (HIGH)

7. Asset Management (MEDIUM-HIGH)

8. Theme & Brand Infrastructure (MEDIUM)

How to Use

Read individual reference files for detailed explanations and code examples:

Reference Files

FileDescription
references/_sections.mdCategory definitions and ordering
assets/templates/_template.mdTemplate for new rules
metadata.jsonVersion and reference information