Skillshub rails-design-system

Community Ruby on Rails Design System Best Practices

install
source · Clone the upstream repo
git clone https://github.com/ComeOnOliver/skillshub
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/ComeOnOliver/skillshub "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/pproenca/dot-skills/rails-design-system" ~/.claude/skills/comeonoliver-skillshub-rails-design-system && rm -rf "$T"
manifest: skills/pproenca/dot-skills/rails-design-system/SKILL.md
source content

Community Ruby on Rails Design System Best Practices

Comprehensive design system guide for Ruby on Rails applications, maintained by Community. Contains 51 rules across 9 categories, prioritized by impact to guide automated refactoring and code generation. Covers the full Rails frontend stack: Turbo (Drive, Frames, Streams), Stimulus, ERB partials, design tokens, form builders, and view helpers. Complements

rails-dev
(controllers, models, queries) and
tailwind
(CSS patterns) by covering the systematic UI component architecture layer.

When to Apply

Reference these guidelines when:

  • Deciding whether to extract a partial, component, or helper
  • Defining design tokens with Tailwind CSS
    @theme
  • Creating or refactoring ERB partials with explicit locals
  • Decomposing pages into Turbo Frames for targeted updates
  • Using Turbo Streams for multi-element CRUD updates
  • Coordinating Turbo navigation with Stimulus controllers
  • Building ViewComponent or Phlex components for complex UI
  • Implementing a custom FormBuilder for consistent forms
  • Writing view helpers for badges, icons, and conditional classes
  • Adding Stimulus controllers for interactive behaviors
  • Managing JavaScript dependencies with Import Maps
  • Auditing the codebase for UI duplication and naming drift

Rule Categories by Priority

PriorityCategoryImpactPrefix
1Design DecisionsCRITICAL
decide-
2Design TokensCRITICAL
token-
3Turbo IntegrationHIGH
turbo-
4Partial PatternsHIGH
partial-
5Component ArchitectureHIGH
comp-
6Form SystemMEDIUM-HIGH
form-
7Helper PatternsMEDIUM
helper-
8Stimulus BehaviorsMEDIUM
stim-
9Consistency & OrganizationLOW-MEDIUM
org-

Quick Reference

1. Design Decisions (CRITICAL)

2. Design Tokens (CRITICAL)

3. Turbo Integration (HIGH)

4. Partial Patterns (HIGH)

5. Component Architecture (HIGH)

6. Form System (MEDIUM-HIGH)

7. Helper Patterns (MEDIUM)

8. Stimulus Behaviors (MEDIUM)

9. Consistency & Organization (LOW-MEDIUM)

How to Use

Read individual reference files for detailed explanations and code examples:

Reference Files

FileDescription
references/_sections.mdCategory definitions and ordering
assets/templates/_template.mdTemplate for new rules
metadata.jsonVersion and reference information