Skillshub rust-tests-guidelines

Guidelines for Writing Rust Tests

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T=$(mktemp -d) && git clone --depth=1 https://github.com/ComeOnOliver/skillshub "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/RediSearch/RediSearch/rust-tests-guidelines" ~/.claude/skills/comeonoliver-skillshub-rust-tests-guidelines && rm -rf "$T"
manifest: skills/RediSearch/RediSearch/rust-tests-guidelines/SKILL.md
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Guidelines for Writing Rust Tests

Guidelines for writing new tests for Rust code.

Guidelines

  1. Test against the public API of the code under test.
  2. Test private APIs if and only if the private component is highly complex and difficult to test through the public API.
  3. Use
    insta
    whenever you are testing output that is difficult to predict or compare.
  4. Where appropriate, use
    proptest
    to add property-based tests for key invariants.
  5. Testing code should be written with the same care reserved to production code. Avoid unnecessary duplication, introduce helpers to reduce boilerplate and ensure readability. The intent of a test should be obvious or, if not possible, clearly documented.
  6. Do not reference exact line numbers in comments, as they may change over time.

Code organization

  1. Put tests under the
    tests
    directory of the relevant crate if they don't rely on private APIs.
  2. The
    tests
    directory should be organized as a crate, with a
    main.rs
    file and all tests in modules. Refer to the
    trie_rs/tests
    directory as an example.
  3. If the test must rely on private APIs, co-locate them with the code they test, using a
    #[cfg(test)]
    module.

Dealing with extern C symbols

Check out CONTRIBUTING.md for instructions on how to deal with undefined C symbols in Rust tests.