Skillshub upstash-redis-kv
Read and write to Upstash Redis-compatible key-value store via REST API. Use when there is a need to save or retrieve key-value data, use Redis features (caching, counters, lists, sets, hashes, sorted sets, etc.) for the current interaction, or when the user explicitly asks to use Upstash or Redis.
git clone https://github.com/ComeOnOliver/skillshub
T=$(mktemp -d) && git clone --depth=1 https://github.com/ComeOnOliver/skillshub "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/intellectronica/agent-skills/upstash-redis-kv" ~/.claude/skills/comeonoliver-skillshub-upstash-redis-kv && rm -rf "$T"
skills/intellectronica/agent-skills/upstash-redis-kv/SKILL.mdUpstash Redis Key-Value Store
Interact with Upstash's Redis-compatible key-value store using the REST interface.
Script Location
bun run scripts/upstash-client.ts <command> [args...]
IMPORTANT: Always run with
bun run, not directly.
Configuration
Environment Variables
The script uses these environment variables by default:
- The Upstash REST API URLUPSTASH_REDIS_REST_URL
- The Upstash REST API tokenUPSTASH_REDIS_REST_TOKEN
Overriding Credentials
If the user provides credentials from another source (conversation context, a file, etc.), use the
--url and --token flags to override environment variables:
bun run scripts/upstash-client.ts --url "https://..." --token "AX..." GET mykey
Priority: Command-line flags > Environment variables
Command Reference
String Commands
# Get/Set GET <key> SET <key> <value> [--ex seconds] [--px ms] [--nx] [--xx] [--keepttl] [--get] SETNX <key> <value> # Set if not exists SETEX <key> <seconds> <value> # Set with expiration # Multiple keys (key/value pairs) MGET <key1> [key2...] MSET <key1> <val1> [key2 val2...] MSETNX <key1> <val1> [key2 val2...] # Set all if none exist # Counters INCR <key> INCRBY <key> <increment> INCRBYFLOAT <key> <increment> DECR <key> DECRBY <key> <decrement> # String manipulation APPEND <key> <value> STRLEN <key> GETRANGE <key> <start> <end> SETRANGE <key> <offset> <value>
Hash Commands
Hashes store field-value pairs. Pass fields and values as alternating arguments:
# Set hash fields (field/value pairs) HSET <key> <field1> <val1> [field2 val2...] HSETNX <key> <field> <value> # Set field if not exists # Get hash fields HGET <key> <field> HMGET <key> <field1> [field2...] HGETALL <key> # Hash operations HDEL <key> <field1> [field2...] HEXISTS <key> <field> HKEYS <key> HVALS <key> HLEN <key> HINCRBY <key> <field> <increment> HINCRBYFLOAT <key> <field> <increment> HSCAN <key> <cursor> [MATCH pattern] [COUNT count]
Examples:
# Store user data bun run scripts/upstash-client.ts HSET user:1 name "John" email "john@example.com" age 30 # Get single field bun run scripts/upstash-client.ts HGET user:1 name # Get all fields bun run scripts/upstash-client.ts HGETALL user:1 # Increment numeric field bun run scripts/upstash-client.ts HINCRBY user:1 age 1
List Commands
Lists are ordered collections. Values are pushed/popped from left (head) or right (tail):
# Push elements LPUSH <key> <val1> [val2...] # Push to head RPUSH <key> <val1> [val2...] # Push to tail LPUSHX <key> <val1> [val2...] # Push if list exists RPUSHX <key> <val1> [val2...] # Pop elements LPOP <key> [count] RPOP <key> [count] # Access elements LRANGE <key> <start> <stop> # Get range (0 = first, -1 = last) LLEN <key> LINDEX <key> <index> # Modify LSET <key> <index> <value> LREM <key> <count> <value> # Remove count occurrences LTRIM <key> <start> <stop> # Keep only range LINSERT <key> <BEFORE|AFTER> <pivot> <value> LPOS <key> <value> LMOVE <src> <dst> <LEFT|RIGHT> <LEFT|RIGHT>
Examples:
# Create a task queue bun run scripts/upstash-client.ts RPUSH tasks "task1" "task2" "task3" # Get all tasks bun run scripts/upstash-client.ts LRANGE tasks 0 -1 # Pop task from front (FIFO queue) bun run scripts/upstash-client.ts LPOP tasks # Pop task from back (LIFO stack) bun run scripts/upstash-client.ts RPOP tasks
Set Commands
Sets store unique, unordered members:
# Add/remove members SADD <key> <member1> [member2...] SREM <key> <member1> [member2...] # Query SMEMBERS <key> SISMEMBER <key> <member> SMISMEMBER <key> <member1> [member2...] SCARD <key> # Random access SPOP <key> [count] SRANDMEMBER <key> [count] # Set operations SINTER <key1> [key2...] SINTERSTORE <dest> <key1> [key2...] SUNION <key1> [key2...] SUNIONSTORE <dest> <key1> [key2...] SDIFF <key1> [key2...] SDIFFSTORE <dest> <key1> [key2...] SMOVE <src> <dst> <member> SSCAN <key> <cursor> [MATCH pattern] [COUNT count]
Examples:
# Add tags bun run scripts/upstash-client.ts SADD article:1:tags "javascript" "redis" "nodejs" # Check membership bun run scripts/upstash-client.ts SISMEMBER article:1:tags "javascript" # Get all members bun run scripts/upstash-client.ts SMEMBERS article:1:tags # Find common tags between articles bun run scripts/upstash-client.ts SINTER article:1:tags article:2:tags
Sorted Set Commands
Sorted sets store members with scores for ranking:
# Add members (score/member pairs) ZADD <key> <score1> <member1> [score2 member2...] [--nx] [--xx] [--gt] [--lt] [--ch] # Remove ZREM <key> <member1> [member2...] ZREMRANGEBYRANK <key> <start> <stop> ZREMRANGEBYSCORE <key> <min> <max> # Scores and ranks ZSCORE <key> <member> ZMSCORE <key> <member1> [member2...] ZRANK <key> <member> # Rank (low to high) ZREVRANK <key> <member> # Rank (high to low) ZINCRBY <key> <increment> <member> # Range queries ZRANGE <key> <start> <stop> [--withscores] [--rev] [--byscore] [--bylex] ZRANGEBYSCORE <key> <min> <max> [--withscores] [--limit off,count] ZREVRANGE <key> <start> <stop> [--withscores] ZREVRANGEBYSCORE <key> <max> <min> [--withscores] [--limit off,count] # Counting ZCARD <key> ZCOUNT <key> <min> <max> # Pop ZPOPMIN <key> [count] ZPOPMAX <key> [count] # Set operations ZINTERSTORE <dest> <numkeys> <key1> [key2...] ZUNIONSTORE <dest> <numkeys> <key1> [key2...] ZSCAN <key> <cursor> [MATCH pattern] [COUNT count]
Examples:
# Create leaderboard (score member pairs) bun run scripts/upstash-client.ts ZADD leaderboard 1000 "player1" 1500 "player2" 1200 "player3" # Get top 3 with scores (highest first) bun run scripts/upstash-client.ts ZRANGE leaderboard 0 2 --rev --withscores # Get player's rank bun run scripts/upstash-client.ts ZREVRANK leaderboard "player2" # Increment player's score bun run scripts/upstash-client.ts ZINCRBY leaderboard 100 "player1" # Get players with scores between 1000 and 1500 bun run scripts/upstash-client.ts ZRANGEBYSCORE leaderboard 1000 1500 --withscores
Key Commands
# Delete DEL <key1> [key2...] UNLINK <key1> [key2...] # Async delete # Existence/Type EXISTS <key1> [key2...] TYPE <key> # Expiration EXPIRE <key> <seconds> EXPIREAT <key> <timestamp> PEXPIRE <key> <milliseconds> PEXPIREAT <key> <timestamp> TTL <key> PTTL <key> PERSIST <key> # Remove expiration # Rename RENAME <key> <newkey> RENAMENX <key> <newkey> # Search KEYS <pattern> # Use with caution in production SCAN <cursor> [MATCH pattern] [COUNT count] # Other COPY <src> <dst> DUMP <key> TOUCH <key1> [key2...] RANDOMKEY OBJECT ENCODING|FREQ|IDLETIME|REFCOUNT <key>
Examples:
# Set key with 1 hour expiration bun run scripts/upstash-client.ts SET session:abc "data" bun run scripts/upstash-client.ts EXPIRE session:abc 3600 # Or in one command bun run scripts/upstash-client.ts SET session:abc "data" --ex 3600 # Check TTL bun run scripts/upstash-client.ts TTL session:abc # Scan keys matching pattern bun run scripts/upstash-client.ts SCAN 0 MATCH "user:*" COUNT 100
Server Commands
PING [message] ECHO <message> DBSIZE TIME INFO [section] FLUSHDB # Delete all keys in current DB (DANGEROUS) FLUSHALL # Delete all keys in all DBs (DANGEROUS)
Command Options
SET Options
--ex <seconds> # Expire in seconds --px <ms> # Expire in milliseconds --exat <ts> # Expire at Unix timestamp (seconds) --pxat <ts> # Expire at Unix timestamp (ms) --nx # Only set if key does not exist --xx # Only set if key exists --keepttl # Retain existing TTL --get # Return old value
ZADD Options
--nx # Only add new members --xx # Only update existing members --gt # Only update if new score > current --lt # Only update if new score < current --ch # Return number of changed elements
ZRANGE Options
--withscores # Include scores in output --byscore # Range by score instead of rank --bylex # Range by lexicographical order --rev # Reverse order --limit off,count # Limit results (e.g., --limit 0,10)
Output Format
- String values: Printed directly
- null/nil: Prints
(nil) - Objects/arrays: Pretty-printed as JSON
Confirmation Behaviour
Default: Ask for Confirmation
Before executing any destructive operation (write, modify, or delete), you MUST ask the user for confirmation. This includes:
Write operations:
- SET, SETNX, SETEX, PSETEX, MSET, MSETNX
- HSET, HSETNX
- LPUSH, RPUSH, LPUSHX, RPUSHX, LSET, LINSERT
- SADD
- ZADD
Modify operations:
- INCR, INCRBY, INCRBYFLOAT, DECR, DECRBY
- APPEND, SETRANGE
- HINCRBY, HINCRBYFLOAT
- LREM, LTRIM, LMOVE
- ZINCRBY
Delete operations:
- DEL, UNLINK
- HDEL
- LPOP, RPOP
- SREM, SPOP, SMOVE
- ZREM, ZREMRANGEBYRANK, ZREMRANGEBYSCORE, ZPOPMIN, ZPOPMAX
- FLUSHDB, FLUSHALL (extra caution)
TTL/Rename operations:
- EXPIRE, EXPIREAT, PEXPIRE, PEXPIREAT, PERSIST
- RENAME, RENAMENX
Example confirmation prompt:
"I'm about to HSET
with fieldsuser:1. Proceed?"{name: "John", email: "john@example.com"}
YOLO Mode: Skip Confirmation
If the user indicates they do not want to be asked for confirmation, respect this for all subsequent operations. Indicators include:
- "YOLO mode"
- "Don't ask for confirmation"
- "You're free to make changes without asking"
- "Just do it"
- "No need to confirm"
- "Auto-approve" or "auto-confirm"
- Any similar phrasing indicating blanket approval
Once YOLO mode is activated, proceed with destructive operations without asking, but still inform the user what was done.
Example:
Set
withuser:1- done.{name: "John", email: "john@example.com"}
Error Handling
If credentials are missing or invalid, the script will exit with an error message. Ensure the user has configured either:
- Environment variables (
,UPSTASH_REDIS_REST_URL
)UPSTASH_REDIS_REST_TOKEN - Or provides credentials via
and--url
flags--token
When to Use This Skill
- User explicitly asks to store or retrieve data from Upstash/Redis
- Need to persist data across conversations or sessions
- Implementing caching for expensive operations
- Maintaining counters, rate limits, or statistics
- Storing user preferences or session data
- Building leaderboards or rankings (sorted sets)
- Managing queues or task lists (lists)
- Tagging or categorisation (sets)
- Storing structured objects (hashes)
- Any scenario requiring fast key-value storage