Claude-code-java design-patterns
Common design patterns with Java examples (Factory, Builder, Strategy, Observer, Decorator, etc.). Use when user asks "implement pattern", "use factory", "strategy pattern", or when designing extensible components.
git clone https://github.com/decebals/claude-code-java
T=$(mktemp -d) && git clone --depth=1 https://github.com/decebals/claude-code-java "$T" && mkdir -p ~/.claude/skills && cp -r "$T/.claude/skills/design-patterns" ~/.claude/skills/decebals-claude-code-java-design-patterns && rm -rf "$T"
.claude/skills/design-patterns/SKILL.mdDesign Patterns Skill
Practical design patterns reference for Java with modern examples.
When to Use
- User asks to implement a specific pattern
- Designing extensible/flexible components
- Refactoring rigid code structures
- Code review suggests pattern usage
Quick Reference: When to Use What
| Problem | Pattern |
|---|---|
| Complex object construction | Builder |
| Create objects without specifying class | Factory |
| Multiple algorithms, swap at runtime | Strategy |
| Add behavior without changing class | Decorator |
| Notify multiple objects of changes | Observer |
| Ensure single instance | Singleton |
| Convert incompatible interfaces | Adapter |
| Define algorithm skeleton | Template Method |
Creational Patterns
Builder
Use when: Object has many parameters, some optional.
// ❌ Telescoping constructor antipattern public class User { public User(String name) { } public User(String name, String email) { } public User(String name, String email, int age) { } public User(String name, String email, int age, String phone) { } // ... explosion of constructors } // ✅ Builder pattern public class User { private final String name; // required private final String email; // required private final int age; // optional private final String phone; // optional private final String address; // optional private User(Builder builder) { this.name = builder.name; this.email = builder.email; this.age = builder.age; this.phone = builder.phone; this.address = builder.address; } public static Builder builder(String name, String email) { return new Builder(name, email); } public static class Builder { // Required private final String name; private final String email; // Optional with defaults private int age = 0; private String phone = ""; private String address = ""; private Builder(String name, String email) { this.name = name; this.email = email; } public Builder age(int age) { this.age = age; return this; } public Builder phone(String phone) { this.phone = phone; return this; } public Builder address(String address) { this.address = address; return this; } public User build() { return new User(this); } } } // Usage User user = User.builder("John", "john@example.com") .age(30) .phone("+1234567890") .build();
With Lombok:
@Builder @Getter public class User { private final String name; private final String email; @Builder.Default private int age = 0; private String phone; }
Factory Method
Use when: Need to create objects without specifying exact class.
// ✅ Factory Method pattern public interface Notification { void send(String message); } public class EmailNotification implements Notification { @Override public void send(String message) { System.out.println("Email: " + message); } } public class SmsNotification implements Notification { @Override public void send(String message) { System.out.println("SMS: " + message); } } public class PushNotification implements Notification { @Override public void send(String message) { System.out.println("Push: " + message); } } // Factory public class NotificationFactory { public static Notification create(String type) { return switch (type.toUpperCase()) { case "EMAIL" -> new EmailNotification(); case "SMS" -> new SmsNotification(); case "PUSH" -> new PushNotification(); default -> throw new IllegalArgumentException("Unknown type: " + type); }; } } // Usage Notification notification = NotificationFactory.create("EMAIL"); notification.send("Hello!");
With Spring (preferred):
public interface NotificationSender { void send(String message); String getType(); } @Component public class EmailSender implements NotificationSender { @Override public void send(String message) { /* ... */ } @Override public String getType() { return "EMAIL"; } } @Component public class SmsSender implements NotificationSender { @Override public void send(String message) { /* ... */ } @Override public String getType() { return "SMS"; } } @Component public class NotificationFactory { private final Map<String, NotificationSender> senders; public NotificationFactory(List<NotificationSender> senderList) { this.senders = senderList.stream() .collect(Collectors.toMap( NotificationSender::getType, Function.identity() )); } public NotificationSender getSender(String type) { return Optional.ofNullable(senders.get(type)) .orElseThrow(() -> new IllegalArgumentException("Unknown: " + type)); } }
Singleton
Use when: Exactly one instance needed (use sparingly!).
// ✅ Modern singleton (enum-based, thread-safe) public enum DatabaseConnection { INSTANCE; private Connection connection; DatabaseConnection() { // Initialize connection } public Connection getConnection() { return connection; } } // Usage Connection conn = DatabaseConnection.INSTANCE.getConnection();
With Spring (preferred):
@Component // Default scope is singleton public class DatabaseConnection { // Spring manages single instance }
Warning: Singletons can be problematic:
- Hard to test (global state)
- Hidden dependencies
- Consider dependency injection instead
Behavioral Patterns
Strategy
Use when: Multiple algorithms for same operation, need to swap at runtime.
// ✅ Strategy pattern public interface PaymentStrategy { void pay(BigDecimal amount); } public class CreditCardPayment implements PaymentStrategy { private final String cardNumber; public CreditCardPayment(String cardNumber) { this.cardNumber = cardNumber; } @Override public void pay(BigDecimal amount) { System.out.println("Paid " + amount + " with card " + cardNumber); } } public class PayPalPayment implements PaymentStrategy { private final String email; public PayPalPayment(String email) { this.email = email; } @Override public void pay(BigDecimal amount) { System.out.println("Paid " + amount + " via PayPal: " + email); } } public class CryptoPayment implements PaymentStrategy { private final String walletAddress; public CryptoPayment(String walletAddress) { this.walletAddress = walletAddress; } @Override public void pay(BigDecimal amount) { System.out.println("Paid " + amount + " to wallet: " + walletAddress); } } // Context public class ShoppingCart { private PaymentStrategy paymentStrategy; public void setPaymentStrategy(PaymentStrategy strategy) { this.paymentStrategy = strategy; } public void checkout(BigDecimal total) { paymentStrategy.pay(total); } } // Usage ShoppingCart cart = new ShoppingCart(); cart.setPaymentStrategy(new CreditCardPayment("4111-1111-1111-1111")); cart.checkout(new BigDecimal("99.99")); // Change strategy at runtime cart.setPaymentStrategy(new PayPalPayment("user@example.com")); cart.checkout(new BigDecimal("49.99"));
With Java 8+ (functional):
// Strategy as functional interface @FunctionalInterface public interface PaymentStrategy { void pay(BigDecimal amount); } // Usage with lambdas PaymentStrategy creditCard = amount -> System.out.println("Card payment: " + amount); PaymentStrategy paypal = amount -> System.out.println("PayPal payment: " + amount); cart.setPaymentStrategy(creditCard);
Observer
Use when: Objects need to be notified of changes in another object.
// ✅ Observer pattern (modern Java) public interface OrderObserver { void onOrderPlaced(Order order); } public class OrderService { private final List<OrderObserver> observers = new ArrayList<>(); public void addObserver(OrderObserver observer) { observers.add(observer); } public void removeObserver(OrderObserver observer) { observers.remove(observer); } public void placeOrder(Order order) { // Process order saveOrder(order); // Notify all observers observers.forEach(observer -> observer.onOrderPlaced(order)); } } // Observers public class InventoryService implements OrderObserver { @Override public void onOrderPlaced(Order order) { // Reduce inventory order.getItems().forEach(item -> reduceStock(item.getProductId(), item.getQuantity()) ); } } public class EmailNotificationService implements OrderObserver { @Override public void onOrderPlaced(Order order) { sendConfirmationEmail(order.getCustomerEmail(), order); } } public class AnalyticsService implements OrderObserver { @Override public void onOrderPlaced(Order order) { trackOrderEvent(order); } } // Setup OrderService orderService = new OrderService(); orderService.addObserver(new InventoryService()); orderService.addObserver(new EmailNotificationService()); orderService.addObserver(new AnalyticsService());
With Spring Events (preferred):
// Event public record OrderPlacedEvent(Order order) {} // Publisher @Service public class OrderService { private final ApplicationEventPublisher eventPublisher; public void placeOrder(Order order) { saveOrder(order); eventPublisher.publishEvent(new OrderPlacedEvent(order)); } } // Listeners (observers) @Component public class InventoryListener { @EventListener public void handleOrderPlaced(OrderPlacedEvent event) { // Reduce inventory } } @Component public class EmailListener { @EventListener public void handleOrderPlaced(OrderPlacedEvent event) { // Send email } @EventListener @Async // Async processing public void handleOrderPlacedAsync(OrderPlacedEvent event) { // Send email asynchronously } }
Template Method
Use when: Define algorithm skeleton, let subclasses fill in steps.
// ✅ Template Method pattern public abstract class DataProcessor { // Template method - defines the algorithm public final void process() { readData(); processData(); writeData(); if (shouldNotify()) { notifyCompletion(); } } // Steps to be implemented by subclasses protected abstract void readData(); protected abstract void processData(); protected abstract void writeData(); // Hook - optional override protected boolean shouldNotify() { return true; } protected void notifyCompletion() { System.out.println("Processing completed!"); } } public class CsvDataProcessor extends DataProcessor { @Override protected void readData() { System.out.println("Reading CSV file..."); } @Override protected void processData() { System.out.println("Processing CSV data..."); } @Override protected void writeData() { System.out.println("Writing to database..."); } } public class ApiDataProcessor extends DataProcessor { @Override protected void readData() { System.out.println("Fetching from API..."); } @Override protected void processData() { System.out.println("Transforming API response..."); } @Override protected void writeData() { System.out.println("Writing to cache..."); } @Override protected boolean shouldNotify() { return false; // Override hook } } // Usage DataProcessor csvProcessor = new CsvDataProcessor(); csvProcessor.process(); DataProcessor apiProcessor = new ApiDataProcessor(); apiProcessor.process();
Structural Patterns
Decorator
Use when: Add behavior dynamically without modifying existing classes.
// ✅ Decorator pattern public interface Coffee { String getDescription(); BigDecimal getCost(); } public class SimpleCoffee implements Coffee { @Override public String getDescription() { return "Coffee"; } @Override public BigDecimal getCost() { return new BigDecimal("2.00"); } } // Base decorator public abstract class CoffeeDecorator implements Coffee { protected final Coffee coffee; public CoffeeDecorator(Coffee coffee) { this.coffee = coffee; } @Override public String getDescription() { return coffee.getDescription(); } @Override public BigDecimal getCost() { return coffee.getCost(); } } // Concrete decorators public class MilkDecorator extends CoffeeDecorator { public MilkDecorator(Coffee coffee) { super(coffee); } @Override public String getDescription() { return coffee.getDescription() + ", Milk"; } @Override public BigDecimal getCost() { return coffee.getCost().add(new BigDecimal("0.50")); } } public class SugarDecorator extends CoffeeDecorator { public SugarDecorator(Coffee coffee) { super(coffee); } @Override public String getDescription() { return coffee.getDescription() + ", Sugar"; } @Override public BigDecimal getCost() { return coffee.getCost().add(new BigDecimal("0.20")); } } public class WhippedCreamDecorator extends CoffeeDecorator { public WhippedCreamDecorator(Coffee coffee) { super(coffee); } @Override public String getDescription() { return coffee.getDescription() + ", Whipped Cream"; } @Override public BigDecimal getCost() { return coffee.getCost().add(new BigDecimal("0.70")); } } // Usage - compose decorators Coffee coffee = new SimpleCoffee(); coffee = new MilkDecorator(coffee); coffee = new SugarDecorator(coffee); coffee = new WhippedCreamDecorator(coffee); System.out.println(coffee.getDescription()); // Coffee, Milk, Sugar, Whipped Cream System.out.println(coffee.getCost()); // 3.40
Java I/O uses Decorator:
// Classic example from Java BufferedReader reader = new BufferedReader( new InputStreamReader( new FileInputStream("file.txt") ) );
Adapter
Use when: Make incompatible interfaces work together.
// ✅ Adapter pattern // Existing interface our code uses public interface MediaPlayer { void play(String filename); } // Legacy/third-party interface public class LegacyAudioPlayer { public void playMp3(String filename) { System.out.println("Playing MP3: " + filename); } } public class AdvancedVideoPlayer { public void playMp4(String filename) { System.out.println("Playing MP4: " + filename); } public void playAvi(String filename) { System.out.println("Playing AVI: " + filename); } } // Adapters public class Mp3PlayerAdapter implements MediaPlayer { private final LegacyAudioPlayer legacyPlayer = new LegacyAudioPlayer(); @Override public void play(String filename) { legacyPlayer.playMp3(filename); } } public class VideoPlayerAdapter implements MediaPlayer { private final AdvancedVideoPlayer videoPlayer = new AdvancedVideoPlayer(); @Override public void play(String filename) { if (filename.endsWith(".mp4")) { videoPlayer.playMp4(filename); } else if (filename.endsWith(".avi")) { videoPlayer.playAvi(filename); } } } // Usage MediaPlayer mp3Player = new Mp3PlayerAdapter(); mp3Player.play("song.mp3"); MediaPlayer videoPlayer = new VideoPlayerAdapter(); videoPlayer.play("movie.mp4");
Pattern Selection Guide
| Situation | Consider |
|---|---|
| Object creation is complex | Builder, Factory |
| Need to add features dynamically | Decorator |
| Multiple implementations of algorithm | Strategy |
| React to state changes | Observer |
| Integrate with legacy code | Adapter |
| Common algorithm, varying steps | Template Method |
| Need single instance | Singleton (use sparingly) |
Anti-Patterns to Avoid
| Anti-Pattern | Problem | Better Approach |
|---|---|---|
| Singleton abuse | Global state, hard to test | Dependency Injection |
| Factory everywhere | Over-engineering | Simple if type is known |
| Deep decorator chains | Hard to debug | Keep chains short, consider composition |
| Observer with many events | Spaghetti notifications | Event bus, clear event hierarchy |
Related Skills
- Design principles that patterns help implementsolid-principles
- Code-level best practicesclean-code
- Spring-specific implementationsspring-boot-patterns