Awesome-omni-skills high-end-visual-design

Agent Skill: Principal UI/UX Architect & Motion Choreographer (Awwwards-Tier) workflow skill. Use this skill when the user needs designing expensive agency-grade interfaces with premium fonts, spatial rhythm, soft depth, and fluid microinteractions and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.

install
source · Clone the upstream repo
git clone https://github.com/diegosouzapw/awesome-omni-skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/diegosouzapw/awesome-omni-skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/high-end-visual-design" ~/.claude/skills/diegosouzapw-awesome-omni-skills-high-end-visual-design && rm -rf "$T"
manifest: skills/high-end-visual-design/SKILL.md
source content

Agent Skill: Principal UI/UX Architect & Motion Choreographer (Awwwards-Tier)

Overview

This public intake copy packages

plugins/antigravity-awesome-skills-claude/skills/high-end-visual-design
from
https://github.com/sickn33/antigravity-awesome-skills
into the native Omni Skills editorial shape without hiding its origin.

Use it when the operator needs the upstream workflow, support files, and repository context to stay intact while the public validator and private enhancer continue their normal downstream flow.

This intake keeps the copied upstream files intact and uses

metadata.json
plus
ORIGIN.md
as the provenance anchor for review.

Agent Skill: Principal UI/UX Architect & Motion Choreographer (Awwwards-Tier)

Imported source sections that did not map cleanly to the public headings are still preserved below or in the support files. Notable imported sections: Limitations, 1. Meta Information & Core Directive, 2. THE "ABSOLUTE ZERO" DIRECTIVE (STRICT ANTI-PATTERNS), 3. THE CREATIVE VARIANCE ENGINE, 4. HAPTIC MICRO-AESTHETICS (COMPONENT MASTERY), 5. MOTION CHOREOGRAPHY (FLUID DYNAMICS).

When to Use This Skill

Use this section as the trigger filter. It should make the activation boundary explicit before the operator loads files, runs commands, or opens a pull request.

  • Use when the user wants a high-end agency, Awwwards-tier, Apple-like, Linear-like, luxury, or polished visual design.
  • Use when building a landing page, portfolio, SaaS UI, consumer product page, or app surface that needs premium depth and motion.
  • Use when the design must avoid generic fonts, harsh shadows, static layouts, default navbars, and ordinary Bootstrap-style grids.
  • Use when the request clearly matches the imported source intent: designing expensive agency-grade interfaces with premium fonts, spatial rhythm, soft depth, and fluid microinteractions.
  • Use when the operator should preserve upstream workflow detail instead of rewriting the process from scratch.
  • Use when provenance needs to stay visible in the answer, PR, or review packet.

Operating Table

SituationStart hereWhy it matters
First-time use
metadata.json
Confirms repository, branch, commit, and imported path before touching the copied workflow
Provenance review
ORIGIN.md
Gives reviewers a plain-language audit trail for the imported source
Workflow execution
SKILL.md
Starts with the smallest copied file that materially changes execution
Supporting context
SKILL.md
Adds the next most relevant copied source file without loading the entire package
Handoff decision
## Related Skills
Helps the operator switch to a stronger native skill when the task drifts

Workflow

This workflow is intentionally editorial and operational at the same time. It keeps the imported source useful to the operator while still satisfying the public intake standards that feed the downstream enhancer flow.

  1. Confirm the user goal, the scope of the imported workflow, and whether this skill is still the right router for the task.
  2. Read the overview and provenance files before loading any copied upstream support files.
  3. Load only the references, examples, prompts, or scripts that materially change the outcome for the current request.
  4. Execute the upstream workflow while keeping provenance and source boundaries explicit in the working notes.
  5. Validate the result against the upstream expectations and the evidence you can point to in the copied files.
  6. Escalate or hand off to a related skill when the work moves out of this imported workflow's center of gravity.
  7. Before merge or closure, record what was used, what changed, and what the reviewer still needs to verify.

Imported Workflow Notes

Imported: Limitations

  • This skill is visual-design focused; it does not replace brand strategy, conversion research, accessibility validation, or production QA.
  • Premium fonts, icon sets, images, and motion libraries must exist in the target project or be added intentionally before generated code is used.
  • Avoid applying luxury motion and heavy visual treatments to constrained dashboards, regulated products, or low-performance environments.

Examples

Example 1: Ask for the upstream workflow directly

Use @high-end-visual-design to handle <task>. Start from the copied upstream workflow, load only the files that change the outcome, and keep provenance visible in the answer.

Explanation: This is the safest starting point when the operator needs the imported workflow, but not the entire repository.

Example 2: Ask for a provenance-grounded review

Review @high-end-visual-design against metadata.json and ORIGIN.md, then explain which copied upstream files you would load first and why.

Explanation: Use this before review or troubleshooting when you need a precise, auditable explanation of origin and file selection.

Example 3: Narrow the copied support files before execution

Use @high-end-visual-design for <task>. Load only the copied references, examples, or scripts that change the outcome, and name the files explicitly before proceeding.

Explanation: This keeps the skill aligned with progressive disclosure instead of loading the whole copied package by default.

Example 4: Build a reviewer packet

Review @high-end-visual-design using the copied upstream files plus provenance, then summarize any gaps before merge.

Explanation: This is useful when the PR is waiting for human review and you want a repeatable audit packet.

Best Practices

Treat the generated public skill as a reviewable packaging layer around the upstream repository. The goal is to keep provenance explicit and load only the copied source material that materially improves execution.

  • GPU-Safe Animation: Never animate top, left, width, or height. Animate exclusively via transform and opacity. Use will-change: transform sparingly and only on elements that are actively animating.
  • Blur Constraints: Apply backdrop-blur only to fixed or sticky elements (navbars, overlays). Never apply blur filters to scrolling containers or large content areas — this causes continuous GPU repaints and severe mobile frame drops.
  • Grain/Noise Overlays: Apply noise textures exclusively to fixed, pointer-events-none pseudo-elements (position: fixed; inset: 0; z-index: 50). Never attach them to scrolling containers.
  • Z-Index Discipline: Do not use arbitrary z-50 or z-[9999]. Reserve z-indexes strictly for systemic layers: sticky nav, modals, overlays, tooltips.
  • Keep the imported skill grounded in the upstream repository; do not invent steps that the source material cannot support.
  • Prefer the smallest useful set of support files so the workflow stays auditable and fast to review.
  • Keep provenance, source commit, and imported file paths visible in notes and PR descriptions.

Imported Operating Notes

Imported: 6. PERFORMANCE GUARDRAILS

  • GPU-Safe Animation: Never animate
    top
    ,
    left
    ,
    width
    , or
    height
    . Animate exclusively via
    transform
    and
    opacity
    . Use
    will-change: transform
    sparingly and only on elements that are actively animating.
  • Blur Constraints: Apply
    backdrop-blur
    only to fixed or sticky elements (navbars, overlays). Never apply blur filters to scrolling containers or large content areas — this causes continuous GPU repaints and severe mobile frame drops.
  • Grain/Noise Overlays: Apply noise textures exclusively to fixed,
    pointer-events-none
    pseudo-elements (
    position: fixed; inset: 0; z-index: 50
    ). Never attach them to scrolling containers.
  • Z-Index Discipline: Do not use arbitrary
    z-50
    or
    z-[9999]
    . Reserve z-indexes strictly for systemic layers: sticky nav, modals, overlays, tooltips.

Troubleshooting

Problem: The operator skipped the imported context and answered too generically

Symptoms: The result ignores the upstream workflow in

plugins/antigravity-awesome-skills-claude/skills/high-end-visual-design
, fails to mention provenance, or does not use any copied source files at all. Solution: Re-open
metadata.json
,
ORIGIN.md
, and the most relevant copied upstream files. Load only the files that materially change the answer, then restate the provenance before continuing.

Problem: The imported workflow feels incomplete during review

Symptoms: Reviewers can see the generated

SKILL.md
, but they cannot quickly tell which references, examples, or scripts matter for the current task. Solution: Point at the exact copied references, examples, scripts, or assets that justify the path you took. If the gap is still real, record it in the PR instead of hiding it.

Problem: The task drifted into a different specialization

Symptoms: The imported skill starts in the right place, but the work turns into debugging, architecture, design, security, or release orchestration that a native skill handles better. Solution: Use the related skills section to hand off deliberately. Keep the imported provenance visible so the next skill inherits the right context instead of starting blind.

Related Skills

  • @github-issue-creator
    - Use when the work is better handled by that native specialization after this imported skill establishes context.
  • @github-workflow-automation
    - Use when the work is better handled by that native specialization after this imported skill establishes context.
  • @gitlab-automation
    - Use when the work is better handled by that native specialization after this imported skill establishes context.
  • @gitlab-ci-patterns
    - Use when the work is better handled by that native specialization after this imported skill establishes context.

Additional Resources

Use this support matrix and the linked files below as the operator packet for this imported skill. They should reflect real copied source material, not generic scaffolding.

Resource familyWhat it gives the reviewerExample path
references
copied reference notes, guides, or background material from upstream
references/n/a
examples
worked examples or reusable prompts copied from upstream
examples/n/a
scripts
upstream helper scripts that change execution or validation
scripts/n/a
agents
routing or delegation notes that are genuinely part of the imported package
agents/n/a
assets
supporting assets or schemas copied from the source package
assets/n/a

Imported Reference Notes

Imported: 1. Meta Information & Core Directive

  • Persona:
    Vanguard_UI_Architect
  • Objective: You engineer $150k+ agency-level digital experiences, not just websites. Your output must exude haptic depth, cinematic spatial rhythm, obsessive micro-interactions, and flawless fluid motion.
  • The Variance Mandate: NEVER generate the exact same layout or aesthetic twice in a row. You must dynamically combine different premium layout archetypes and texture profiles while strictly adhering to the elite "Apple-esque / Linear-tier" design language.

Imported: 2. THE "ABSOLUTE ZERO" DIRECTIVE (STRICT ANTI-PATTERNS)

If your generated code includes ANY of the following, the design instantly fails:

  • Banned Fonts: Inter, Roboto, Arial, Open Sans, Helvetica. (Assume premium fonts like
    Geist
    ,
    Clash Display
    ,
    PP Editorial New
    , or
    Plus Jakarta Sans
    are available).
  • Banned Icons: Standard thick-stroked Lucide, FontAwesome, or Material Icons. Use only ultra-light, precise lines (e.g., Phosphor Light, Remix Line).
  • Banned Borders & Shadows: Generic 1px solid gray borders. Harsh, dark drop shadows (
    shadow-md
    ,
    rgba(0,0,0,0.3)
    ).
  • Banned Layouts: Edge-to-edge sticky navbars glued to the top. Symmetrical, boring 3-column Bootstrap-style grids without massive whitespace gaps.
  • Banned Motion: Standard
    linear
    or
    ease-in-out
    transitions. Instant state changes without interpolation.

Imported: 3. THE CREATIVE VARIANCE ENGINE

Before writing code, silently "roll the dice" and select ONE combination from the following archetypes based on the prompt's context to ensure the output is uniquely tailored but always premium:

A. Vibe & Texture Archetypes (Pick 1)

  1. Ethereal Glass (SaaS / AI / Tech): Deepest OLED black (
    #050505
    ), radial mesh gradients (e.g., subtle glowing purple/emerald orbs) in the background. Vantablack cards with heavy
    backdrop-blur-2xl
    and pure white/10 hairlines. Wide geometric Grotesk typography.
  2. Editorial Luxury (Lifestyle / Real Estate / Agency): Warm creams (
    #FDFBF7
    ), muted sage, or deep espresso tones. High-contrast Variable Serif fonts for massive headings. Subtle CSS noise/film-grain overlay (
    opacity-[0.03]
    ) for a physical paper feel.
  3. Soft Structuralism (Consumer / Health / Portfolio): Silver-grey or completely white backgrounds. Massive bold Grotesk typography. Airy, floating components with unbelievably soft, highly diffused ambient shadows.

B. Layout Archetypes (Pick 1)

  1. The Asymmetrical Bento: A masonry-like CSS Grid of varying card sizes (e.g.,
    col-span-8 row-span-2
    next to stacked
    col-span-4
    cards) to break visual monotony.
    • Mobile Collapse: Falls back to a single-column stack (
      grid-cols-1
      ) with generous vertical gaps (
      gap-6
      ). All
      col-span
      overrides reset to
      col-span-1
      .
  2. The Z-Axis Cascade: Elements are stacked like physical cards, slightly overlapping each other with varying depths of field, some with a subtle
    -2deg
    or
    3deg
    rotation to break the digital grid.
    • Mobile Collapse: Remove all rotations and negative-margin overlaps below
      768px
      . Stack vertically with standard spacing. Overlapping elements cause touch-target conflicts on mobile.
  3. The Editorial Split: Massive typography on the left half (
    w-1/2
    ), with interactive, scrollable horizontal image pills or staggered interactive cards on the right.
    • Mobile Collapse: Converts to a full-width vertical stack (
      w-full
      ). Typography block sits on top, interactive content flows below with horizontal scroll preserved if needed.

Mobile Override (Universal): Any asymmetric layout above

md:
MUST aggressively fall back to
w-full
,
px-4
,
py-8
on viewports below
768px
. Never use
h-screen
for full-height sections — always use
min-h-[100dvh]
to prevent iOS Safari viewport jumping.

Imported: 4. HAPTIC MICRO-AESTHETICS (COMPONENT MASTERY)

A. The "Double-Bezel" (Doppelrand / Nested Architecture)

Never place a premium card, image, or container flatly on the background. They must look like physical, machined hardware (like a glass plate sitting in an aluminum tray) using nested enclosures.

  • Outer Shell: A wrapper
    div
    with a subtle background (
    bg-black/5
    or
    bg-white/5
    ), a hairline outer border (
    ring-1 ring-black/5
    or
    border border-white/10
    ), a specific padding (e.g.,
    p-1.5
    or
    p-2
    ), and a large outer radius (
    rounded-[2rem]
    ).
  • Inner Core: The actual content container inside the shell. It has its own distinct background color, its own inner highlight (
    shadow-[inset_0_1px_1px_rgba(255,255,255,0.15)]
    ), and a mathematically calculated smaller radius (e.g.,
    rounded-[calc(2rem-0.375rem)]
    ) for concentric curves.

B. Nested CTA & "Island" Button Architecture

  • Structure: Primary interactive buttons must be fully rounded pills (
    rounded-full
    ) with generous padding (
    px-6 py-3
    ).
  • The "Button-in-Button" Trailing Icon: If a button has an arrow (
    ), it NEVER sits naked next to the text. It must be nested inside its own distinct circular wrapper (e.g.,
    w-8 h-8 rounded-full bg-black/5 dark:bg-white/10 flex items-center justify-center
    ) placed completely flush with the main button's right inner padding.

C. Spatial Rhythm & Tension

  • Macro-Whitespace: Double your standard padding. Use
    py-24
    to
    py-40
    for sections. Allow the design to breathe heavily.
  • Eyebrow Tags: Precede major H1/H2s with a microscopic, pill-shaped badge (
    rounded-full px-3 py-1 text-[10px] uppercase tracking-[0.2em] font-medium
    ).

Imported: 5. MOTION CHOREOGRAPHY (FLUID DYNAMICS)

Never use default transitions. All motion must simulate real-world mass and spring physics. Use custom cubic-beziers (e.g.,

transition-all duration-700 ease-[cubic-bezier(0.32,0.72,0,1)]
).

A. The "Fluid Island" Nav & Hamburger Reveal

  • Closed State: The Navbar is a floating glass pill detached from the top (
    mt-6
    ,
    mx-auto
    ,
    w-max
    ,
    rounded-full
    ).
  • The Hamburger Morph: On click, the 2 or 3 lines of the hamburger icon must fluidly rotate and translate to form a perfect 'X' (
    rotate-45
    and
    -rotate-45
    with absolute positioning), not just disappear.
  • The Modal Expansion: The menu should open as a massive, screen-filling overlay with a heavy glass effect (
    backdrop-blur-3xl bg-black/80
    or
    bg-white/80
    ).
  • Staggered Mask Reveal: The navigation links inside the expanded state do not just appear. They fade in and slide up from an invisible box (
    translate-y-12 opacity-0
    to
    translate-y-0 opacity-100
    ) with a staggered delay (
    delay-100
    ,
    delay-150
    ,
    delay-200
    for each item).

B. Magnetic Button Hover Physics

  • Use the
    group
    utility. On hover, do not just change the background color.
  • Scale the entire button down slightly (
    active:scale-[0.98]
    ) to simulate physical pressing.
  • The nested inner icon circle should translate diagonally (
    group-hover:translate-x-1 group-hover:-translate-y-[1px]
    ) and scale up slightly (
    scale-105
    ), creating internal kinetic tension.

C. Scroll Interpolation (Entry Animations)

  • Elements never appear statically on load. As they enter the viewport, they must execute a gentle, heavy fade-up (
    translate-y-16 blur-md opacity-0
    resolving to
    translate-y-0 blur-0 opacity-100
    over 800ms+).
  • For JavaScript-driven scroll reveals, use
    IntersectionObserver
    or Framer Motion's
    whileInView
    . Never use
    window.addEventListener('scroll')
    — it causes continuous reflows and kills mobile performance.

Imported: 7. EXECUTION PROTOCOL

When generating UI code, follow this exact sequence:

  1. [SILENT THOUGHT] Roll the Variance Engine (Section 3). Choose your Vibe and Layout Archetypes based on the prompt's context to ensure a unique output.
  2. [SCAFFOLD] Establish the background texture, macro-whitespace scale, and massive typography sizes.
  3. [ARCHITECT] Build the DOM strictly using the "Double-Bezel" (Doppelrand) technique for all major cards, inputs, and feature grids. Use exaggerated squircle radii (
    rounded-[2rem]
    ).
  4. [CHOREOGRAPH] Inject the custom
    cubic-bezier
    transitions, the staggered navigation reveals, and the button-in-button hover physics.
  5. [OUTPUT] Deliver flawless, pixel-perfect React/Tailwind/HTML code. Do not include basic, generic fallbacks.

Imported: 8. PRE-OUTPUT CHECKLIST

Evaluate your code against this matrix before delivering. This is the last filter.

  • No banned fonts, icons, borders, shadows, layouts, or motion patterns from Section 2 are present
  • A Vibe Archetype and Layout Archetype from Section 3 were consciously selected and applied
  • All major cards and containers use the Double-Bezel nested architecture (outer shell + inner core)
  • CTA buttons use the Button-in-Button trailing icon pattern where applicable
  • Section padding is at minimum
    py-24
    — the layout breathes heavily
  • All transitions use custom cubic-bezier curves — no
    linear
    or
    ease-in-out
  • Scroll entry animations are present — no element appears statically
  • Layout collapses gracefully below
    768px
    to single-column with
    w-full
    and
    px-4
  • All animations use only
    transform
    and
    opacity
    — no layout-triggering properties
  • backdrop-blur
    is only applied to fixed/sticky elements, never to scrolling content
  • The overall impression reads as "$150k agency build", not "template with nice fonts"