Awesome-omni-skills robius-event-action
Robius Event and Action Patterns Skill workflow skill. Use this skill when the user needs | and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
git clone https://github.com/diegosouzapw/awesome-omni-skills
T=$(mktemp -d) && git clone --depth=1 https://github.com/diegosouzapw/awesome-omni-skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/robius-event-action" ~/.claude/skills/diegosouzapw-awesome-omni-skills-robius-event-action && rm -rf "$T"
skills/robius-event-action/SKILL.mdRobius Event and Action Patterns Skill
Overview
This public intake copy packages
plugins/antigravity-awesome-skills-claude/skills/robius-event-action from https://github.com/sickn33/antigravity-awesome-skills into the native Omni Skills editorial shape without hiding its origin.
Use it when the operator needs the upstream workflow, support files, and repository context to stay intact while the public validator and private enhancer continue their normal downstream flow.
This intake keeps the copied upstream files intact and uses
metadata.json plus ORIGIN.md as the provenance anchor for review.
Robius Event and Action Patterns Skill Best practices for event handling and action patterns in Makepad applications based on Robrix and Moly codebases. Source codebases: - Robrix: Matrix chat client - MessageAction, RoomsListAction, AppStateAction - Moly: AI chat application - StoreAction, ChatAction, NavigationAction, Timer patterns
Imported source sections that did not map cleanly to the public headings are still preserved below or in the support files. Notable imported sections: Custom Action Pattern, Centralized Action Handling in App, Action Types, Event Handling Patterns, Action Chaining Pattern, Limitations.
When to Use This Skill
Use this section as the trigger filter. It should make the activation boundary explicit before the operator loads files, runs commands, or opens a pull request.
- Implementing custom actions in Makepad
- Handling events in widgets
- Centralizing action handling in App
- Widget-to-widget communication
- Keywords: makepad action, makepad event, widget action, handleactions, cx.widgetaction
- Use when the request clearly matches the imported source intent: |.
Operating Table
| Situation | Start here | Why it matters |
|---|---|---|
| First-time use | | Confirms repository, branch, commit, and imported path before touching the copied workflow |
| Provenance review | | Gives reviewers a plain-language audit trail for the imported source |
| Workflow execution | | Starts with the smallest copied file that materially changes execution |
| Supporting context | | Adds the next most relevant copied source file without loading the entire package |
| Handoff decision | | Helps the operator switch to a stronger native skill when the task drifts |
Workflow
This workflow is intentionally editorial and operational at the same time. It keeps the imported source useful to the operator while still satisfying the public intake standards that feed the downstream enhancer flow.
- Confirm the user goal, the scope of the imported workflow, and whether this skill is still the right router for the task.
- Read the overview and provenance files before loading any copied upstream support files.
- Load only the references, examples, prompts, or scripts that materially change the outcome for the current request.
- Execute the upstream workflow while keeping provenance and source boundaries explicit in the working notes.
- Validate the result against the upstream expectations and the evidence you can point to in the copied files.
- Escalate or hand off to a related skill when the work moves out of this imported workflow's center of gravity.
- Before merge or closure, record what was used, what changed, and what the reviewer still needs to verify.
Imported Workflow Notes
Imported: Custom Action Pattern
Defining Domain-Specific Actions
use makepad_widgets::*; /// Actions emitted by the Message widget #[derive(Clone, DefaultNone, Debug)] pub enum MessageAction { /// User wants to react to a message React { details: MessageDetails, reaction: String }, /// User wants to reply to a message Reply(MessageDetails), /// User wants to edit a message Edit(MessageDetails), /// User wants to delete a message Delete(MessageDetails), /// User requested to open context menu OpenContextMenu { details: MessageDetails, abs_pos: DVec2 }, /// Required default variant None, } /// Data associated with a message action #[derive(Clone, Debug)] pub struct MessageDetails { pub room_id: OwnedRoomId, pub event_id: OwnedEventId, pub content: String, pub sender_id: OwnedUserId, }
Emitting Actions from Widgets
impl Widget for Message { fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) { self.view.handle_event(cx, event, scope); let area = self.view.area(); match event.hits(cx, area) { Hit::FingerDown(_fe) => { cx.set_key_focus(area); } Hit::FingerUp(fe) => { if fe.is_over && fe.is_primary_hit() && fe.was_tap() { // Emit widget action cx.widget_action( self.widget_uid(), &scope.path, MessageAction::Reply(self.get_details()), ); } } Hit::FingerLongPress(lpe) => { cx.widget_action( self.widget_uid(), &scope.path, MessageAction::OpenContextMenu { details: self.get_details(), abs_pos: lpe.abs, }, ); } _ => {} } } }
Examples
Example 1: Ask for the upstream workflow directly
Use @robius-event-action to handle <task>. Start from the copied upstream workflow, load only the files that change the outcome, and keep provenance visible in the answer.
Explanation: This is the safest starting point when the operator needs the imported workflow, but not the entire repository.
Example 2: Ask for a provenance-grounded review
Review @robius-event-action against metadata.json and ORIGIN.md, then explain which copied upstream files you would load first and why.
Explanation: Use this before review or troubleshooting when you need a precise, auditable explanation of origin and file selection.
Example 3: Narrow the copied support files before execution
Use @robius-event-action for <task>. Load only the copied references, examples, or scripts that change the outcome, and name the files explicitly before proceeding.
Explanation: This keeps the skill aligned with progressive disclosure instead of loading the whole copied package by default.
Example 4: Build a reviewer packet
Review @robius-event-action using the copied upstream files plus provenance, then summarize any gaps before merge.
Explanation: This is useful when the PR is waiting for human review and you want a repeatable audit packet.
Best Practices
Treat the generated public skill as a reviewable packaging layer around the upstream repository. The goal is to keep provenance explicit and load only the copied source material that materially improves execution.
- Use DefaultNone derive: All action enums must have a None variant
- Use continue after handling: Prevents unnecessary processing
- Downcast pattern for async actions: Posted actions are not widget actions
- Widget action cast for UI actions: Use aswidgetaction().cast()
- Always call SignalToUI::setuisignal(): After posting actions from async
- Centralize in App::handle_actions: Keep action handling in one place
- Use descriptive action names: MessageAction::Reply not MessageAction::Action1
Imported Operating Notes
Imported: Best Practices
- Use
derive: All action enums must have aDefaultNone
variantNone - Use
after handling: Prevents unnecessary processingcontinue - Downcast pattern for async actions: Posted actions are not widget actions
- Widget action cast for UI actions: Use
as_widget_action().cast() - Always call
: After posting actions from asyncSignalToUI::set_ui_signal() - Centralize in App::handle_actions: Keep action handling in one place
- Use descriptive action names:
notMessageAction::ReplyMessageAction::Action1
Troubleshooting
Problem: The operator skipped the imported context and answered too generically
Symptoms: The result ignores the upstream workflow in
plugins/antigravity-awesome-skills-claude/skills/robius-event-action, fails to mention provenance, or does not use any copied source files at all.
Solution: Re-open metadata.json, ORIGIN.md, and the most relevant copied upstream files. Load only the files that materially change the answer, then restate the provenance before continuing.
Problem: The imported workflow feels incomplete during review
Symptoms: Reviewers can see the generated
SKILL.md, but they cannot quickly tell which references, examples, or scripts matter for the current task.
Solution: Point at the exact copied references, examples, scripts, or assets that justify the path you took. If the gap is still real, record it in the PR instead of hiding it.
Problem: The task drifted into a different specialization
Symptoms: The imported skill starts in the right place, but the work turns into debugging, architecture, design, security, or release orchestration that a native skill handles better. Solution: Use the related skills section to hand off deliberately. Keep the imported provenance visible so the next skill inherits the right context instead of starting blind.
Related Skills
- Use when the work is better handled by that native specialization after this imported skill establishes context.@00-andruia-consultant-v2
- Use when the work is better handled by that native specialization after this imported skill establishes context.@10-andruia-skill-smith-v2
- Use when the work is better handled by that native specialization after this imported skill establishes context.@20-andruia-niche-intelligence-v2
- Use when the work is better handled by that native specialization after this imported skill establishes context.@2d-games
Additional Resources
Use this support matrix and the linked files below as the operator packet for this imported skill. They should reflect real copied source material, not generic scaffolding.
| Resource family | What it gives the reviewer | Example path |
|---|---|---|
| copied reference notes, guides, or background material from upstream | |
| worked examples or reusable prompts copied from upstream | |
| upstream helper scripts that change execution or validation | |
| routing or delegation notes that are genuinely part of the imported package | |
| supporting assets or schemas copied from the source package | |
Imported Reference Notes
Imported: Reference Files
- Additional action patterns (Robrix)references/action-patterns.md
- Event handling reference (Robrix)references/event-handling.md
- Moly-specific patternsreferences/moly-action-patterns.md- Store-based action forwarding
- Timer-based retry pattern
- Radio button navigation
- External link handling
- Platform-conditional actions (#[cfg])
- UiRunner event handling
Imported: Centralized Action Handling in App
Using MatchEvent Trait
impl MatchEvent for App { fn handle_startup(&mut self, cx: &mut Cx) { // Called once on app startup self.initialize(cx); } fn handle_actions(&mut self, cx: &mut Cx, actions: &Actions) { for action in actions { // Pattern 1: Direct downcast for non-widget actions if let Some(action) = action.downcast_ref::<LoginAction>() { match action { LoginAction::LoginSuccess => { self.app_state.logged_in = true; self.update_ui_visibility(cx); } LoginAction::LoginFailure(error) => { self.show_error(cx, error); } } continue; // Action handled } // Pattern 2: Widget action cast if let MessageAction::OpenContextMenu { details, abs_pos } = action.as_widget_action().cast() { self.show_context_menu(cx, details, abs_pos); continue; } // Pattern 3: Match on downcast_ref for enum variants match action.downcast_ref() { Some(AppStateAction::RoomFocused(room)) => { self.app_state.selected_room = Some(room.clone()); continue; } Some(AppStateAction::NavigateToRoom { destination }) => { self.navigate_to_room(cx, destination); continue; } _ => {} } // Pattern 4: Modal actions match action.downcast_ref() { Some(ModalAction::Open { kind }) => { self.ui.modal(ids!(my_modal)).open(cx); continue; } Some(ModalAction::Close { was_internal }) => { if *was_internal { self.ui.modal(ids!(my_modal)).close(cx); } continue; } _ => {} } } } } impl AppMain for App { fn handle_event(&mut self, cx: &mut Cx, event: &Event) { // Forward to MatchEvent self.match_event(cx, event); // Pass events to widget tree let scope = &mut Scope::with_data(&mut self.app_state); self.ui.handle_event(cx, event, scope); } }
Imported: Action Types
Widget Actions (UI Thread)
Emitted by widgets, handled in the same frame:
// Emitting cx.widget_action( self.widget_uid(), &scope.path, MyAction::Something, ); // Handling (two patterns) // Pattern A: Direct cast for widget actions if let MyAction::Something = action.as_widget_action().cast() { // handle... } // Pattern B: With widget UID matching if let Some(uid) = action.as_widget_action().widget_uid() { if uid == my_expected_uid { if let MyAction::Something = action.as_widget_action().cast() { // handle... } } }
Posted Actions (From Async)
Posted from async tasks, received in next event cycle:
// In async task Cx::post_action(DataFetchedAction { data }); SignalToUI::set_ui_signal(); // Wake UI thread // Handling in App (NOT widget actions) if let Some(action) = action.downcast_ref::<DataFetchedAction>() { self.process_data(&action.data); }
Global Actions
For app-wide state changes:
// Using cx.action() for global actions cx.action(NavigationAction::GoBack); // Handling if let Some(NavigationAction::GoBack) = action.downcast_ref() { self.navigate_back(cx); }
Imported: Event Handling Patterns
Hit Testing
impl Widget for MyWidget { fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) { let area = self.view.area(); match event.hits(cx, area) { Hit::FingerDown(fe) => { cx.set_key_focus(area); // Start drag, capture, etc. } Hit::FingerUp(fe) => { if fe.is_over && fe.is_primary_hit() { if fe.was_tap() { // Single tap } if fe.was_long_press() { // Long press } } } Hit::FingerMove(fe) => { // Drag handling } Hit::FingerHoverIn(_) => { self.animator_play(cx, id!(hover.on)); } Hit::FingerHoverOut(_) => { self.animator_play(cx, id!(hover.off)); } Hit::FingerScroll(se) => { // Scroll handling } _ => {} } } }
Keyboard Events
fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) { if let Event::KeyDown(ke) = event { match ke.key_code { KeyCode::Return if !ke.modifiers.shift => { self.submit(cx); } KeyCode::Escape => { self.cancel(cx); } KeyCode::KeyC if ke.modifiers.control || ke.modifiers.logo => { self.copy_to_clipboard(cx); } _ => {} } } }
Signal Events
For handling async updates:
fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) { if let Event::Signal = event { // Poll update queues while let Some(update) = PENDING_UPDATES.pop() { self.apply_update(cx, update); } } }
Imported: Action Chaining Pattern
Widget emits action → Parent catches and re-emits with more context:
// In child widget cx.widget_action( self.widget_uid(), &scope.path, ItemAction::Selected(item_id), ); // In parent widget's handle_event if let ItemAction::Selected(item_id) = action.as_widget_action().cast() { // Add context and forward to App cx.widget_action( self.widget_uid(), &scope.path, ListAction::ItemSelected { list_id: self.list_id.clone(), item_id, }, ); }
Imported: Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.