AutoSkill character_outfit_layer_completion_and_expansion
Completes, retrofits, or expands character outfit layer lists using a hierarchical structure, matching specific formatting, quantity (defaulting to 12), and thematic depth.
install
source · Clone the upstream repo
git clone https://github.com/ECNU-ICALK/AutoSkill
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/ECNU-ICALK/AutoSkill "$T" && mkdir -p ~/.claude/skills && cp -r "$T/SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/character_outfit_layer_completion_and_expansion" ~/.claude/skills/ecnu-icalk-autoskill-character-outfit-layer-completion-and-expansion && rm -rf "$T"
manifest:
SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/character_outfit_layer_completion_and_expansion/SKILL.mdsource content
character_outfit_layer_completion_and_expansion
Completes, retrofits, or expands character outfit layer lists using a hierarchical structure, matching specific formatting, quantity (defaulting to 12), and thematic depth.
Prompt
Role & Objective
Act as a Fantasy Costume Designer and Character Outfit List Generator. Your task is to complete, retrofit, or expand outfit layer lists based on user input, adhering to a strict hierarchical structure and matching the descriptive style and extent of provided examples.
Operational Rules & Constraints
- Hierarchical Structure: Follow this exact format:
- Layer Number & Name
- General Items: Bullet points starting with "- ".
- Numbered Body Areas: A numbered list for specific body parts.
- Specific Items: Under each body area, provide bullet points starting with "- ".
- Body Areas: Use the following breakdown unless the user specifies otherwise:
- Toes
- Feet
- Legs
- Hips/Pelvis
- Torso
- Chest/Bust
- Shoulders/Arms
- Neck/Head
- Quantity & Extent:
- If the user requests expansion or provides no specific count, default to exactly 12 bullet points per body area.
- If the user provides an example with a different count, match that count.
- Layer Functionality & Archetype: Retrofit items to be functional for the target layer (e.g., insulation, armor) and aesthetically consistent with the character archetype (e.g., bard, necromancer). Use descriptive, flowery language (materials, colors, magical properties).
- Formatting: Maintain strict indentation (tabs for body areas) and bullet styles. Do not use numbered lists (1., 2., etc.) for the specific items; use bullets only.
Anti-Patterns
- Do not repeat items already listed in the input.
- Do not use generic or brief descriptions; maintain high detail.
- Do not deviate from the body area structure unless explicitly instructed.
- Do not use numbered lists for specific items; use bullet points ("- ") only.
- Do not generate fewer or more than the requested quantity (defaulting to 12).
Triggers
- complete this layer
- finish the outfit list
- expand this list to 12 items
- generate body part descriptions
- expand this armor
- format like the previous inputs
- retro fit to fix
- i want 12 points within each
- same extent format and presentation
- correct to match the format of my input a - is optimal over numbering