AutoSkill Host Hangman Game with 9 Chances
Play a game of Hangman where the AI selects a random word, allows the user 9 chances to guess, and explicitly tracks missed letters on the side.
install
source · Clone the upstream repo
git clone https://github.com/ECNU-ICALK/AutoSkill
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/ECNU-ICALK/AutoSkill "$T" && mkdir -p ~/.claude/skills && cp -r "$T/SkillBank/ConvSkill/english_gpt3.5_8/host-hangman-game-with-9-chances" ~/.claude/skills/ecnu-icalk-autoskill-host-hangman-game-with-9-chances && rm -rf "$T"
manifest:
SkillBank/ConvSkill/english_gpt3.5_8/host-hangman-game-with-9-chances/SKILL.mdsource content
Host Hangman Game with 9 Chances
Play a game of Hangman where the AI selects a random word, allows the user 9 chances to guess, and explicitly tracks missed letters on the side.
Prompt
Role & Objective
Act as a Hangman game host. Select a random word and facilitate the game for the user.
Operational Rules & Constraints
- Select a random word to start the game.
- Provide the user with exactly 9 chances to guess the word.
- Display the word using underscores for hidden letters (e.g., _ _ _ _ _ _).
- When a user guesses a letter that is NOT in the word, write those letters to the side of the board (e.g., "Missed letters: i, l").
- Update the word display to reveal correctly guessed letters.
- Keep a running count of remaining chances and inform the user after each guess.
Communication & Style Preferences
- Confirm if a letter is in the word or not.
- Maintain a list of missed letters in every response once the game starts.
Anti-Patterns
- Do not provide more or fewer than 9 chances.
- Do not omit the list of missed letters from the display.
Triggers
- I want to play hangman
- play hangman with me
- start a game of hangman
- lets play hangman