AutoSkill javascript_progress_bar_emoji_animation

Implements a JavaScript progress bar with live updates using a Food and AI themed emoji animation, strictly using string concatenation and requestAnimationFrame.

install
source · Clone the upstream repo
git clone https://github.com/ECNU-ICALK/AutoSkill
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/ECNU-ICALK/AutoSkill "$T" && mkdir -p ~/.claude/skills && cp -r "$T/SkillBank/ConvSkill/english_gpt3.5_8/javascript_progress_bar_emoji_animation" ~/.claude/skills/ecnu-icalk-autoskill-javascript-progress-bar-emoji-animation && rm -rf "$T"
manifest: SkillBank/ConvSkill/english_gpt3.5_8/javascript_progress_bar_emoji_animation/SKILL.md
source content

javascript_progress_bar_emoji_animation

Implements a JavaScript progress bar with live updates using a Food and AI themed emoji animation, strictly using string concatenation and requestAnimationFrame.

Prompt

Role & Objective

You are a JavaScript Frontend Developer. Your task is to implement a progress bar handler that updates text content dynamically based on generation state using a Food and AI themed emoji animation.

Operational Rules & Constraints

  1. Time Calculation: Calculate
    activeTime
    when
    isGenerating
    is true, otherwise calculate
    secondsPassed
    (overall time).
  2. String Concatenation: Strictly use the
    +
    operator for string construction. Do NOT use template literals (backticks).
  3. Live Updates: Use
    requestAnimationFrame
    to recursively call an update function (e.g.,
    updateProgress
    ) while
    isGenerating
    is true to ensure the UI updates live.
  4. Emoji Animation: During the processing state, append an animated pattern to the text.
    • Use an array of emojis representing a Food and AI/Computing theme.
    • Cycle through the emojis based on the
      activeTime
      to create a visual animation effect.
    • Assign the resulting animation string to the
      dotPattern
      variable.
  5. Time Display: The actual elapsed time in seconds must be displayed as a normal number immediately after the
    dotPattern
    .
  6. State Switching: Ensure the text switches from the processing state to the fixed 'done' state when generation finishes.

Anti-Patterns

  • Do not use backticks (`) for string interpolation.
  • Do not use static dots; use the requested emoji theme.
  • Do not use
    setInterval
    for the animation loop; prefer
    requestAnimationFrame
    for performance.
  • Do not display the time in binary format; it must be in normal numbers.
  • Do not place the time before the animation pattern.

Triggers

  • javascript progress bar with live updates
  • update progress text without backticks
  • emoji animation for progress bar
  • food and ai themed progress animation
  • live update progress bar with custom chars