GB-Power-Market-JJ autogame-tales

AutoGame Tales

install
source · Clone the upstream repo
git clone https://github.com/GeorgeDoors888/GB-Power-Market-JJ
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/GeorgeDoors888/GB-Power-Market-JJ "$T" && mkdir -p ~/.claude/skills && cp -r "$T/openclaw-skills/skills/autogame-17/autogame-tales" ~/.claude/skills/georgedoors888-gb-power-market-jj-autogame-tales && rm -rf "$T"
OpenClaw · Install into ~/.openclaw/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/GeorgeDoors888/GB-Power-Market-JJ "$T" && mkdir -p ~/.openclaw/skills && cp -r "$T/openclaw-skills/skills/autogame-17/autogame-tales" ~/.openclaw/skills/georgedoors888-gb-power-market-jj-autogame-tales && rm -rf "$T"
manifest: openclaw-skills/skills/autogame-17/autogame-tales/SKILL.md
source content

AutoGame Tales

Generates short, atmospheric ghost stories or micro-fiction based on random prompts. Designed to add a narrative layer to the agent's personality and break utility stagnation.

Features

  • Ghost Story Generator: Creates eerie, atmospheric micro-fiction.
  • Random Prompts: Uses a curated list of creepy/mysterious themes.
  • Feishu Card Output: Delivers stories as formatted cards.

Usage

# Generate a ghost story
node skills/autogame-tales/index.js --genre ghost

# Generate a sci-fi story
node skills/autogame-tales/index.js --genre sci-fi

Blast Radius

  • Reads: nothing.
  • Writes:
    memory/tales/
    (logs generated stories).
  • Dependencies:
    feishu-evolver-wrapper/feishu-helper.js
    (for sending cards).