OpenSpace panel-component-colocated-helpers

Enhanced dashboard panel component with robust error handling, retry logic, localStorage persistence, and co-located inline helper functions (e.g. timeAgo, statusIcon) for self-contained, import-light panel implementations.

install
source · Clone the upstream repo
git clone https://github.com/HKUDS/OpenSpace
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/HKUDS/OpenSpace "$T" && mkdir -p ~/.claude/skills && cp -r "$T/showcase/skills/panel-component-colocated-helpers" ~/.claude/skills/hkuds-openspace-panel-component-colocated-helpers && rm -rf "$T"
manifest: showcase/skills/panel-component-colocated-helpers/SKILL.md
source content

Panel Component Pattern

Create dashboard panel components using vanilla TypeScript (no framework, no JSX). Each panel is a class extending a

Panel
base class.

Architecture Overview

Enhanced Features

  • Retry Logic: Automatically retries failed data fetches with exponential backoff.
  • State Persistence: Saves panel state (expanded/collapsed, size) to localStorage.
  • Detailed Error Handling: Provides more granular error messages and recovery options.
  • Co-located Helpers: Panel-specific pure utility functions live in the same file as the panel class, keeping implementations self-contained.
Panel (base class)
├── element: HTMLElement (outer container, .panel)
│   ├── header: HTMLElement (.panel-header)
│   │   ├── headerLeft (.panel-header-left)
│   │   │   ├── title (.panel-title)
│   │   │   └── newBadge (.panel-new-badge) [optional]
│   │   ├── statusBadge (.panel-data-badge) [optional]
│   │   └── countEl (.panel-count) [optional]
│   ├── content: HTMLElement (.panel-content)
│   └── resizeHandle (.panel-resize-handle)

Base Panel Class (Simplified for this project)

export class Panel {
  // ... existing code ...

  private retryAttempts = 0;
  private maxRetries = 3;
  private retryDelay = 1000; // starts at 1s, doubles each retry

  protected async fetchWithRetry(url: string): Promise<any> {
    while (this.retryAttempts < this.maxRetries) {
      try {
        const response = await fetch(url);
        if (!response.ok) throw new Error(`HTTP ${response.status}`);
        return await response.json();
      } catch (error) {
        this.retryAttempts++;
        if (this.retryAttempts >= this.maxRetries) {
          throw new Error(`Failed after ${this.maxRetries} attempts: ${error.message}`);
        }
        await new Promise(resolve => setTimeout(resolve, this.retryDelay));
        this.retryDelay *= 2;
      }
    }
  }

  public saveState(): void {
    localStorage.setItem(`panelState_${this.panelId}`, JSON.stringify({
      isExpanded: !this.element.classList.contains('collapsed'),
      width: this.element.style.width,
      height: this.element.style.height
    }));
  }

  public loadState(): void {
    const savedState = localStorage.getItem(`panelState_${this.panelId}`);
    if (savedState) {
      const { isExpanded, width, height } = JSON.parse(savedState);
      if (!isExpanded) this.element.classList.add('collapsed');
      if (width) this.element.style.width = width;
      if (height) this.element.style.height = height;
    }
  }
}

Create

src/components/Panel.ts
:

export interface PanelOptions {
  id: string;
  title: string;
  showCount?: boolean;
  className?: string;
}

export class Panel {
  protected element: HTMLElement;
  protected content: HTMLElement;
  protected header: HTMLElement;
  protected countEl: HTMLElement | null = null;
  protected panelId: string;
  private _fetching = false;

  constructor(options: PanelOptions) {
    this.panelId = options.id;
    this.element = document.createElement('div');
    this.element.className = `panel ${options.className || ''}`;
    this.element.dataset.panel = options.id;

    // Header
    this.header = document.createElement('div');
    this.header.className = 'panel-header';

    const headerLeft = document.createElement('div');
    headerLeft.className = 'panel-header-left';

    const title = document.createElement('span');
    title.className = 'panel-title';
    title.textContent = options.title;
    headerLeft.appendChild(title);
    this.header.appendChild(headerLeft);

    // Count badge (optional)
    if (options.showCount) {
      this.countEl = document.createElement('span');
      this.countEl.className = 'panel-count';
      this.countEl.textContent = '0';
      this.header.appendChild(this.countEl);
    }

    // Content area
    this.content = document.createElement('div');
    this.content.className = 'panel-content';
    this.content.id = `${options.id}Content`;

    this.element.appendChild(this.header);
    this.element.appendChild(this.content);
    this.showLoading();
  }

  public getElement(): HTMLElement { return this.element; }

  public showLoading(message = 'Loading...'): void {
    this.content.innerHTML = `
      <div class="panel-loading">
        <div class="panel-loading-spinner"></div>
        <div class="panel-loading-text">${message}</div>
      </div>`;
  }

  public showError(message = 'Failed to load', onRetry?: () => void): void {
    this.content.innerHTML = `
      <div class="panel-error-state">
        <div class="panel-error-msg">${message}</div>
        ${onRetry ? '<button class="panel-retry-btn" data-panel-retry>Retry</button>' : ''}
      </div>`;
    if (onRetry) {
      this.content.querySelector('[data-panel-retry]')?.addEventListener('click', onRetry);
    }
  }

  public setContent(html: string): void {
    this.content.innerHTML = html;
  }

  public setCount(count: number): void {
    if (this.countEl) this.countEl.textContent = count.toString();
  }

  public show(): void { this.element.classList.remove('hidden'); }
  public hide(): void { this.element.classList.add('hidden'); }

  protected setFetching(v: boolean): void { this._fetching = v; }
  protected get isFetching(): boolean { return this._fetching; }

  public destroy(): void {
    this.element.remove();
  }
}

Creating a Concrete Panel (Example: StockPanel)

export class StockPanel extends Panel {
  // ... existing code ...

  private async fetchData(): Promise<void> {
    if (this.isFetching) return;
    this.setFetching(true);
    try {
      const quotes = await this.fetchWithRetry('/api/stocks');
      this.render(quotes);
      this.setCount(quotes.length);
      this.saveState();
    } catch (err) {
      this.showError(`Failed to load stock data: ${err.message}`, () => {
        this.retryAttempts = 0;
        this.retryDelay = 1000;
        this.fetchData();
      });
    } finally {
      this.setFetching(false);
    }
  }
}

Each panel extends

Panel
and manages its own data fetching + rendering:

import { Panel } from './Panel';

interface StockQuote {
  symbol: string;
  name: string;
  price: number | null;
  change: number | null;
  sparkline?: number[];
}

export class StockPanel extends Panel {
  private refreshTimer: ReturnType<typeof setInterval> | null = null;

  constructor() {
    super({ id: 'stocks', title: 'Stock Market', showCount: true });
    this.fetchData();
    this.refreshTimer = setInterval(() => this.fetchData(), 60_000);
  }

  private async fetchData(): Promise<void> {
    if (this.isFetching) return;
    this.setFetching(true);
    try {
      const quotes = await fetchStockQuotes(); // from data-service
      this.render(quotes);
      this.setCount(quotes.length);
    } catch (err) {
      this.showError('Failed to load stock data', () => this.fetchData());
    } finally {
      this.setFetching(false);
    }
  }

  private render(quotes: StockQuote[]): void {
    const rows = quotes.map(q => `
      <div class="stock-row">
        <span class="stock-symbol">${q.symbol}</span>
        <span class="stock-name">${q.name}</span>
        <span class="stock-price">${q.price != null ? '$' + q.price.toFixed(2) : '—'}</span>
        <span class="stock-change ${(q.change ?? 0) >= 0 ? 'positive' : 'negative'}">
          ${q.change != null ? (q.change >= 0 ? '+' : '') + q.change.toFixed(2) + '%' : '—'}
        </span>
      </div>
    `).join('');

    this.setContent(`<div class="stock-list">${rows}</div>`);
  }

  public override destroy(): void {
    if (this.refreshTimer) clearInterval(this.refreshTimer);
    super.destroy();
  }
}

Key Patterns

  1. Constructor calls
    super()
    with panel config, then triggers initial data fetch
  2. fetchData() is async, uses
    isFetching
    guard, shows error on failure with retry
  3. render() builds HTML strings and calls
    this.setContent(html)
  4. destroy() cleans up timers and event listeners
  5. Use
    showLoading()
    during initial load (auto-called in constructor)
  6. Use
    showError(msg, retryFn)
    on failure
  7. Sparkline SVGs use inline
    <svg>
    with
    <polyline>
    — see sparkline utility
  8. Co-located helpers: Define panel-specific pure utility functions (e.g.
    timeAgo
    ,
    statusIcon
    ) as module-level functions in the same
    .ts
    file as the panel class. Do not place them in
    src/utils
    unless they are reused by three or more panels.

Co-located Helper Pattern

Panel-specific formatting and mapping utilities live directly above the class definition in the same file. This keeps the panel self-contained, avoids polluting

src/utils
, and makes the file easier to read and test in isolation.

When to co-locate

SituationDecision
Helper used only in this panel✅ Co-locate in panel file
Helper used in 2 panels✅ Co-locate in the more "owning" panel; import from there
Helper used in 3+ panels❌ Move to
src/utils/<helper>.ts
Helper depends on DOM or Panel API✅ Always co-locate (private method or module function)

timeAgo — relative timestamp helper

// co-located at the top of, e.g., src/components/CodeStatusPanel.ts

/** Returns a human-readable relative time string, e.g. "3 minutes ago". */
function timeAgo(dateStr: string): string {
  const diff = Date.now() - new Date(dateStr).getTime();
  const minutes = Math.floor(diff / 60_000);
  if (minutes < 1)  return 'just now';
  if (minutes < 60) return `${minutes} minute${minutes === 1 ? '' : 's'} ago`;
  const hours = Math.floor(minutes / 60);
  if (hours < 24)   return `${hours} hour${hours === 1 ? '' : 's'} ago`;
  const days = Math.floor(hours / 24);
  return `${days} day${days === 1 ? '' : 's'} ago`;
}

Usage inside

render()
:

private render(runs: WorkflowRun[]): void {
  const rows = runs.map(r => `
    <div class="run-row">
      <span class="run-name">${r.name}</span>
      <span class="run-time">${timeAgo(r.updatedAt)}</span>
    </div>
  `).join('');
  this.setContent(`<div class="run-list">${rows}</div>`);
}

statusIcon — enum-to-icon mapping helper

Maps a string enum (e.g. CI status) to an icon character or emoji. Define the map as a

const
outside the function so it is allocated once.

// co-located at the top of, e.g., src/components/CodeStatusPanel.ts

const STATUS_ICON: Record<string, string> = {
  success:     '✅',
  failure:     '❌',
  cancelled:   '⛔',
  skipped:     '⏭️',
  in_progress: '🔄',
  queued:      '⏳',
};

/** Returns an icon string for a workflow run conclusion/status value. */
function statusIcon(status: string | null): string {
  if (!status) return '❓';
  return STATUS_ICON[status] ?? '❓';
}

Usage inside

render()
:

const rows = runs.map(r => `
  <div class="run-row ${r.conclusion ?? r.status}">
    <span class="run-status">${statusIcon(r.conclusion ?? r.status)}</span>
    <span class="run-name">${r.name}</span>
    <span class="run-time">${timeAgo(r.updatedAt)}</span>
  </div>
`).join('');

Full example: CodeStatusPanel with co-located helpers

import { Panel } from './Panel';
import { fetchWorkflowRuns, WorkflowRun } from '../services/code-status';

// ── Co-located helpers ────────────────────────────────────────────────────────

const STATUS_ICON: Record<string, string> = {
  success:     '✅',
  failure:     '❌',
  cancelled:   '⛔',
  skipped:     '⏭️',
  in_progress: '🔄',
  queued:      '⏳',
};

function statusIcon(status: string | null): string {
  if (!status) return '❓';
  return STATUS_ICON[status] ?? '❓';
}

function timeAgo(dateStr: string): string {
  const diff = Date.now() - new Date(dateStr).getTime();
  const minutes = Math.floor(diff / 60_000);
  if (minutes < 1)  return 'just now';
  if (minutes < 60) return `${minutes} minute${minutes === 1 ? '' : 's'} ago`;
  const hours = Math.floor(minutes / 60);
  if (hours < 24)   return `${hours} hour${hours === 1 ? '' : 's'} ago`;
  const days = Math.floor(hours / 24);
  return `${days} day${days === 1 ? '' : 's'} ago`;
}

// ── Panel class ───────────────────────────────────────────────────────────────

export class CodeStatusPanel extends Panel {
  private refreshTimer: ReturnType<typeof setInterval> | null = null;

  constructor() {
    super({ id: 'codeStatus', title: 'CI / CD Status', showCount: true });
    this.fetchData();
    this.refreshTimer = setInterval(() => this.fetchData(), 60_000);
  }

  private async fetchData(): Promise<void> {
    if (this.isFetching) return;
    this.setFetching(true);
    try {
      const runs = await fetchWorkflowRuns();
      this.render(runs);
      this.setCount(runs.length);
      this.saveState();
    } catch (err) {
      this.showError(`Failed to load CI status: ${(err as Error).message}`, () => this.fetchData());
    } finally {
      this.setFetching(false);
    }
  }

  private render(runs: WorkflowRun[]): void {
    if (!runs.length) {
      this.setContent('<p class="panel-empty">No recent runs.</p>');
      return;
    }
    const rows = runs.map(r => `
      <div class="run-row ${r.conclusion ?? r.status}">
        <span class="run-icon">${statusIcon(r.conclusion ?? r.status)}</span>
        <span class="run-name">${r.name}</span>
        <span class="run-branch">${r.headBranch}</span>
        <span class="run-time">${timeAgo(r.updatedAt)}</span>
      </div>
    `).join('');
    this.setContent(`<div class="run-list">${rows}</div>`);
  }

  public override destroy(): void {
    if (this.refreshTimer) clearInterval(this.refreshTimer);
    super.destroy();
  }
}

Naming conventions for co-located helpers

  • Use camelCase function names (
    timeAgo
    ,
    statusIcon
    ,
    formatBytes
    ).
  • Keep them pure (no side effects, no DOM access) so they are trivially unit-testable.
  • Place them above the class definition, below imports.
  • Prefix module-level constants that back a helper with the helper name in SCREAMING_SNAKE (
    STATUS_ICON
    for
    statusIcon
    ).
  • Do not export them unless another file already needs them — keep the API surface minimal.

Sparkline Utility

export function miniSparkline(data: number[] | undefined, change: number | null, w = 50, h = 16): string {
  if (!data || data.length < 2) return '';
  const min = Math.min(...data);
  const max = Math.max(...data);
  const range = max - min || 1;
  const color = change != null && change >= 0 ? 'var(--green)' : 'var(--red)';
  const points = data.map((v, i) => {
    const x = (i / (data.length - 1)) * w;
    const y = h - ((v - min) / range) * (h - 2) - 1;
    return `${x.toFixed(1)},${y.toFixed(1)}`;
  }).join(' ');
  return `<svg width="${w}" height="${h}" viewBox="0 0 ${w} ${h}"><polyline points="${points}" fill="none" stroke="${color}" stroke-width="1.2" stroke-linecap="round" stroke-linejoin="round"/></svg>`;
}