Unity-MCP gameobject-component-list-all
List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
install
source · Clone the upstream repo
git clone https://github.com/IvanMurzak/Unity-MCP
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/IvanMurzak/Unity-MCP "$T" && mkdir -p ~/.claude/skills && cp -r "$T/Unity-MCP-Plugin/.claude/skills/gameobject-component-list-all" ~/.claude/skills/ivanmurzak-unity-mcp-gameobject-component-list-all && rm -rf "$T"
manifest:
Unity-MCP-Plugin/.claude/skills/gameobject-component-list-all/SKILL.mdsource content
GameObject / Component / List All
How to Call
unity-mcp-cli run-tool gameobject-component-list-all --input '{ "search": "string_value", "page": 0, "pageSize": 0 }'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool gameobject-component-list-all --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool gameobject-component-list-all --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If
unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
| | No | Substring for searching components. Could be empty. |
| | No | Page number (0-based). Default is 0. |
| | No | Number of items per page. Default is 5. Max is 500. |
Input JSON Schema
{ "type": "object", "properties": { "search": { "type": "string" }, "page": { "type": "integer" }, "pageSize": { "type": "integer" } } }
Output
Output JSON Schema
{ "type": "object", "properties": { "result": { "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject+ComponentListResult" } }, "$defs": { "System.String[]": { "type": "array", "items": { "type": "string" } }, "com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject+ComponentListResult": { "type": "object", "properties": { "Items": { "$ref": "#/$defs/System.String[]", "description": "Array of component type names for the current page." }, "Page": { "type": "integer", "description": "Current page number (0-based)." }, "PageSize": { "type": "integer", "description": "Number of items per page." }, "TotalCount": { "type": "integer", "description": "Total number of matching components." }, "TotalPages": { "type": "integer", "description": "Total number of pages available." } }, "required": [ "Page", "PageSize", "TotalCount", "TotalPages" ] } }, "required": [ "result" ] }