Unity-MCP screenshot-game-view
Captures a screenshot from the Unity Editor Game View and returns it as an image. Reads the Game View's own render texture directly via the Unity Editor API. The image size matches the current Game View resolution. Returns the image directly for visual inspection by the LLM.
install
source · Clone the upstream repo
git clone https://github.com/IvanMurzak/Unity-MCP
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/IvanMurzak/Unity-MCP "$T" && mkdir -p ~/.claude/skills && cp -r "$T/Unity-MCP-Plugin/.claude/skills/screenshot-game-view" ~/.claude/skills/ivanmurzak-unity-mcp-screenshot-game-view && rm -rf "$T"
manifest:
Unity-MCP-Plugin/.claude/skills/screenshot-game-view/SKILL.mdsource content
Screenshot / Game View
How to Call
unity-mcp-cli run-tool screenshot-game-view --input '{ "nothing": "string_value" }'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool screenshot-game-view --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool screenshot-game-view --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If
unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
| | No |
Input JSON Schema
{ "type": "object", "properties": { "nothing": { "type": "string" } } }
Output
This tool does not return structured output.