Unity-MCP screenshot-game-view

Captures a screenshot from the Unity Editor Game View and returns it as an image. Reads the Game View's own render texture directly via the Unity Editor API. The image size matches the current Game View resolution. Returns the image directly for visual inspection by the LLM.

install
source · Clone the upstream repo
git clone https://github.com/IvanMurzak/Unity-MCP
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/IvanMurzak/Unity-MCP "$T" && mkdir -p ~/.claude/skills && cp -r "$T/Unity-MCP-Plugin/.claude/skills/screenshot-game-view" ~/.claude/skills/ivanmurzak-unity-mcp-screenshot-game-view && rm -rf "$T"
manifest: Unity-MCP-Plugin/.claude/skills/screenshot-game-view/SKILL.md
source content

Screenshot / Game View

How to Call

unity-mcp-cli run-tool screenshot-game-view --input '{
  "nothing": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool screenshot-game-view --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool screenshot-game-view --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If

unity-mcp-cli
is not found, either install it globally (
npm install -g unity-mcp-cli
) or use
npx unity-mcp-cli
instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
nothing
string
No

Input JSON Schema

{
  "type": "object",
  "properties": {
    "nothing": {
      "type": "string"
    }
  }
}

Output

This tool does not return structured output.