Unity-MCP script-read
Reads the content of a script file and returns it as a string. Use 'script-update-or-create' tool to update or create script files.
install
source · Clone the upstream repo
git clone https://github.com/IvanMurzak/Unity-MCP
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/IvanMurzak/Unity-MCP "$T" && mkdir -p ~/.claude/skills && cp -r "$T/Unity-MCP-Plugin/.claude/skills/script-read" ~/.claude/skills/ivanmurzak-unity-mcp-script-read && rm -rf "$T"
manifest:
Unity-MCP-Plugin/.claude/skills/script-read/SKILL.mdsource content
Script / Read
How to Call
unity-mcp-cli run-tool script-read --input '{ "filePath": "string_value", "lineFrom": 0, "lineTo": 0 }'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool script-read --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool script-read --input-file - <<'EOF' {"param": "value"} EOF
Troubleshooting
If
unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description |
|---|---|---|---|
| | Yes | The path to the file. Sample: "Assets/Scripts/MyScript.cs". |
| | No | The line number to start reading from (1-based). |
| | No | The line number to stop reading at (1-based, -1 for all lines). |
Input JSON Schema
{ "type": "object", "properties": { "filePath": { "type": "string" }, "lineFrom": { "type": "integer" }, "lineTo": { "type": "integer" } }, "required": [ "filePath" ] }
Output
Output JSON Schema
{ "type": "object", "properties": { "result": { "type": "string" } }, "required": [ "result" ] }