Unity-MCP script-read

Reads the content of a script file and returns it as a string. Use 'script-update-or-create' tool to update or create script files.

install
source · Clone the upstream repo
git clone https://github.com/IvanMurzak/Unity-MCP
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/IvanMurzak/Unity-MCP "$T" && mkdir -p ~/.claude/skills && cp -r "$T/Unity-MCP-Plugin/.claude/skills/script-read" ~/.claude/skills/ivanmurzak-unity-mcp-script-read && rm -rf "$T"
manifest: Unity-MCP-Plugin/.claude/skills/script-read/SKILL.md
source content

Script / Read

How to Call

unity-mcp-cli run-tool script-read --input '{
  "filePath": "string_value",
  "lineFrom": 0,
  "lineTo": 0
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool script-read --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool script-read --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If

unity-mcp-cli
is not found, either install it globally (
npm install -g unity-mcp-cli
) or use
npx unity-mcp-cli
instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
filePath
string
YesThe path to the file. Sample: "Assets/Scripts/MyScript.cs".
lineFrom
integer
NoThe line number to start reading from (1-based).
lineTo
integer
NoThe line number to stop reading at (1-based, -1 for all lines).

Input JSON Schema

{
  "type": "object",
  "properties": {
    "filePath": {
      "type": "string"
    },
    "lineFrom": {
      "type": "integer"
    },
    "lineTo": {
      "type": "integer"
    }
  },
  "required": [
    "filePath"
  ]
}

Output

Output JSON Schema

{
  "type": "object",
  "properties": {
    "result": {
      "type": "string"
    }
  },
  "required": [
    "result"
  ]
}