Claude-skill-registry add-private-function-with-signatures
Add private functions from game DLLs (server.dll/engine.dll) to metamod plugins using signature scanning and symbol lookup. Use when adding new private function hooks that require IDA Pro analysis, signature creation, cross-platform support (Windows/Linux), and runtime function pointer filling.
git clone https://github.com/majiayu000/claude-skill-registry
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/add-private-function-with-signatures" ~/.claude/skills/majiayu000-claude-skill-registry-add-private-function-with-signatures && rm -rf "$T"
skills/data/add-private-function-with-signatures/SKILL.mdAdd Private Function With Signatures
Overview
This skill guides the process of adding private functions from game engine DLLs to metamod plugins. It covers IDA Pro analysis, signature creation, function type definition, and runtime hooking for both Windows and Linux platforms.
Workflow
Step 1: Analyze Function with IDA Pro
Use IDA Pro MCP tools to analyze the target function:
# Find the function mcp__ida-pro-mcp__lookup_funcs("FunctionName") # Get decompiled code mcp__ida-pro-mcp__decompile("0xAddress") # Get disassembly mcp__ida-pro-mcp__disasm("0xAddress", max_instructions=30) # Extract signature bytes mcp__ida-pro-mcp__get_bytes({"addr": "0xAddress", "size": 50}) # Verify signature uniqueness (CRITICAL STEP!) # Convert bytes to IDA search format (use signature_converter.py script) python scripts/signature_converter.py spaced "\\x83\\xEC\\x2C\\xA1\\x2A\\x2A\\x2A\\x2A" # Output: 83 EC 2C A1 ?? ?? ?? ?? # Search in IDA Pro with converted pattern mcp__ida-pro-mcp__find_bytes("83 EC 2C A1 ?? ?? ?? ?? 33 C4") # Result should show ONLY ONE match - your target function # If multiple matches found, extend signature or use more specific bytes
Critical: Always verify signature uniqueness using
find_bytes. If the pattern matches multiple functions, the signature is too generic and must be made more specific.
Tip: Use
scripts/signature_converter.py to convert between formats:
# Convert C string to IDA format python scripts/signature_converter.py spaced "\\x83\\xEC\\x2C" # Convert IDA format to C string python scripts/signature_converter.py c_string "83 EC 2C" # Show all formats python scripts/signature_converter.py all "83EC2C"
Step 2: Define Function Type
Edit
fallguys/serverdef.h:
// Function signature from IDA: ReturnType __callingconv FunctionName(params) typedef ReturnType(CALLING_CONVENTION *fnFunctionName)(ParamTypes); PRIVATE_FUNCTION_EXTERN(FunctionName);
Calling convention mapping:
- fastcall (Windows) / cdecl (Linux), for class methodsSC_SERVER_DECL
- cdecl (both platforms), for C functionsSC_SERVER_CDECL- Default - cdecl
For new calling conventions, see calling-conventions.md.
Step 3: Add Function Signatures
Edit
fallguys/signatures.h:
Windows signature:
#ifdef _WIN32 #define FunctionName_Signature "\\x83\\xEC\\x2C\\xA1\\x2A\\x2A\\x2A\\x2A..."
Linux signature and symbol:
#else #define FunctionName_Signature "\\x55\\x57\\x56\\x53\\x83\\xEC\\x5C..." #define FunctionName_Symbol "_Z23FunctionNameMangledName"
See signature-patterns.md for signature creation guidelines.
Step 4: Define Global Function Pointer
Edit
fallguys/server_hook.cpp (or relevant .cpp file):
PRIVATE_FUNCTION_DEFINE(ExistingFunction1); PRIVATE_FUNCTION_DEFINE(ExistingFunction2); PRIVATE_FUNCTION_DEFINE(FunctionName); // Add new line
This expands to:
fnFunctionName g_pfn_FunctionName; fnFunctionName g_call_original_FunctionName;
Step 5: Fill Function Pointer in Meta_Attach
Edit
fallguys/meta_api.cpp:
Windows branch:
#ifdef _WIN32 FILL_FROM_SIGNATURE(server, FunctionName);
Linux Sven Co-op 5.16+ branch:
if (CreateInterface("SCServerDLL003", nullptr) != nullptr) { FILL_FROM_SIGNATURE(server, FunctionName); }
Linux Sven Co-op 5.15 branch:
else { FILL_FROM_SYMBOL(server, FunctionName); }
Fill macros:
- Scan by signatureFILL_FROM_SIGNATURE(module, name)
- Lookup by symbolFILL_FROM_SYMBOL(module, name)
- Scan caller signatureFILL_FROM_SIGNATURED_CALLER_FROM_END(module, name, offset)
Module options:
server (server.dll/so), engine (hw.dll/so)
Step 6: Call Function in Business Code
Always check pointer before calling:
if (g_pfn_FunctionName) { g_pfn_FunctionName(arg1, arg2); }
Example usage:
ASEXT_RegisterDocInitCallback([](CASDocumentation *pASDoc) { if (g_pfn_RegisterSCScriptColor24) { g_pfn_RegisterSCScriptColor24(pASDoc); } });
Checklist
- Analyze function with IDA Pro (decompile, disasm, bytes)
- Verify signature uniqueness in IDA Pro
- Define calling convention macro (if new) in
asext/include/asext_api.h - Define function typedef in
fallguys/serverdef.h - Add Windows signature in
fallguys/signatures.h - Add Linux signature and symbol in
fallguys/signatures.h - Add
inPRIVATE_FUNCTION_DEFINEfallguys/server_hook.cpp - Add Windows
inFILL_FROM_SIGNATUREfallguys/meta_api.cpp - Add Linux 5.16
inFILL_FROM_SIGNATUREfallguys/meta_api.cpp - Add Linux 5.15
inFILL_FROM_SYMBOLfallguys/meta_api.cpp - Call function with null check in business code
- Compile and test (Windows and Linux)
- Verify function found in logs
Key Files
- Calling convention macrosasext/include/asext_api.h
- Function type definitionsfallguys/serverdef.h
- Signatures and symbolsfallguys/signatures.h
- Function pointer definitionsfallguys/server_hook.cpp
- Function pointer fillingfallguys/meta_api.cpp
- Macro definitionsmetamod/signatures_template.h
References
- calling-conventions.md - Detailed calling convention guide
- signature-patterns.md - Signature creation best practices
- troubleshooting.md - Common issues and solutions
Scripts
signature_converter.py
Converts between three signature formats:
- C String:
(for code)\x83\xEC\x2C\xA1\x2A - Spaced:
(for IDA Pro)83 EC 2C A1 ?? - Compact:
(compressed)83EC2CA12A
Usage:
# Convert to IDA Pro format python scripts/signature_converter.py spaced "\x83\xEC\x2C" # Convert to C string format python scripts/signature_converter.py c_string "83 EC 2C" # Show all formats python scripts/signature_converter.py all "83EC2C" # Get help python scripts/signature_converter.py --help