Claude-skill-registry buck2-new-project
Scaffolds new Buck2 projects with proper BUILD/PACKAGE files, SPDX headers, and depot shims. Use when creating new Rust binaries/libraries, Deno tools, or C++ projects in the monorepo. Ensures consistent structure and metadata from the start.
git clone https://github.com/majiayu000/claude-skill-registry
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/buck2-new-project" ~/.claude/skills/majiayu000-claude-skill-registry-buck2-new-project && rm -rf "$T"
skills/data/buck2-new-project/SKILL.mdBuck2 New Project
Overview
This skill scaffolds new Buck2 projects with all required boilerplate: BUILD files with proper
depot.* shims, PACKAGE files with metadata, SPDX license headers, and language-specific source templates. It saves time and ensures consistency across the monorepo.
Use this skill when:
- Creating a new Rust binary, library, or test crate
- Setting up a new Deno/TypeScript tool under
src/tools/ - Starting a new C++ project or library
- Adding a new component to the monorepo that needs its own BUILD file
This skill provides:
- Automated project scaffolding with
scripts/new_project.py - Language-specific templates (Rust, Deno, C++)
- Proper SPDX headers and copyright notices
- Correct use of
shim wrappersdepot.* - PACKAGE file with metadata
Quick Start
The fastest way to create a new project:
# Run the scaffolding script python3 /path/to/skills/buck2-new-project/scripts/new_project.py \ --type rust_binary \ --name my-tool \ --path src/tools/my-tool \ --description "My awesome new tool" \ --author "Your Name" # This creates: # - src/tools/my-tool/BUILD (with depot.rust_binary()) # - src/tools/my-tool/PACKAGE (with metadata) # - src/tools/my-tool/src/main.rs (with SPDX headers)
Supported Project Types
- Rust executable with main.rsrust_binary
- Rust library with lib.rsrust_library
- Deno/TypeScript tool with main.tsdeno_binary
Creating Different Project Types
Rust Binary
For standalone executables and CLI tools:
python3 scripts/new_project.py \ --type rust_binary \ --name quicktd \ --path src/tools/quicktd \ --description "Fast target determination for Buck2" \ --author "Austin Seipp"
Generated BUILD file:
load("@root//buck/shims:shims.bzl", depot = "shims") depot.rust_binary( name = "quicktd", srcs = glob(["src/**/*.rs"]), deps = [ "third-party//mimalloc:rust", ], visibility = ["PUBLIC"], )
Generated main.rs:
// SPDX-FileCopyrightText: © 2024-2026 Austin Seipp // SPDX-License-Identifier: Apache-2.0 fn main() { println!("Hello from quicktd!"); }
Rust Library
For reusable code libraries:
python3 scripts/new_project.py \ --type rust_library \ --name common-utils \ --path src/lib/common-utils \ --description "Common utility functions" \ --author "Austin Seipp"
Generated BUILD file:
load("@root//buck/shims:shims.bzl", depot = "shims") depot.rust_library( name = "common-utils", srcs = glob(["src/**/*.rs"]), visibility = ["PUBLIC"], )
Generated lib.rs:
// SPDX-FileCopyrightText: © 2024-2026 Austin Seipp // SPDX-License-Identifier: Apache-2.0 pub fn example() { println!("Example function"); }
Deno Binary
For TypeScript-based tools:
python3 scripts/new_project.py \ --type deno_binary \ --name formatter \ --path src/tools/formatter \ --description "Code formatting tool" \ --author "Austin Seipp"
Generated BUILD file:
load("@root//buck/shims:shims.bzl", depot = "shims") load("@toolchains//deno:defs.bzl", deno = "rules") deno.binary( name = "formatter", main = "main.ts", permissions = ["read", "write"], visibility = ["PUBLIC"], )
Generated main.ts:
// SPDX-FileCopyrightText: © 2024-2026 Austin Seipp // SPDX-License-Identifier: Apache-2.0 function main() { console.log("Hello from formatter!"); } if (import.meta.main) { main(); }
Understanding Generated Files
BUILD File Structure
All BUILD files follow this pattern:
- Import shims:
load("@root//buck/shims:shims.bzl", depot = "shims") - Use depot wrappers:
NOTdepot.rust_binary()rust_binary() - Set visibility: Usually
for reusable components["PUBLIC"] - Include dependencies: Always add
for Rust binariesthird-party//mimalloc:rust
PACKAGE File Metadata
Generated PACKAGE files include:
load("@root//buck/shims:package.bzl", pkg = "package") pkg.info( copyright = ["© 2024-2026 Austin Seipp"], license = "Apache-2.0", description = "Fast target determination for Buck2", version = "1.0.0", )
This enables:
- OSV (Open Source Vulnerability) tracking
- License compliance
- Version management
- Documentation generation
SPDX Headers
All source files include mandatory SPDX headers:
// SPDX-FileCopyrightText: © 2024-2026 Austin Seipp // SPDX-License-Identifier: Apache-2.0
These are required by monorepo policy and enable automated license tracking.
Customizing Generated Projects
Adding Dependencies
After generation, edit the BUILD file to add dependencies:
depot.rust_binary( name = "my-tool", srcs = glob(["src/**/*.rs"]), deps = [ "third-party//mimalloc:rust", "third-party//clap:clap", # Add CLI argument parser "//src/lib/common-utils", # Add internal library ], visibility = ["PUBLIC"], )
Setting Visibility
Control who can depend on your target:
# Public - anyone can use it visibility = ["PUBLIC"] # Private - only this package visibility = [] # Specific targets visibility = ["//src/tools/...", "//src/lib/..."]
Adding Tests
Extend the BUILD file with test targets:
depot.rust_test( name = "test", srcs = glob(["src/**/*.rs"]), deps = [":my-tool"], )
Common Patterns
Multi-Binary Project
Create a project with both a library and binary:
# Create library first python3 scripts/new_project.py \ --type rust_library \ --name myapp \ --path src/myapp # Then manually add a binary target to BUILD: depot.rust_binary( name = "myapp-cli", srcs = ["src/bin/main.rs"], deps = [":myapp", "third-party//mimalloc:rust"], )
Tool with Configuration
For tools that need config files:
# Generate base project python3 scripts/new_project.py --type deno_binary --name tool --path src/tools/tool # Add config.jsonc manually echo '{"version": "1.0"}' > src/tools/tool/config.jsonc # Update BUILD to include config: deno.binary( name = "tool", main = "main.ts", data = ["config.jsonc"], permissions = ["read", "write"], )
Script Reference
new_project.py Options
--type TYPE Project type: rust_binary, rust_library, deno_binary --name NAME Target name (used in BUILD file) --path PATH Directory path relative to repo root --description DESC Brief description for PACKAGE metadata --author AUTHOR Copyright holder name --license LICENSE SPDX license ID (default: Apache-2.0) --version VERSION Initial version (default: 1.0.0) --visibility VIS Visibility list (default: ["PUBLIC"])
Example Invocations
# Minimal - uses defaults python3 scripts/new_project.py --type rust_binary --name tool --path src/tools/tool # Full customization python3 scripts/new_project.py \ --type rust_library \ --name mylib \ --path src/lib/mylib \ --description "My awesome library" \ --author "Jane Doe" \ --license "MIT" \ --version "0.1.0" \ --visibility '["//src/..."]' # Deno project with specific permissions python3 scripts/new_project.py \ --type deno_binary \ --name webserver \ --path src/tools/webserver \ --description "HTTP server tool"
Troubleshooting
"Directory already exists"
The script won't overwrite existing directories. Either:
- Choose a different path
- Remove the existing directory first
- Manually create files in the existing location
"Invalid project type"
Ensure
--type is one of: rust_binary, rust_library, deno_binary
BUILD file doesn't work
Common issues:
- Forgot to use
shims instead of native rulesdepot.* - Missing
load("@root//buck/shims:shims.bzl", depot = "shims") - Incorrect visibility syntax (should be list:
)["PUBLIC"]
Verify with:
buck2 build //path/to/project:name
Tests aren't found
Tests need explicit targets in BUILD:
depot.rust_test( name = "test", srcs = glob(["src/**/*.rs"]), )
Then run:
buck2 test //path/to/project:test
Next Steps After Scaffolding
- Build the project:
buck2 build //path/to/project - Add actual implementation: Edit the generated source files
- Add dependencies: Update BUILD file with required deps
- Write tests: Add test targets and test files
- Run tests:
buck2 test //path/to/project:test - Commit with jj: Follow conventional commit format
jj new -m "feat: add new project" # Make changes... jj describe -m "feat(myapp): add initial implementation" jj commit