Claude-skill-registry Bun Bundler

This skill should be used when the user asks about "bun build", "Bun.build", "bundling with Bun", "code splitting", "tree shaking", "minification", "sourcemaps", "bundle optimization", "esbuild alternative", "building for production", "bundling TypeScript", "bundling for browser", "bundling for Node", or JavaScript/TypeScript bundling with Bun.

install
source · Clone the upstream repo
git clone https://github.com/majiayu000/claude-skill-registry
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/bun-bundler" ~/.claude/skills/majiayu000-claude-skill-registry-bun-bundler && rm -rf "$T"
manifest: skills/data/bun-bundler/SKILL.md
source content

Bun Bundler

Bun's bundler is a fast JavaScript/TypeScript bundler built on the same engine as Bun's runtime. It's an esbuild-compatible alternative with native performance.

Quick Start

CLI

# Basic bundle
bun build ./src/index.ts --outdir ./dist

# Production build
bun build ./src/index.ts --outdir ./dist --minify

# Multiple entry points
bun build ./src/index.ts ./src/worker.ts --outdir ./dist

JavaScript API

const result = await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
});

if (!result.success) {
  console.error("Build failed:", result.logs);
}

Bun.build Options

await Bun.build({
  // Entry points (required)
  entrypoints: ["./src/index.ts"],

  // Output directory
  outdir: "./dist",

  // Target environment
  target: "browser",  // "browser" | "bun" | "node"

  // Output format
  format: "esm",  // "esm" | "cjs" | "iife"

  // Minification
  minify: true,  // or { whitespace: true, identifiers: true, syntax: true }

  // Code splitting
  splitting: true,

  // Source maps
  sourcemap: "external",  // "none" | "inline" | "external" | "linked"

  // Naming patterns
  naming: {
    entry: "[dir]/[name].[ext]",
    chunk: "[name]-[hash].[ext]",
    asset: "[name]-[hash].[ext]",
  },

  // Define globals
  define: {
    "process.env.NODE_ENV": JSON.stringify("production"),
  },

  // External packages
  external: ["react", "react-dom"],

  // Loaders
  loader: {
    ".svg": "text",
    ".png": "file",
  },

  // Plugins
  plugins: [myPlugin],

  // Root directory
  root: "./src",

  // Public path for assets
  publicPath: "/static/",
});

CLI Flags

bun build <entrypoints> [flags]
FlagDescription
--outdir
Output directory
--outfile
Output single file
--target
browser
,
bun
,
node
--format
esm
,
cjs
,
iife
--minify
Enable minification
--minify-whitespace
Minify whitespace only
--minify-identifiers
Minify identifiers only
--minify-syntax
Minify syntax only
--splitting
Enable code splitting
--sourcemap
none
,
inline
,
external
,
linked
--external
Mark packages as external
--define
Define compile-time constants
--loader
Custom loaders for extensions
--public-path
Public path for assets
--root
Root directory
--entry-naming
Entry point naming pattern
--chunk-naming
Chunk naming pattern
--asset-naming
Asset naming pattern

Target Environments

Browser (default)

await Bun.build({
  entrypoints: ["./src/index.ts"],
  target: "browser",
  outdir: "./dist",
});

Bun Runtime

await Bun.build({
  entrypoints: ["./src/server.ts"],
  target: "bun",
  outdir: "./dist",
});

Node.js

await Bun.build({
  entrypoints: ["./src/server.ts"],
  target: "node",
  outdir: "./dist",
});

Code Splitting

await Bun.build({
  entrypoints: ["./src/index.ts", "./src/admin.ts"],
  splitting: true,
  outdir: "./dist",
});

Shared dependencies are extracted into separate chunks automatically.

Loaders

LoaderExtensionsOutput
js
.js
,
.mjs
,
.cjs
JavaScript
jsx
.jsx
JavaScript
ts
.ts
,
.mts
,
.cts
JavaScript
tsx
.tsx
JavaScript
json
.json
JavaScript
toml
.toml
JavaScript
text
-String export
file
-File path export
base64
-Base64 string
dataurl
-Data URL
css
.css
CSS file

Custom loaders:

await Bun.build({
  entrypoints: ["./src/index.ts"],
  loader: {
    ".svg": "text",
    ".png": "file",
    ".woff2": "file",
  },
});

Plugins

const myPlugin = {
  name: "my-plugin",
  setup(build) {
    // Resolve hook
    build.onResolve({ filter: /\.special$/ }, (args) => {
      return { path: args.path, namespace: "special" };
    });

    // Load hook
    build.onLoad({ filter: /.*/, namespace: "special" }, (args) => {
      return {
        contents: `export default "special"`,
        loader: "js",
      };
    });
  },
};

await Bun.build({
  entrypoints: ["./src/index.ts"],
  plugins: [myPlugin],
});

Build Output

const result = await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
});

// Check success
if (!result.success) {
  for (const log of result.logs) {
    console.error(log);
  }
  process.exit(1);
}

// Access outputs
for (const output of result.outputs) {
  console.log(output.path);   // File path
  console.log(output.kind);   // "entry-point" | "chunk" | "asset"
  console.log(output.hash);   // Content hash
  console.log(output.loader); // Loader used

  // Read content
  const text = await output.text();
}

Common Patterns

Production Build

await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
  target: "browser",
  minify: true,
  sourcemap: "external",
  splitting: true,
  define: {
    "process.env.NODE_ENV": JSON.stringify("production"),
  },
});

Library Build

await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
  target: "bun",
  format: "esm",
  external: ["*"],  // Externalize all dependencies
  sourcemap: "external",
});

Build Script

// build.ts
const result = await Bun.build({
  entrypoints: ["./src/index.ts"],
  outdir: "./dist",
  minify: process.env.NODE_ENV === "production",
});

if (!result.success) {
  console.error("Build failed");
  process.exit(1);
}

console.log(`Built ${result.outputs.length} files`);

Run:

bun run build.ts

Common Errors

ErrorCauseFix
Could not resolve
Missing importInstall package or fix path
No matching export
Named export missingCheck export name
Unexpected token
Syntax errorFix source code
Target not supported
Invalid targetUse
browser
,
bun
, or
node

When to Load References

Load

references/options.md
when:

  • Need complete option reference
  • Configuring advanced features

Load

references/plugins.md
when:

  • Writing custom plugins
  • Understanding plugin API

Load

references/macros.md
when:

  • Using compile-time macros
  • Build-time code generation