Claude-skill-registry-data made-to-stick
Apply the SUCCESs framework from "Made to Stick" to make app concepts, features, and written content more memorable and actionable. Use when evaluating ideas, reviewing UX, improving copy, or crafting sticky pitches.
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data/made-to-stick/SKILL.mdMade to Stick Skill
Apply Chip and Dan Heath's SUCCESs framework to make ideas memorable, impactful, and actionable. This skill helps you transform abstractions into concrete, sticky communication.
When to Use This Skill
Use this skill when:
- Writing landing pages, blog posts, emails, or documentation
- Crafting investor pitches, sales decks, or presentations
- Reviewing content for memorability and impact
- Fighting the Curse of Knowledge in technical writing
- Evaluating app concepts or feature descriptions (secondary)
- Explaining complex ideas to non-experts
The SUCCESs Framework Quick Reference
| Principle | One-Line Summary | Diagnostic Question |
|---|---|---|
| Simple | Find the core and express it compactly | "If they remember only one thing, what should it be?" |
| Unexpected | Break patterns to grab and hold attention | "What's counterintuitive about this?" |
| Concrete | Use sensory, tangible language people can visualize | "Can someone picture this in their mind?" |
| Credible | Make it believable through proof or testability | "Why should they believe this?" |
| Emotional | Make people feel something, not just think | "What emotion does this evoke?" |
| Stories | Show, don't tell—use narrative to drive action | "Is there a person going through something here?" |
Workflows
1. Improve Copy
Use for: Landing pages, blog posts, emails, documentation
Steps:
- Read the existing copy
- Ask the user what one thing readers should remember
- Score each section against SUCCESs principles (see
)assets/checklists/sticky-evaluation.md - Identify the weakest principles and apply targeted techniques:
- Low Simple: Cut abstractions, find the Commander's Intent
- Low Unexpected: Add a curiosity gap or pattern break
- Low Concrete: Replace jargon with sensory details
- Low Credible: Add a Sinatra Test, antiauthority, or testable claim
- Low Emotional: Find the individual, not the statistic
- Low Stories: Frame as someone overcoming something
2. Craft a Pitch
Use for: Investor decks, sales presentations, keynotes
Steps:
- Ask the user for context: audience, goal, key differentiator
- Build the pitch using all six principles:
- Simple: Lead with the one-sentence core ("THE ___ that ___")
- Unexpected: Open with what's counterintuitive or surprising
- Concrete: Use specific examples and numbers (humanized)
- Credible: Include Sinatra Test or testable credentials
- Emotional: Connect to what the audience cares about (WIIFY)
- Stories: Close with a transformation story
- Present the draft and iterate
3. Review Content
Use for: Reviewing articles, proposals, documentation, marketing materials
Steps:
- Read the content
- Apply the sticky evaluation checklist to score 1-5 on each principle
- Summarize strengths and weaknesses
- Provide specific, actionable recommendations with examples
4. Fight the Curse of Knowledge
Use for: Technical documentation, expert-to-novice communication
The Curse of Knowledge is when experts can't remember what it's like not to know something. They tap rhythms expecting listeners to hear the song.
Detection signs:
- Undefined acronyms and jargon
- Abstract concepts without examples
- Missing "why it matters" context
- Assumed background knowledge
Mitigation strategies:
- Ask "What does someone need to know first?"
- Replace every abstraction with a concrete example
- Use the "mom test"—would your mom understand this?
- Add analogies to familiar concepts (pomelo = grapefruit)
- Include before/after scenarios
5. Evaluate an App Idea (Secondary)
Use for: Evaluating feature concepts, app ideas, product positioning
Steps:
- Ask: "What's the one thing users should remember about this?"
- Score the concept against SUCCESs
- Provide targeted improvements for weak areas
Technique Toolbox
Simplicity Techniques
| Technique | Description | Example |
|---|---|---|
| Commander's Intent | State the single most important outcome | "THE low-fare airline" (Southwest) |
| Core + Compact | Strip to essential meaning, then compress | Proverbs, Golden Rule |
| High-Concept Pitch | Analogy to something known | "Jaws on a spaceship" (Alien) |
| Generative Metaphor | Analogy that guides behavior | "Cast members" (Disney employees) |
Unexpectedness Techniques
| Technique | Description | Example |
|---|---|---|
| Break the Pattern | Violate expectations | Flight safety done as comedy |
| Curiosity Gap | Open knowledge gaps, then fill them | "What if I told you movie popcorn..." |
| Postdictable Surprise | Surprise that makes sense in hindsight | Good movie plot twists |
| The Mystery | Frame as a question to be answered | "Why do some ideas survive?" |
Concreteness Techniques
| Technique | Description | Example |
|---|---|---|
| Sensory Language | Describe what you can see, touch, hear | "Ice-filled bathtub" |
| Velcro Memory | More hooks = more memorable | Multiple concrete details |
| The Concrete Goal | Specific, visualizable outcome | "Man on moon by decade's end" |
| White Things Exercise | Specific prompts beat general ones | "White things in refrigerator" vs "white things" |
Credibility Techniques
| Technique | Description | Example |
|---|---|---|
| Sinatra Test | One undeniable proof point | "If we can handle the White House..." |
| Antiauthority | Credibility from experience, not credentials | Pam Laffin (smoker) on smoking |
| Testable Credential | Let them verify themselves | "Are you better off than 4 years ago?" |
| Human-Scale Statistics | Make numbers relatable | Nuclear warheads as BBs in bucket |
| Vivid Details | Specifics signal authenticity | Darth Vader toothbrush |
Emotional Techniques
| Technique | Description | Example |
|---|---|---|
| The One | Individual > Statistics | Mother Teresa principle |
| WIIFY | "What's In It For You" | Lead with audience benefit |
| Identity Appeal | Connect to who they are | "Don't Mess with Texas" |
| Association | Link to existing emotional concepts | Reclaim "sportsmanship" |
| Avoid Maslow's Basement | Appeal to higher needs, not just base ones | Purpose > paycheck |
Story Techniques
| Technique | Description | Example |
|---|---|---|
| Challenge Plot | Obstacle overcome | Jared losing 245 lbs on Subway |
| Connection Plot | Relationship bridging gap | Good Samaritan |
| Creativity Plot | Mental breakthrough | Newton's apple |
| Springboard Story | Enables audience to see themselves | "What if we could..." |
| Flight Simulator | Stories as mental rehearsal | Firefighters swapping tales |
Examples
Writing Example: Before and After
Before (Abstract):
"Our platform provides comprehensive workflow optimization solutions that leverage AI to enhance productivity metrics across enterprise environments."
After (Sticky):
"Teams using our tool ship features 40% faster. One engineer told us: 'I used to spend Mondays in status meetings. Now I spend them building.'"
What changed:
- Simple: Cut jargon, one clear outcome
- Concrete: "40% faster," "Mondays in meetings"
- Emotional: Individual story, relatable frustration
- Credible: Specific metric + quote
App Idea Example
Original pitch:
"A task management app with AI prioritization"
Sticky version:
"Imagine your to-do list actually knew what mattered. TaskFlow is the app that asks: 'If you could only finish one thing today, what would move the needle most?' Then it hides everything else until you're done. One user shipped a feature she'd been 'about to start' for three months—on her first day using the app."
What changed:
- Simple: One behavior (focus on one thing)
- Unexpected: Hides tasks (counterintuitive)
- Concrete: "hides everything else," "shipped a feature"
- Stories: Transformation narrative
Reference Documents
- Deep dive on each principle with extended examplesreferences/SUCCESS-FRAMEWORK.md
- Writing-specific applications (headlines, copy, pitches, docs)references/WRITING-PLAYBOOK.md
- Copyable evaluation checklistassets/checklists/sticky-evaluation.md
The Villain: Curse of Knowledge
The Curse of Knowledge is the central obstacle to sticky communication. Once you know something, you can't un-know it—you can't remember what it's like not to know it.
The Tapper/Listener Experiment:
- Tappers tap out well-known songs
- Listeners try to guess the song
- Tappers predict 50% will guess correctly
- Actual success rate: 2.5%
Tappers hear the song in their heads. Listeners hear disconnected taps. This is every expert trying to explain something to a novice.
The only cure: Transform your ideas using the SUCCESs framework. Assume nothing. Make everything concrete. Test with someone who doesn't know what you know.