Claude-skill-registry go-dev-guidelines

This skill should be used when writing, refactoring, or testing Go code. It provides idiomatic Go development patterns, TDD-based workflows, project structure conventions, and testing best practices using testify/require and mockery. Activate this skill when creating new Go features, services, packages, tests, or when setting up new Go projects.

install
source · Clone the upstream repo
git clone https://github.com/majiayu000/claude-skill-registry
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/go-dev-guidelines" ~/.claude/skills/majiayu000-claude-skill-registry-go-dev-guidelines && rm -rf "$T"
manifest: skills/data/go-dev-guidelines/SKILL.md
source content

Go Development Guidelines

Overview

This skill provides comprehensive guidelines for idiomatic Go development with a Test-Driven Development (TDD) approach. Follow these patterns when writing Go code, creating tests, organizing projects, or refactoring existing code.

Quick Start Checklists

New Go Feature Checklist

When implementing a new feature in an existing Go project:

  1. Define interface - Create small, focused interface in appropriate package
  2. Write tests first - Create
    *_test.go
    file with testify/require tests
  3. Generate mocks - Use mockery to generate mocks in
    mocks/
    subfolder
  4. Implement logic - Write the implementation to satisfy tests
  5. Handle errors - Ensure all errors are explicitly handled
  6. Add integration tests - Test the feature end-to-end if applicable
  7. Run go vet & gofmt - Ensure code meets Go standards
  8. Update documentation - Add godoc comments for exported types/functions

New Go Service/Package Checklist

When creating a new Go service or package from scratch:

  1. Setup project structure - Use standard Go layout (
    /cmd
    ,
    /internal
    ,
    /pkg
    )
  2. Initialize module - Run
    go mod init
    with appropriate module path
  3. Define core interfaces - Start with small, focused interfaces
  4. Write tests first - Follow TDD approach for all business logic
  5. Implement with DI - Use dependency injection for testability
  6. Add logging - Include structured logging for observability
  7. Configure graceful shutdown - Implement proper cleanup for services
  8. Document package - Add package-level godoc and README

Core Principles

Follow these seven core principles for all Go development:

1. Follow Test-Driven Development (TDD)

Write tests before implementation. Tests should be easy to read and favor verbosity over abstraction.

2. Use testify/require for Unit Tests

All unit tests must use

github.com/stretchr/testify/require
for assertions.

3. Use Mockery for Mocks

Generate mocks using mockery. Mocks must be localized in a

mocks/
subfolder next to the interface being mocked.

4. Never Use Table-Driven Tests

Avoid table-driven tests. Write explicit test functions for each scenario.

5. Never Mix Positive and Negative Tests

Keep positive (success) and negative (error) test cases in separate test functions.

6. Handle All Errors Explicitly

Never ignore errors. Always handle them explicitly or return them to the caller.

7. Prefer Small, Focused Interfaces

Design interfaces with few methods. Use composition over large interfaces.

8. Use
any
Instead of
interface{}

For generic types, prefer

any
over
interface{}
(Go 1.18+).

Standard Go Directory Structure

project-root/
├── cmd/                  # Main applications
│   └── myapp/
│       └── main.go
├── internal/             # Private application code
│   ├── handler/          # HTTP handlers
│   │   ├── handler.go
│   │   ├── handler_test.go
│   │   └── mocks/        # Mocks for handler interfaces
│   ├── service/          # Business logic
│   │   ├── service.go
│   │   ├── service_test.go
│   │   └── mocks/
│   └── repository/       # Data access
│       ├── repository.go
│       ├── repository_test.go
│       └── mocks/
├── pkg/                  # Public library code
│   └── client/
│       ├── client.go
│       ├── client_test.go
│       └── mocks/
├── api/                  # API definitions (OpenAPI, protobuf)
├── configs/              # Configuration files
├── go.mod
├── go.sum
└── README.md

Quick Reference

Common Test Patterns

// Unit test with mock
func TestServiceCreate(t *testing.T) {
    mockRepo := mocks.NewRepository(t)
    mockRepo.On("Save", mock.Anything).Return(nil)

    svc := NewService(mockRepo)
    err := svc.Create(context.Background(), data)

    require.NoError(t, err)
    mockRepo.AssertExpectations(t)
}

// Separate negative test
func TestServiceCreate_RepoError(t *testing.T) {
    mockRepo := mocks.NewRepository(t)
    mockRepo.On("Save", mock.Anything).Return(errors.New("db error"))

    svc := NewService(mockRepo)
    err := svc.Create(context.Background(), data)

    require.Error(t, err)
    require.Contains(t, err.Error(), "db error")
}

Naming Conventions

  • Packages: Short, lowercase, no underscores (
    handler
    ,
    service
    )
  • Files: Lowercase with underscores (
    user_service.go
    ,
    user_service_test.go
    )
  • Types: PascalCase (
    UserService
    ,
    HTTPHandler
    )
  • Functions/Methods: PascalCase for exported, camelCase for unexported
  • Interfaces: Often end with
    -er
    suffix (
    Reader
    ,
    Writer
    ,
    UserRepository
    )

Navigation Table

Use this table to find detailed guidance for specific tasks:

If You Need To...See This Resource
Set up a new Go project structureProject Structure
Understand Go naming conventionsNaming Conventions
Write tests with TDD, testify/require, and mockeryTesting Guide
Organize packages, interfaces, and dependenciesCode Organization
Handle errors idiomaticallyError Handling
Work with goroutines, channels, and contextConcurrency Patterns
Manage dependencies and go.modDependencies
See complete working examplesComplete Examples

Resources

This skill includes detailed reference documentation in the

references/
directory. Claude will load these resources as needed when working on specific tasks.