Claude-skill-registry goblins

Distributed object capability system (6.5K lines info).

install
source · Clone the upstream repo
git clone https://github.com/majiayu000/claude-skill-registry
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/goblins" ~/.claude/skills/majiayu000-claude-skill-registry-goblins && rm -rf "$T"
manifest: skills/data/goblins/SKILL.md
source content

goblins

Distributed object capability system (6.5K lines info).

bmorphism Contributions

"Autopoiesis refers to the self-maintenance of a system, where the system is capable of reproducing and maintaining itself."vibes.lol gist

Goblins as Autopoietic Agents: Each Goblins actor is an autopoietic system — it maintains its own state via

bcom
(become), reproducing itself with updated behavior. This embodies the self-maintenance principle at the core of cognitive architecture.

Active Inference via CapTP: The OCapN protocol implements distributed Active Inference in String Diagrams where:

  • Sturdyref → Reference to external world (perception)
  • <-
    async call
    → Action that generates expected sensory response
  • Promise resolution → Prediction error minimization

GF(3) in Actor Triads: Actor systems naturally form triads: sender (+1, generator) → message (0, coordinator) → receiver (-1, validator). The async semantics preserve GF(3) conservation across distributed computation.

Model

peer → vat → actormap → {refr: behavior}

Operators

($  obj method args...)   ; Sync (near only)
(<- obj method args...)   ; Async (near/far)

Vat

(define vat (spawn-vat))
(define greeter
  (vat-spawn vat
    (lambda (bcom)
      (lambda (name)
        (format #f "Hello, ~a!" name)))))

($ greeter "World")  ; => "Hello, World!"

OCapN

Object Capability Network for secure p2p via CapTP.

Scientific Skill Interleaving

This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:

Graph Theory

  • networkx [○] via bicomodule
    • Universal graph hub

Bibliography References

  • general
    : 734 citations in bib.duckdb

SDF Interleaving

This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):

Primary Chapter: 10. Adventure Game Example

Concepts: autonomous agent, game, synthesis

GF(3) Balanced Triad

goblins (−) + SDF.Ch10 (+) + [balancer] (○) = 0

Skill Trit: -1 (MINUS - verification)

Secondary Chapters

  • Ch1: Flexibility through Abstraction

Connection Pattern

Adventure games synthesize techniques. This skill integrates multiple patterns.

Cat# Integration

This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:

Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826

GF(3) Naturality

The skill participates in triads satisfying:

(-1) + (0) + (+1) ≡ 0 (mod 3)

This ensures compositional coherence in the Cat# equipment structure.