Claude-skill-registry hyperbolic-bulk
On-chain GF(3) entropy storage via Aptos Move - bulk-boundary correspondence where entropy lives in the interior and observables project to agents
git clone https://github.com/majiayu000/claude-skill-registry
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/hyperbolic-bulk" ~/.claude/skills/majiayu000-claude-skill-registry-hyperbolic-bulk && rm -rf "$T"
skills/data/hyperbolic-bulk/SKILL.mdHyperbolic Bulk Skill
Status: ✅ Production Ready
Trit: 0 (ERGODIC - mediates bulk ↔ boundary)
Principle: AdS/CFT correspondence for entropy
Chain: Aptos (Move language)
Overview
The Hyperbolic Bulk implements on-chain entropy storage with GF(3) conservation. Named after the AdS/CFT bulk-boundary correspondence:
- BULK (interior): Entropy records, triads, reafference proofs
- BOUNDARY (observable): Agents, skills, colors
BOUNDARY (Observable) ┌─────────────────────────────┐ │ Agents │ Skills │ Colors │ └─────────────┬───────────────┘ │ project ▼ ┌─────────────────────────────┐ │ HYPERBOLIC BULK │ │ ┌─────────────────────┐ │ │ │ EntropyRecord │ │ │ │ drand ⊕ eeg ⊕ vrf │ │ │ └──────────┬──────────┘ │ │ ▼ │ │ ┌─────────────────────┐ │ │ │ EntropyTriad │ │ │ │ GF(3) = 0 conserved│ │ │ └──────────┬──────────┘ │ │ ▼ │ │ ┌─────────────────────┐ │ │ │ ReafferenceProof │ │ │ │ predict = observe │ │ │ └─────────────────────┘ │ └─────────────────────────────┘
Entropy Sources
| Source | Type | Property |
|---|---|---|
| DRAND | League of Entropy | Public, verifiable, unpredictable |
| EEG | Brainwave bands | Private, embodied, cognitive state |
| Aptos VRF | On-chain randomness | Consensus-secured, tamper-proof |
Combination:
combined = drand_seed ⊕ eeg_seed ⊕ onchain_rand
GF(3) Conservation
Triads must sum to 0 mod 3:
MINUS (-1) ≡ 2 (mod 3) — Verification/Constraint ERGODIC (0) — Coordination/Balance PLUS (+1) — Generation/Exploration Conservation: trit_1 + trit_2 + trit_3 ≡ 0 (mod 3)
Strict Mode:
form_conserved_triad() reverts if not conserved.
Move Contract
module hyperbolic_bulk::entropy_triads { struct EntropyRecord has store, drop, copy { drand_round: u64, drand_seed: u256, eeg_seed: u256, combined_seed: u256, timestamp: u64, trit: u8, color_hex: vector<u8>, } struct EntropyTriad has store, drop, copy { record_id_1: u64, record_id_2: u64, record_id_3: u64, gf3_sum: u8, gf3_conserved: bool, skill_1: vector<u8>, skill_2: vector<u8>, skill_3: vector<u8>, } struct ReafferenceProof has store, drop, copy { seed: u256, predicted_color: vector<u8>, observed_color: vector<u8>, matched: bool, loop_type: vector<u8>, // "loopy_strange" or "exafference" } #[randomness] entry fun store_entropy(...) { /* combines drand ⊕ eeg ⊕ vrf */ } entry fun form_conserved_triad(...) { /* enforces GF(3) = 0 */ } entry fun record_reafference(...) { /* proves prediction = observation */ } }
Integration with World-Memory-Worlding
| Autopoietic Phase | Bulk Operation | Trit |
|---|---|---|
| MEMORY | | -1 |
| REMEMBERING | | 0 |
| WORLDING | | +1 |
The loop closes when worlded triads become new memory records.
Reafference Proofs
On-chain proof that prediction matched observation:
struct ReafferenceProof { seed: u256, predicted_color: vector<u8>, observed_color: vector<u8>, matched: bool, // prediction == observation loop_type: vector<u8>, // "loopy_strange" iff matched }
Loopy Strange: Generator ≡ Observer when same seed produces same color.
GF(3) Triads
bisimulation-game (-1) ⊗ hyperbolic-bulk (0) ⊗ gay-mcp (+1) = 0 ✓ duckdb-timetravel (-1) ⊗ hyperbolic-bulk (0) ⊗ world-hopping (+1) = 0 ✓ spi-parallel-verify (-1) ⊗ hyperbolic-bulk (0) ⊗ operad-compose (+1) = 0 ✓
Python Integration
from drand_skill_sampler import DrandSkillSampler, EEGEntropySource # Create entropy sources eeg = EEGEntropySource( delta=0.15, theta=0.25, alpha=0.35, beta=0.20, gamma=0.05 ) # Sample skills with DRAND entropy sampler = DrandSkillSampler(drand_seed=10770320150143512701, eeg_source=eeg) # Generate Aptos transaction tx = sampler.to_aptos_transaction() # { # "function": "hyperbolic_bulk::entropy_triads::store_entropy", # "arguments": [drand_round, drand_seed, eeg_seed, color_hex] # }
Ruler Configuration
[entropy] drand_round = 24634579 eeg_dominant = "alpha" aptos_module = "hyperbolic_bulk::entropy_triads" [mcp] enabled = true servers = ["gay", "drand", "localsend"] [agents.codex] trit = 0 bulk_address = "0x..."
Commands
# Deploy contract aptos move publish --package-dir hyperbolic_bulk # Store entropy aptos move run --function-id 'hyperbolic_bulk::entropy_triads::store_entropy' \ --args u64:24634579 u256:0x9577dd1cea89307d u256:0x8219ed722cbf7d6a # Form conserved triad aptos move run --function-id 'hyperbolic_bulk::entropy_triads::form_conserved_triad' \ --args u64:0 u64:1 u64:2 'vector<u8>:skill1' 'vector<u8>:skill2' 'vector<u8>:skill3' # Query stats aptos move view --function-id 'hyperbolic_bulk::entropy_triads::get_stats'
The Bulk-Boundary Insight
Why "hyperbolic"?
In AdS/CFT, the hyperbolic (anti-de Sitter) bulk contains more information than the flat boundary. Similarly:
- Bulk: Full entropy (drand × eeg × vrf), all triads, all proofs
- Boundary: Projected observables (colors, skill names, agent states)
The boundary is a lossy projection of the bulk. But GF(3) conservation is preserved across the projection—it's a geometric invariant.
Reafference as Holography:
- When prediction = observation, the boundary faithfully represents the bulk
- "Loopy strange" = holographic consistency (no information loss)
- "Exafference" = external perturbation (bulk ≠ boundary)
See Also
— Autopoietic loopworld-memory-worlding
— Deterministic color generationgay-mcp
— Entropy samplingdrand_skill_sampler.py
Skill Name: hyperbolic-bulk
Type: On-Chain Entropy / GF(3) Conservation
Trit: 0 (ERGODIC - bulk-boundary mediation)
Chain: Aptos Move
Contract:
hyperbolic_bulk::entropy_triads
Scientific Skill Interleaving
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
Graph Theory
- networkx [○] via bicomodule
- Universal graph hub
Bibliography References
: 734 citations in bib.duckdbgeneral
SDF Interleaving
This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):
Primary Chapter: 10. Adventure Game Example
Concepts: autonomous agent, game, synthesis
GF(3) Balanced Triad
hyperbolic-bulk (+) + SDF.Ch10 (+) + [balancer] (+) = 0
Skill Trit: 1 (PLUS - generation)
Secondary Chapters
- Ch1: Flexibility through Abstraction
- Ch4: Pattern Matching
- Ch2: Domain-Specific Languages
- Ch7: Propagators
Connection Pattern
Adventure games synthesize techniques. This skill integrates multiple patterns.
Cat# Integration
This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:
Trit: 0 (ERGODIC) Home: Prof Poly Op: ⊗ Kan Role: Adj Color: #26D826
GF(3) Naturality
The skill participates in triads satisfying:
(-1) + (0) + (+1) ≡ 0 (mod 3)
This ensures compositional coherence in the Cat# equipment structure.