Claude-skill-registry inkjs-design
install
source · Clone the upstream repo
git clone https://github.com/majiayu000/claude-skill-registry
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/inkjs-design" ~/.claude/skills/majiayu000-claude-skill-registry-inkjs-design && rm -rf "$T"
manifest:
skills/data/inkjs-design/SKILL.mdsource content
Ink.js Design
Comprehensive guide for building terminal UIs with Ink.js (React for CLI).
Quick Start
Creating a New Component
- Determine component type: Screen / Part / Common
- Reference component-patterns.md for similar patterns
- Add type definitions
- Implement component
- Write tests
Common Issues & Solutions
| Issue | Reference |
|---|---|
| Emoji width misalignment | ink-gotchas.md |
| Ctrl+C called twice | ink-gotchas.md |
| useInput conflicts | ink-gotchas.md |
| Layout breaking | responsive-layout.md |
| Screen navigation | multi-screen-navigation.md |
Directory Conventions
src/cli/ui/ ├── components/ │ ├── App.tsx # Root component with screen management │ ├── common/ # Common input components (Select, Input) │ ├── parts/ # Reusable UI parts (Header, Footer) │ └── screens/ # Full-screen components ├── hooks/ # Custom hooks ├── utils/ # Utility functions └── types.ts # Type definitions
Component Classification
Screen (Full-page views)
- Represents a complete screen/page
- Handles keyboard input via
useInput - Implements Header/Content/Footer layout
- Manages screen-level state
Part (Reusable elements)
- Reusable UI building blocks
- Optimized with
React.memo - Stateless/pure components preferred
- Accept configuration via props
Common (Input components)
- Basic input components
- Support both controlled and uncontrolled modes
- Handle focus management
- Provide consistent UX
Essential Patterns
1. Icon Width Override
Fix string-width v8 emoji width calculation issues:
const WIDTH_OVERRIDES: Record<string, number> = { "⚡": 1, "✨": 1, "🐛": 1, "🔥": 1, "🚀": 1, "🟢": 1, "🟠": 1, "✅": 1, "⚠️": 1, }; const getIconWidth = (icon: string): number => { const baseWidth = stringWidth(icon); const override = WIDTH_OVERRIDES[icon]; return override !== undefined ? Math.max(baseWidth, override) : baseWidth; };
2. useInput Conflict Avoidance
Multiple useInput hooks all fire - use early return or isActive:
useInput((input, key) => { if (disabled) return; // Early return when inactive // Handle input... }, { isActive: isFocused });
3. Ctrl+C Handling
render(<App />, { exitOnCtrlC: false }); // In component const { exit } = useApp(); useInput((input, key) => { if (key.ctrl && input === "c") { cleanup(); exit(); } });
4. Dynamic Height Calculation
const { rows } = useTerminalSize(); const HEADER_LINES = 3; const FOOTER_LINES = 2; const contentHeight = rows - HEADER_LINES - FOOTER_LINES; const visibleItems = Math.max(5, contentHeight);
5. React.memo with Custom Comparator
function arePropsEqual<T>(prev: Props<T>, next: Props<T>): boolean { if (prev.items.length !== next.items.length) return false; for (let i = 0; i < prev.items.length; i++) { if (prev.items[i].value !== next.items[i].value) return false; } return prev.selectedIndex === next.selectedIndex; } export const Select = React.memo(SelectComponent, arePropsEqual);
6. Multi-Screen Navigation
type ScreenType = "main" | "detail" | "settings"; const [screenStack, setScreenStack] = useState<ScreenType[]>(["main"]); const currentScreen = screenStack[screenStack.length - 1]; const navigateTo = (screen: ScreenType) => { setScreenStack(prev => [...prev, screen]); }; const goBack = () => { if (screenStack.length > 1) { setScreenStack(prev => prev.slice(0, -1)); } };
Detailed References
Core Patterns
- Component Patterns - Screen/Part/Common architecture
- Hooks Guide - Custom hook design patterns
Advanced Topics
- Multi-Screen Navigation - Screen stack management
- Animation Patterns - Spinners and progress bars
- State Management - Complex state patterns
- Responsive Layout - Terminal size handling
- Performance Optimization - Optimization techniques
- Input Handling - Keyboard input patterns
Troubleshooting
- Ink Gotchas - Common issues and solutions
- Testing Patterns - ink-testing-library usage
Examples
See examples/ for practical implementation examples.