Claude-skill-registry patterns/arena-allocator

Arena Allocator Pattern (C-Specific) pattern for C development

install
source · Clone the upstream repo
git clone https://github.com/majiayu000/claude-skill-registry
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/majiayu000/claude-skill-registry "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/data/arena-allocator" ~/.claude/skills/majiayu000-claude-skill-registry-patterns-arena-allocator && rm -rf "$T"
manifest: skills/data/arena-allocator/SKILL.md
source content

Arena Allocator Pattern (C-Specific)

Allocate many objects from single memory region, free all at once. No individual frees. Hierarchical arenas enable nested lifetimes.

ikigai Application

talloc: ikigai uses talloc for hierarchical arenas:

TALLOC_CTX *request_ctx = talloc_new(parent);
// All allocations are children
char *str = talloc_strdup(request_ctx, "hello");
ik_msg_t *msg = talloc(request_ctx, ik_msg_t);
// Single free cleans everything
talloc_free(request_ctx);

Ownership hierarchy:

root_ctx
  └─> repl_ctx
       └─> scrollback (freed with repl)
       └─> messages[] (freed with repl)

Benefits: No memory leaks by design. No use-after-free. Clear ownership. Fast bulk deallocation.

See:

project/memory.md
for talloc patterns.