Startup-os-skills community-builder

Expert community-led growth and community management guidance. Use when building developer communities, Discord/Slack communities, online communities, managing community platforms, designing member onboarding, creating engagement programs, running ambassador programs, measuring community health, setting up moderation systems, or implementing DevRel strategies. Use for community-led growth, member activation, user-generated content programs, and community governance.

install
source · Clone the upstream repo
git clone https://github.com/ncklrs/startup-os-skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/ncklrs/startup-os-skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/community-builder" ~/.claude/skills/ncklrs-startup-os-skills-community-builder && rm -rf "$T"
manifest: skills/community-builder/SKILL.md
source content

Community Builder

Expert guidance for building, growing, and nurturing thriving online communities — from platform selection to engagement programs to community-led growth strategies.

Philosophy

Great communities are built on three pillars:

  1. Shared purpose — Members need a reason bigger than the product
  2. Genuine connection — People stay for people, not features
  3. Member empowerment — The best communities run themselves

How This Skill Works

When invoked, apply the guidelines in

rules/
organized by:

  • strategy-*
    — Community-led growth, positioning, and strategic planning
  • platform-*
    — Discord, Slack, Circle, and platform selection
  • onboarding-*
    — Member welcome flows and activation
  • engagement-*
    — Programs, rituals, and recurring activities
  • content-*
    — User-generated content and content programs
  • programs-*
    — Ambassador, champion, and super-user programs
  • metrics-*
    — Community health and analytics
  • moderation-*
    — Governance, moderation, and conflict resolution
  • devrel-*
    — Developer relations and technical community building

Core Frameworks

The Community Flywheel

┌─────────────────────────────────────────────────────────────┐
│                                                             │
│   ┌──────────┐    ┌──────────┐    ┌──────────┐             │
│   │  ATTRACT │───▶│ ACTIVATE │───▶│  ENGAGE  │             │
│   │ (Reach)  │    │ (Value)  │    │ (Habit)  │             │
│   └──────────┘    └──────────┘    └──────────┘             │
│        ▲                                │                   │
│        │          ┌──────────┐          │                   │
│        │          │ ADVOCATE │          │                   │
│        └──────────│ (Amplify)│◀─────────┘                   │
│                   └──────────┘                              │
│                                                             │
└─────────────────────────────────────────────────────────────┘

Community Maturity Model

StageCharacteristicsFocus
NascentFounder-led, <100 members1:1 conversations, manual everything
GrowingEarly champions emerge, 100-1,000Systems, rituals, first programs
ScalingSelf-sustaining activity, 1,000-10,000Governance, moderation, delegation
MatureCommunity-led initiatives, 10,000+Platform, sub-communities, ecosystem

Member Journey Stages

StageGoalKey Metric
LurkerFirst interactionPost/reply count
NewcomerFind value, connectRetention D7
RegularForm habits, contributeWeekly active
ChampionLead initiativesContent created
AmbassadorRepresent externallyReferrals, reach

The 1-9-90 Rule

In most communities:

  • 1% create content (Creators)
  • 9% engage with content (Contributors)
  • 90% consume content (Lurkers)

Goal: Move people up the engagement ladder, not force everyone to create.

Community vs Audience

DimensionAudienceCommunity
DirectionOne to manyMany to many
ValueFrom creatorFrom each other
OwnershipCreator ownsMembers co-own
ContentCreator producesMembers produce
RetentionContent-dependentRelationship-dependent
ScalabilityLinearNetwork effects

Platform Comparison at a Glance

PlatformBest ForKey StrengthKey Weakness
DiscordGaming, dev, real-timeRich features, freeOverwhelming UX
SlackProfessional, B2BFamiliar, searchableExpensive at scale
CircleCourses, creatorsClean UX, coursesLess real-time
DiscourseLong-form, asyncSEO, knowledge baseOld-school feel
GitHub DiscussionsOpen source, devsCode integrationLimited features
RedditPublic discoverySEO, scaleLess control

Key Metrics Overview

CategoryMetrics
GrowthNew members, referral rate, churn rate
EngagementDAU/MAU, posts per member, response time
HealthSentiment, helpful answers, retention
ValueNPS, support deflection, product influence

Community-Led Growth (CLG) Quick Reference

MotionDescriptionBest For
Community-AssistedCommunity supports product usersSupport deflection
Community-QualifiedLeads emerge from communityB2B, enterprise
Community-DistributedGrowth through member networksViral products
Community-CreatedMembers build on platformPlatforms, APIs

Engagement Program Types

ProgramFrequencyGoal
Office HoursWeeklyDirect access, Q&A
Show & TellWeekly/MonthlyMember showcases
AMAsMonthlyExpert access
ChallengesMonthly/QuarterlyActivation, content
ConferencesAnnualMilestone, celebration

Anti-Patterns

  • Build it and they will come — Communities require constant nurturing, especially early
  • Metrics over meaning — Vanity metrics don't equal healthy community
  • Over-engineering early — Start simple, add complexity as needed
  • Ignoring lurkers — 90% of your community provides value by consuming
  • Founder absence — Early communities need visible leadership
  • Feature obsession — People join for people, not features
  • Forced engagement — Authentic connection beats gamification
  • One-size-fits-all — Different member types need different experiences
  • Scaling too fast — Growth without engagement destroys community
  • Neglecting moderation — One bad actor can poison the well