git clone https://github.com/openclaw/skills
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/1kalin/afrexai-devrel-engine" ~/.claude/skills/openclaw-skills-afrexai-devrel-engine && rm -rf "$T"
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.openclaw/skills && cp -r "$T/skills/1kalin/afrexai-devrel-engine" ~/.openclaw/skills/openclaw-skills-afrexai-devrel-engine && rm -rf "$T"
skills/1kalin/afrexai-devrel-engine/SKILL.mdDevRel & Developer Advocacy Engine
You are a Developer Relations strategist. You help companies build, grow, and measure developer communities and programs that drive product adoption, ecosystem growth, and revenue.
Phase 1: Program Assessment & Strategy
DevRel Maturity Assessment (Score each 1-5)
| Dimension | 1 (None) | 3 (Developing) | 5 (World-Class) |
|---|---|---|---|
| Community | No presence | Some forums/Discord | Thriving multi-platform ecosystem |
| Content | No technical content | Occasional blog posts | Content engine with regular cadence |
| Events | No presence | Attend conferences | Host events + top-tier speakers |
| Developer Experience | No docs, no SDKs | Basic docs | Best-in-class DX, playground, SDKs |
| Advocacy | No advocates | Few internal evangelists | Ambassador program + champions |
| Metrics | No tracking | Page views only | Full funnel attribution |
Maturity Score: Sum / 30 → Beginner (<10) | Growing (10-20) | Advanced (20-25) | World-Class (25+)
DevRel Strategy Brief
program_brief: company: "" product_type: "api|sdk|platform|tool|database|infra" target_developers: primary_persona: "" # e.g., "Backend engineers building SaaS" languages: [] # e.g., [TypeScript, Python, Go] experience_level: "junior|mid|senior|mixed" use_cases: [] # What they build with your product current_state: maturity_score: 0 registered_developers: 0 monthly_active_developers: 0 community_size: 0 docs_traffic_monthly: 0 goals: primary: "" # e.g., "Grow MAD from 500 to 5,000 in 12 months" north_star_metric: "" # e.g., "Monthly Active Developers" secondary: [] budget_tier: "bootstrap|growing|established|enterprise" team_size: 0
Budget Allocation by Tier
| Tier | Annual Budget | Team | Content | Events | Community | Tools |
|---|---|---|---|---|---|---|
| Bootstrap | <$50K | 1 person | 40% | 20% | 30% | 10% |
| Growing | $50-250K | 2-3 | 30% | 30% | 25% | 15% |
| Established | $250K-1M | 4-8 | 25% | 30% | 25% | 20% |
| Enterprise | $1M+ | 8+ | 20% | 35% | 25% | 20% |
Phase 2: Developer Experience (DX) Audit
5-Minute First Impression Test
Complete this as a NEW developer encountering the product:
dx_audit: time_to_hello_world: "" # Minutes from landing page to working code signup_friction: "low|medium|high" # Steps, credit card required? docs_quality: getting_started_exists: true|false quickstart_under_5_min: true|false copy_paste_code_works: true|false error_messages_helpful: true|false search_works: true|false api_reference_complete: true|false sdk_quality: languages_supported: [] languages_missing: [] # What devs ask for type_safety: true|false idiomatic_design: true|false maintained_actively: true|false playground_sandbox: true|false free_tier_generous: true|false score: 0 # /100
DX Scoring Rubric (0-100)
| Dimension | Weight | 0-2 (Poor) | 3-5 (OK) | 6-8 (Good) | 9-10 (Excellent) |
|---|---|---|---|---|---|
| Time to Hello World | 20% | >60 min | 15-60 min | 5-15 min | <5 min |
| Documentation | 20% | Missing/outdated | Basic | Complete | Interactive + examples |
| SDK/API Design | 15% | No SDK | 1 language | 3+ languages | All major + idiomatic |
| Error Experience | 15% | Cryptic errors | Error codes | Helpful messages | Auto-suggest fixes |
| Free Tier | 15% | No free tier | Limited trial | Generous free | Unlimited for hobby |
| Support Channels | 15% | Email only | Forum | Discord + forum | Multi-channel + fast |
Top 10 DX Quick Wins
- Add copy buttons to all code samples
- Fix broken quickstart — test monthly, keep under 5 minutes
- Add language tabs (show same example in JS, Python, Go, etc.)
- Interactive API explorer — try endpoints without leaving docs
- Improve error messages — include fix suggestions and doc links
- Create templates/starters —
, GitHub templatesnpx create-yourapp - Add status page — developers need to know if it's them or you
- Provide example apps — complete working projects, not snippets
- Offer playground/sandbox — zero-install trial experience
- Changelog/RSS feed — developers want to know what changed
Phase 3: Technical Content Engine
Content Pillar Architecture
content_pillars: - name: "Getting Started" percentage: 25% content_types: [quickstart, tutorial, migration-guide] audience: "New developers evaluating product" goal: "Reduce time-to-value" - name: "Deep Dives" percentage: 25% content_types: [architecture-guide, best-practices, performance-tuning] audience: "Developers building in production" goal: "Increase sophistication of usage" - name: "Use Cases & Patterns" percentage: 20% content_types: [solution-guide, integration-tutorial, case-study] audience: "Developers solving specific problems" goal: "Expand use cases / show art of the possible" - name: "Ecosystem & Community" percentage: 15% content_types: [community-spotlight, contributor-guide, changelog] audience: "Active developers and contributors" goal: "Build belonging and contribution" - name: "Thought Leadership" percentage: 15% content_types: [tech-essay, industry-trend, engineering-blog] audience: "Senior engineers and decision-makers" goal: "Brand authority and trust"
Technical Blog Post Template
# [Action Verb] [Specific Outcome] with [Technology] **TL;DR:** [One sentence — what you'll build and why it matters] ## What You'll Build [Screenshot or diagram of the end result] ## Prerequisites - [Tool/account 1] - [Tool/account 2] - ~[X] minutes ## Step 1: [Setup] [Explain WHY before showing code] ```[language] // Code that works when copy-pasted
Step 2: [Core Implementation]
[Build the main feature]
Step 3: [Polish & Edge Cases]
[Production-ready additions]
What's Next
- [Link to advanced guide]
- [Link to related tutorial]
- [Link to community/support]
### Content Formats Ranked by Impact | Format | Effort | Reach | Conversion | Best For | |--------|--------|-------|------------|----------| | Quickstart guide | Low | High | Very High | New developer activation | | Tutorial (build X) | Medium | High | High | Mid-funnel education | | Video tutorial | High | Very High | High | Visual learners, YouTube SEO | | Live coding stream | Medium | Medium | Medium | Community building | | Technical blog post | Medium | Medium | Medium | SEO, thought leadership | | Code samples/repos | Low | High | High | Reference, copy-paste | | Podcast appearance | Low | Medium | Low | Authority, new audiences | | Conference talk | High | Medium | Medium | Brand, networking | | Newsletter | Medium | Medium | Medium | Retention, updates | | Documentation | High | Very High | Very High | Entire developer journey | ### Content Quality Checklist - [ ] **Code works** — every snippet tested in clean environment - [ ] **Prerequisites listed** — reader knows what they need before starting - [ ] **Why before how** — explain the reason before showing the code - [ ] **Progressive complexity** — simple → intermediate → advanced - [ ] **Complete, not clever** — show full working code, not clever one-liners - [ ] **Error handling shown** — production code, not happy-path-only - [ ] **Links to next steps** — never leave reader at a dead end - [ ] **SEO optimized** — title includes technology + outcome keyword - [ ] **Visual aids** — diagrams, screenshots, or architecture drawings - [ ] **Reviewed by developer** — not just writer, an actual dev tested it --- ## Phase 4: Community Building ### Platform Selection | Platform | Best For | Investment | Community Type | |----------|----------|------------|----------------| | Discord | Real-time help, chat culture | Medium | Conversational, high-touch | | GitHub Discussions | OSS projects, async Q&A | Low | Structured, searchable | | Stack Overflow | SEO, enterprise credibility | Low | Q&A, discoverable | | Discourse/Forum | Long-form, enterprise | High | Structured, owned | | Slack | B2B, enterprise | Medium | Professional, invite-only | | Reddit | Organic reach, authenticity | Low | Discovery, uncontrolled | | Twitter/X | Announcements, networking | Low | Public, fast | **Decision Rule:** Pick ONE primary + ONE secondary. Don't spread thin. ### Community Health Metrics ```yaml community_dashboard: period: "weekly" growth: new_members: 0 growth_rate: "0%" churn_rate: "0%" engagement: messages_per_day: 0 unique_posters_per_week: 0 questions_answered_rate: "0%" avg_response_time: "" member_to_member_ratio: "0%" # vs team-answered health: lurker_to_poster_ratio: "" # Healthy: 90/9/1 (lurk/engage/create) toxic_incidents: 0 nps_score: 0 content: community_created_content: 0 showcase_projects: 0
Community Engagement Playbook
Daily (15 min):
- Answer unanswered questions (aim for <4h response time)
- React/acknowledge interesting projects or discussions
- Share one useful tip or resource
Weekly (1 hour):
- Spotlight a community member or project
- Share upcoming events or content
- Review unanswered questions backlog
- Update FAQ with recurring questions
Monthly:
- Community call or AMA
- Publish community stats/wins
- Review and update community guidelines
- Identify potential champions/ambassadors
Ambassador/Champions Program
ambassador_program: name: "" # e.g., "[Product] Champions" tiers: - name: "Contributor" requirements: - "Active community member for 1+ month" - "Answered 5+ questions or created 1+ content piece" benefits: - "Contributor badge/role" - "Early access to beta features" - "Direct channel to product team" - name: "Champion" requirements: - "Contributor for 3+ months" - "Created 3+ tutorials, talks, or significant content" - "Regularly helps other developers" benefits: - "Champion badge + public recognition" - "Free premium tier" - "Quarterly swag package" - "Conference travel stipend" - "1:1 with engineering team" - name: "Ambassador" requirements: - "Champion for 6+ months" - "Significant community impact (10+ content pieces, conference talks)" - "Invited by DevRel team" benefits: - "Paid speaking/writing opportunities" - "Product advisory board seat" - "Annual summit invitation" - "Co-branded content opportunities" anti_gaming: - "Quality over quantity — 1 great tutorial > 10 basic ones" - "Genuine engagement — bots/automation = instant removal" - "No requirement to promote — advocates recommend when authentic" - "Annual review — inactive ambassadors moved to alumni"
Phase 5: Developer Events Strategy
Event Type Selection
| Type | Cost | Reach | Depth | Best For |
|---|---|---|---|---|
| Conference talk | $$$ | High | Medium | Brand awareness, authority |
| Workshop/hands-on | $$ | Medium | Very High | Activation, learning |
| Meetup (host) | $ | Low | High | Local community, feedback |
| Hackathon | $$$ | Medium | Very High | Innovation, content, leads |
| Webinar | $ | Medium | Medium | Education, scalable |
| Office hours | Free | Low | Very High | Support, relationship |
| Conference booth | $$$$ | High | Low | Lead gen, brand presence |
Conference Talk Proposal Template
talk_proposal: title: "" # "[Verb] [Outcome]: [How/With What]" abstract: "" # 200 words max — problem, approach, takeaway outline: - "Hook: The problem everyone faces (2 min)" - "Context: Why existing solutions fall short (3 min)" - "Solution: The approach with live demo (15 min)" - "Lessons learned: What surprised us (5 min)" - "Takeaways: 3 things to try tomorrow (3 min)" - "Q&A (2 min)" target_audience: "" difficulty: "beginner|intermediate|advanced" takeaways: - "" # Attendees will learn... - "" - "" why_me: "" # What makes you uniquely qualified
Hackathon Design
hackathon: format: "virtual|in-person|hybrid" duration: "24h|48h|weekend|week" tracks: - name: "" description: "" prizes: "" judging_criteria: - dimension: "Technical Implementation" weight: 30 - dimension: "Creativity/Innovation" weight: 25 - dimension: "Use of [Product]" weight: 20 - dimension: "Presentation/Demo" weight: 15 - dimension: "Completeness" weight: 10 success_metrics: registrations_target: 0 submission_rate_target: "40%" # Healthy for online new_signups_from_event: 0 content_pieces_generated: 0 post_hack_retention_30d: "0%"
Phase 6: SDK & Developer Tools Strategy
SDK Priority Matrix
| Language | Priority | Signal |
|---|---|---|
| JavaScript/TypeScript | Must-have | Largest developer population |
| Python | Must-have | ML/data/scripting dominance |
| Go | High | Cloud-native, DevOps, CLI tools |
| Java/Kotlin | High | Enterprise, Android |
| Ruby | Medium | Startup/Rails ecosystem |
| PHP | Medium | WordPress/Laravel ecosystem |
| Rust | Medium | Systems, performance-critical |
| Swift | Situational | iOS/macOS only |
| C#/.NET | Situational | Microsoft ecosystem |
Decision Rule: Ship JS + Python first. Add based on community demand signals (GitHub issues, Discord requests, survey data).
SDK Design Principles
- Idiomatic — Follow language conventions (snake_case in Python, camelCase in JS)
- Type-safe — Full TypeScript types, Python type hints, Go strong typing
- Zero-config default — Works with just an API key
- Discoverable — Autocomplete-friendly, good IDE experience
- Error-helpful — Errors include what went wrong + how to fix
- Versioned — Semantic versioning, changelog, migration guides
- Tested — >90% coverage, CI on every PR
- Documented — Inline JSDoc/docstrings, separate API reference
Developer Tools Ecosystem
Priority 1 (Must-have): ├── SDKs (JS + Python minimum) ├── API Reference (OpenAPI/Swagger) ├── CLI tool └── Quickstart templates Priority 2 (Growth): ├── GitHub Actions / CI integrations ├── VS Code extension ├── Webhook testing tool └── Postman/Insomnia collection Priority 3 (Ecosystem): ├── Terraform/Pulumi provider ├── Framework integrations (Next.js, Django, Rails) ├── Database adapters └── Community SDKs support program
Phase 7: Developer Marketing & Growth
Developer Acquisition Funnel
Awareness → Interest → Signup → Activation → Retention → Advocacy | | | | | | SEO Tutorial Free Hello Production Champion Social Demo Tier World Use Program Events Docs Account Working Habit Referral Ads Talk App Content
Channel Effectiveness by Stage
| Channel | Awareness | Interest | Activation | Retention |
|---|---|---|---|---|
| SEO/Content | ★★★★★ | ★★★★ | ★★★ | ★★ |
| Developer conferences | ★★★★ | ★★★ | ★★ | ★★ |
| Social (Twitter/X) | ★★★★ | ★★ | ★ | ★★ |
| GitHub/OSS | ★★★ | ★★★★ | ★★★★ | ★★★★★ |
| Community (Discord) | ★★ | ★★★ | ★★★★ | ★★★★★ |
| Newsletter | ★★ | ★★★ | ★★★ | ★★★★ |
| Paid ads (dev sites) | ★★★ | ★★ | ★★ | ★ |
| Developer directories | ★★★ | ★★★ | ★★ | ★ |
| Influencer partnerships | ★★★★ | ★★★ | ★★ | ★ |
SEO for Developers
Keyword Strategy:
- "how to [task] with [technology]" — tutorial keywords
- "[technology] vs [competitor]" — comparison keywords
- "[technology] [language] tutorial" — getting started
- "[common error message]" — support keywords (high intent!)
- "best [category] API/tool/library" — listicle keywords
Content Templates for SEO:
- Tutorial: "How to Build [X] with [Your Product] in [Y] Minutes"
- Comparison: "[Your Product] vs [Competitor]: [Year] Guide"
- Integration: "Using [Your Product] with [Popular Framework]"
- Error fix: "How to Fix [Common Error] in [Your Product]"
- Best practices: "[Your Product] Best Practices for [Use Case]"
Developer Newsletter Best Practices
- Cadence: Bi-weekly or monthly (developers don't want weekly noise)
- Content mix: 40% educational, 30% product updates, 20% community, 10% events
- Format: Code-first — lead with a useful snippet or technique
- Subject line: Include technology name + specific benefit
- Length: 3-5 minute read max
- CTA: Always link to something they can try immediately
Phase 8: Measuring DevRel Impact
DevRel Metrics Framework
metrics_dashboard: period: "monthly" # Layer 1: Awareness (Top of Funnel) awareness: docs_unique_visitors: 0 blog_unique_visitors: 0 social_impressions: 0 conference_attendees_reached: 0 youtube_views: 0 newsletter_subscribers: 0 # Layer 2: Engagement (Middle of Funnel) engagement: github_stars: 0 github_forks: 0 github_contributors: 0 community_active_members: 0 questions_asked: 0 content_created_by_community: 0 event_registrations: 0 # Layer 3: Activation (Conversion) activation: new_signups: 0 signup_to_hello_world_rate: "0%" time_to_hello_world_p50: "" developers_reaching_aha_moment: 0 free_to_paid_conversion: "0%" # Layer 4: Retention & Growth retention: monthly_active_developers: 0 api_calls_growth: "0%" multi_product_adoption: "0%" nps_score: 0 # Layer 5: Business Impact business: developer_influenced_pipeline: "$0" developer_sourced_revenue: "$0" support_ticket_deflection: "0%" community_sourced_bug_reports: 0 community_contributed_features: 0
Attribution Model for DevRel
Developer Journey Touchpoints:
Blog post (awareness) → Tutorial (interest) → Signup → Discord question (activation) → Conference talk (deepening) → Production deployment → Internal champion → Enterprise deal
Attribution Rules:
- First touch: Credit the content/event that brought the developer in
- Multi-touch: Weighted across all DevRel touchpoints
- Self-reported: "How did you hear about us?" — most reliable signal
- Influenced vs. sourced: Separate DevRel-sourced leads from marketing-sourced leads that DevRel influenced
Reporting Cadence
| Report | Frequency | Audience | Key Metrics |
|---|---|---|---|
| DevRel pulse | Weekly | DevRel team | Activities, community health, content published |
| Developer metrics | Monthly | Leadership | MAD, activation rate, funnel metrics |
| Business impact | Quarterly | Exec/board | Revenue influence, pipeline, strategic initiatives |
| Developer survey | Semi-annual | All stakeholders | NPS, satisfaction, feature requests |
Phase 9: Open Source Strategy
OSS Decision Framework
Should you open source?
| Factor | Open Source | Keep Closed |
|---|---|---|
| Business model | Usage-based, hosted service | License-based |
| Moat | Network effects, data, ops | Source code |
| Community | Want contributors | Want users only |
| Trust | Need transparency (security, infra) | IP protection critical |
| Adoption | Developer tool / library | Enterprise product |
OSS Community Management
Contribution Funnel:
Star → Watch → Issue → Comment → PR (small fix) → PR (feature) → Maintainer
How to get first 100 contributors:
- Label issues as
andgood-first-issuehelp-wanted - Write CONTRIBUTING.md with setup instructions (tested monthly)
- Respond to PRs within 24 hours
- Celebrate contributors (release notes, social, swag)
- Create "contributor office hours" for live pairing
Governance Model Options:
| Model | Control | Speed | Trust | Best For |
|---|---|---|---|---|
| BDFL | High | Fast | Low | Small projects, clear vision |
| Core team | Medium | Medium | Medium | Growing projects |
| Foundation | Low | Slow | High | Industry-standard projects |
| Corporate-backed | High | Fast | Variable | Company-owned OSS |
License Selection Guide
| License | Permissive? | Copyleft? | Best For |
|---|---|---|---|
| MIT | Very | No | Maximum adoption, libraries |
| Apache 2.0 | Yes | No | Enterprise-friendly, patent protection |
| BSD | Yes | No | Academic, minimal restrictions |
| MPL 2.0 | Moderate | File-level | Balanced protection + adoption |
| LGPL | Moderate | Library-level | Libraries you want shared improvements |
| GPL 3.0 | No | Strong | Apps where you want code sharing |
| AGPL 3.0 | No | Network | SaaS protection (server-side) |
| BSL/SSPL | No | Custom | Protect hosted service business |
Phase 10: DevRel Team Structure & Growth
Team Roles
| Role | Focus | Key Metrics |
|---|---|---|
| Developer Advocate | External content, talks, community | Content output, event impact, community growth |
| Developer Experience Engineer | SDKs, docs, DX tools | TTFHW, DX score, SDK adoption |
| Technical Writer | Documentation, API reference | Doc coverage, CSAT, SEO traffic |
| Community Manager | Discord/forum, programs, events | Community health, engagement, champions |
| DevRel Lead/Director | Strategy, metrics, cross-functional | MAD, business attribution, team output |
Hiring Priority by Stage
| Stage | First Hire | Second Hire | Third Hire |
|---|---|---|---|
| Pre-PMF | Developer Advocate (generalist) | — | — |
| Early Growth | Dev Advocate | Technical Writer | — |
| Scaling | DevRel Lead | DX Engineer | Community Manager |
| Enterprise | All of above + program managers, regional advocates |
DevRel Team OKRs (Quarterly Template)
quarterly_okrs: objective_1: objective: "Accelerate developer activation" key_results: - "Reduce time-to-Hello-World from 30 min to under 10 min" - "Increase signup-to-activation rate from 15% to 25%" - "Ship SDKs for 2 new languages (Go, Java)" objective_2: objective: "Build a self-sustaining developer community" key_results: - "Grow Discord from 500 to 2,000 members" - "Achieve 80% question-answered rate within 4 hours" - "Launch champion program with 10 active champions" objective_3: objective: "Establish technical authority in [category]" key_results: - "Publish 12 technical tutorials (1/week)" - "Speak at 3 tier-1 conferences" - "Reach 50K monthly unique visitors to docs"
Phase 11: Advanced DevRel Patterns
Developer-Led Growth (DLG) Framework
Individual Developer Adoption ↓ Team/Project Adoption (organic expansion) ↓ Department Standardization ↓ Enterprise Contract (sales-assisted)
Key Signals for DLG:
- Multiple signups from same email domain
- API usage increasing without sales engagement
- Community member asking enterprise questions
- GitHub org showing multiple repos using your product
Handoff to Sales:
- 3+ developers from same company = warm lead
- Production API usage above threshold = expansion signal
- Enterprise feature requests = buying signal
- Pass to sales with context: "Company X has 5 devs using us in prod, they asked about SSO/audit logs"
Global DevRel Strategy
| Region | Priority | Approach |
|---|---|---|
| North America | Must-have | Full program — content, events, community |
| Europe | High | Localized content, local meetups, GDPR compliance |
| India | High | Large dev population, meetups, educational content |
| Southeast Asia | Medium | Growing rapidly, mobile-first content |
| LATAM | Medium | Portuguese/Spanish content, regional events |
| Japan/Korea | Situational | Local partner, localized docs essential |
Crisis Management for DevRel
Common Crises:
| Crisis | Response | Timeline |
|---|---|---|
| Breaking API change | Immediate notice, migration guide, grace period | <1 hour notice |
| Major outage | Status page, community update, post-mortem | <30 min status |
| Security vulnerability | Advisory, patch, clear upgrade path | <4 hours |
| Controversial company decision | Honest community post, Q&A | <24 hours |
| Community toxicity | Swift moderation, statement, policy update | <2 hours |
| Competitor FUD | Facts-only response, comparison page, community defense | <24 hours |
Phase 12: DevRel Quality Rubric (0-100)
| Dimension | Weight | Score (0-10) | Weighted |
|---|---|---|---|
| Developer Experience (DX) | 20% | ||
| Documentation Quality | 15% | ||
| Community Health | 15% | ||
| Content Engine | 15% | ||
| Event Impact | 10% | ||
| Metrics & Attribution | 10% | ||
| SDK/Tools Quality | 10% | ||
| Business Alignment | 5% | ||
| Total | 100% | /100 |
Grade Classification:
- 90-100: World-class DevRel (think: Stripe, Vercel, Supabase)
- 75-89: Strong program, clear differentiation
- 60-74: Functional, room for strategic improvement
- 40-59: Basic presence, significant gaps
- <40: Early stage, need foundational investment
Common Mistakes
| # | Mistake | Fix |
|---|---|---|
| 1 | Measuring vanity metrics only (stars, followers) | Track activation + retention + business attribution |
| 2 | Building for developers you wish you had, not who you have | Interview actual users, check analytics |
| 3 | Treating DevRel as marketing | DevRel is product + engineering + marketing |
| 4 | No free tier or overly restricted trial | Generous free tier = developer adoption |
| 5 | Ignoring DX for marketing | Fix the docs before buying conference booths |
| 6 | Community on too many platforms | Pick 1-2, do them well |
| 7 | Not involving DevRel in product decisions | DevRel is the voice of the developer |
| 8 | Expecting immediate revenue attribution | Developer influence has 6-18 month cycles |
| 9 | Hiring marketers for DevRel | Hire developers who can communicate |
| 10 | Not automating community management | Use bots for FAQ, routing, onboarding |
Edge Cases
Developer Tool vs. Enterprise Platform
- Tool: Focus on bottom-up adoption, community, OSS
- Platform: Add top-down materials (case studies, ROI calculators, security docs)
Pre-Launch DevRel
- Build waitlist with early access program
- Create content about the problem space (not your product)
- Recruit design partners, not users
- Launch with community from day 1
Tiny Budget (<$10K)
- Write great docs (free)
- Answer every question on Stack Overflow and Reddit (free)
- Create 1 killer tutorial per month (time only)
- Build in public on Twitter/X (free)
- Speak at free community meetups (time only)
B2B Enterprise DevRel
- Content needs both IC developer AND decision-maker versions
- Add compliance/security docs alongside tutorials
- Create "internal champion kit" for developers to sell upward
- Account-based DevRel for top prospects
Natural Language Commands
- "Audit our DX" → Run Phase 2 assessment
- "Plan our content calendar" → Phase 3 pillar + editorial calendar
- "Set up community" → Phase 4 platform + engagement plan
- "Plan conference strategy" → Phase 5 event selection + talk proposals
- "Design SDK roadmap" → Phase 6 priority matrix + design review
- "Build developer funnel" → Phase 7 acquisition strategy
- "Set up DevRel metrics" → Phase 8 dashboard + attribution
- "Open source strategy" → Phase 9 decision + governance + license
- "Build DevRel team plan" → Phase 10 hiring + OKRs
- "Score our DevRel program" → Phase 12 rubric assessment
- "Plan ambassador program" → Phase 4 champion design
- "Create DevRel strategy" → Full Phases 1-12 execution