Skills gotchi-equip

Equip, unequip, and inspect Aavegotchi wearables on Base via Bankr submissions.

install
source · Clone the upstream repo
git clone https://github.com/openclaw/skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/aaigotchi/gotchi-equip" ~/.claude/skills/openclaw-skills-gotchi-equip && rm -rf "$T"
OpenClaw · Install into ~/.openclaw/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.openclaw/skills && cp -r "$T/skills/aaigotchi/gotchi-equip" ~/.openclaw/skills/openclaw-skills-gotchi-equip && rm -rf "$T"
manifest: skills/aaigotchi/gotchi-equip/SKILL.md
source content

gotchi-equip

Manage wearable loadouts for your gotchis.

Scripts

  • ./scripts/equip.sh <gotchi-id> <slot=wearableId> [slot=wearableId...]
    • Updates selected slots while preserving existing equipped slots.
  • ./scripts/unequip-all.sh <gotchi-id>
    • Sets all 16 wearable slots to
      0
      .
  • ./scripts/show-equipped.sh <gotchi-id>
    • Shows currently equipped wearables from the Base subgraph.

Slot names

body
,
face
,
eyes
,
head
,
left-hand
,
right-hand
,
pet
,
background

Safety notes

  • Gotchi ID is validated as numeric input.
  • API key is resolved from env/systemd/bankr config paths.
  • Equip flow fetches current loadout first to avoid accidental unequip of unspecified slots.