Skills trace-to-svg

Trace bitmap images (PNG/JPG/WebP) into clean SVG paths using potrace/mkbitmap. Use to convert logos/silhouettes into vectors for downstream CAD workflows (e.g., create-dxf etch_svg_path) and for turning reference images into manufacturable outlines.

install
source · Clone the upstream repo
git clone https://github.com/openclaw/skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/ajmwagar/trace-to-svg" ~/.claude/skills/openclaw-skills-trace-to-svg && rm -rf "$T"
OpenClaw · Install into ~/.openclaw/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/openclaw/skills "$T" && mkdir -p ~/.openclaw/skills && cp -r "$T/skills/ajmwagar/trace-to-svg" ~/.openclaw/skills/openclaw-skills-trace-to-svg && rm -rf "$T"
manifest: skills/ajmwagar/trace-to-svg/SKILL.md
source content

trace-to-svg

Convert a bitmap into a vector SVG using

mkbitmap
+
potrace
.

Quick start

# 1) Produce a silhouette-friendly SVG
bash scripts/trace_to_svg.sh input.png --out out.svg

# 2) Higher contrast + less noise
bash scripts/trace_to_svg.sh input.png --out out.svg --threshold 0.6 --turdsize 20

# 3) Feed into create-dxf (example)
# - set create-dxf drawing.etch_svg_paths[].d to the SVG path `d` you want, or
# - store the traced SVG and reference it in your pipeline.

Notes

  • This is best for logos, silhouettes, high-contrast shapes.
  • For photos or complex shading, results depend heavily on thresholding.
  • Output is usually one or more
    <path>
    elements.