Higgsfield-ai-prompt-skill higgsfield-motion
git clone https://github.com/OSideMedia/higgsfield-ai-prompt-skill
T=$(mktemp -d) && git clone --depth=1 https://github.com/OSideMedia/higgsfield-ai-prompt-skill "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/higgsfield-motion" ~/.claude/skills/osidemedia-higgsfield-ai-prompt-skill-higgsfield-motion && rm -rf "$T"
skills/higgsfield-motion/SKILL.mdHiggsfield Named Motion Presets
Higgsfield has 100+ named motion presets. Reference them by exact name in your prompt and the platform applies the preset's signature effect. Think of these as VFX macros — one name triggers a complete pre-built visual effect.
How to use in a prompt:
[Your scene description.] Apply the [Preset Name] preset.
Transformation & Body Effects
| Preset | What it does | Best for |
|---|---|---|
| Animalization | Subject transforms into an animal | Werewolf, shapeshifter, fantasy |
| Werewolf | Human-to-werewolf transformation sequence | Horror, fantasy, supernatural |
| Cyborg | Subject gains mechanical/cybernetic components | Sci-fi, body augmentation |
| Turning Metal | Subject or object transforms into metal | Sci-fi, industrial, transformation |
| Disintegration | Subject breaks apart into particles | Dramatic death, magic, sci-fi |
| Gas Transformation | Subject dissolves into gas or smoke | Mystery, supernatural, horror |
| Clone Explosion | Subject multiplies and explodes outward | Action, surreal, energetic |
| Monstrosity | Subject transforms into a monstrous form | Horror, dark fantasy |
| X-Ray | Subject shown with visible internal structure | Medical, sci-fi, surreal |
| Freezing | Subject or scene freezes into ice | Winter, magic, time-stop |
| Tattoo Animation | Tattoos on skin come alive and move | Artistic, body art, fantasy |
| Hair Style | Subject's hair rapidly changes style | Fashion, fun, transformation |
| Luminous Gaze | Eyes emit powerful glowing light | Supernatural, power awakening |
| Black Tears | Subject cries dark/black tears | Emotional horror, dark drama |
| Head Off | Subject's head appears separated from body | Surreal, horror, dark humor |
| Head Explosion | Subject's head explodes dramatically | Action, horror, surreal |
| Duplicate | Subject is duplicated/cloned in frame | Surreal, sci-fi, artistic |
| Ghoulgao | Subject transforms into a ghoul | Halloween, horror |
Elemental Effects
| Preset | What it does | Best for |
|---|---|---|
| Air Bending | Subject controls and bends air currents | Fantasy, martial arts, elemental |
| Water Bending | Subject controls flowing water | Fantasy, elemental, mystical |
| Earth Wave | Ground ripples and waves like water | Earthquake, power, epic |
| Fire Element | Fire surrounds or emanates from subject | Action, elemental, power |
| Water Element | Water surrounds or flows around subject | Mystical, elemental |
| Earth Element | Earth/rock forms around subject | Fantasy, elemental warrior |
| Air Element | Air currents visibly swirl around subject | Elemental, windmaster |
| Firelava | Fire and lava merge in the scene | Volcanic, epic destruction |
| Explosion | Large-scale explosion effect | Action, war, destruction |
| Building Explosion | Entire building explodes | Disaster, action blockbuster |
| Plasma Explosion | Subject or object explodes in plasma | Sci-fi, energy weapon hit |
| Atomic | Nuclear-scale blast and shockwave | Post-apocalyptic, epic |
| Flame On | Subject ignites and burns without harm | Superhero, elemental, fantasy |
| Flame Transition | Fire sweeps across frame as transition | Action transition, drama |
| Northern Lights | Aurora borealis fills the sky | Nature, mystical, atmospheric |
| Nature Bloom | Flowers and plants rapidly bloom | Spring, life, time-lapse feel |
Transitions
| Preset | What it does | Best for |
|---|---|---|
| Raven Transition | Dark, dramatic wipe transition | Horror, thriller, intense drama |
| Splash Transition | Water splash sweeps across frame | Aquatic, fresh, energetic |
| Flame Transition | Fire sweeps across frame | Action, intensity |
| Melt Transition | Scene melts away into the next | Surreal, dreamy, artistic |
| Smoke Transition | Smoke fills frame then clears to new scene | Mysterious, atmospheric |
| Seamless Transition | Clean invisible cut between scenes | Any genre, professional |
| Jump Transition | Quick kinetic jump cut | Action, energy |
| Hole Transition | A hole appears and expands to new scene | Surreal, portal, sci-fi |
| Roll Transition | Frame rolls like a scroll | Artistic, playful |
| Fly Cam Transition | Camera flies through space to new scene | Cinematic, epic |
| Display Transition | Screen/display device reveals new scene | Tech, modern, meta |
| Hand Transition | A hand wipes/sweeps to new scene | Stylized, editorial |
| Stranger Transition | Mysterious figure triggers transition | Thriller, mystery |
| Column Wipe | Columns of image wipe to reveal new scene | Stylized, editorial |
| Intermission | Old-cinema intermission card style | Retro, playful, meta |
Action & Motion Effects
| Preset | What it does | Best for |
|---|---|---|
| Fast Sprint | Subject sprints at superhuman speed | Action, chase, power |
| Giant Grab | Enormous hand or creature grabs subject | Horror, monster, scale |
| I Can Fly | Subject lifts off and flies | Superhero, fantasy, joy |
| Hero Flight | Cinematic superhero-style flight arc | Superhero, action |
| Train Rush | High-speed train rushes past | Action, transport, speed |
| Bullet Time Scene | Matrix-style frozen moment camera sweep | Action climax, impact |
| Bullet Time White | Bullet time with white flash | Action, high contrast |
| Bullet Time Splash | Bullet time with liquid splash | Combat, impact |
| Levitation | Subject levitates upward | Magic, supernatural, zen |
| Shadow Smoke | Subject's shadow takes on smoke quality | Dark, supernatural |
| Shadow | Dramatic shadow play in scene | Noir, mystery, drama |
| Glow Trace | Moving subject leaves glowing trail | Dance, action, energy |
| Live Concert | Concert atmosphere with stage lighting | Music, performance |
| 3D Rotation | Subject or object rotates in 3D space | Product, logo, artistic |
Surreal / Artistic
| Preset | What it does | Best for |
|---|---|---|
| Multiverse | Scene fractures into parallel versions | Sci-fi, surreal, mind-bending |
| Wonderland | Dreamlike Alice-in-Wonderland reality | Fantasy, children, surreal |
| Portal | A portal opens to another dimension | Sci-fi, fantasy, travel |
| Glitch | Digital glitch artifacts across the image | Cyberpunk, tech, artistic |
| Point Cloud | Scene rendered as floating particles | Artistic, sci-fi, abstract |
| Wireframe | Subject shown as 3D wireframe | Tech, sci-fi, design |
| Diamond | Subject or scene crystallizes to diamond | Fashion, luxury, artistic |
| Innerlight | Warm inner glow emanates from subject | Spiritual, emotional, warm |
| Polygon | Scene fragments into geometric polygons | Abstract, digital, art |
Nature / Environment
| Preset | What it does | Best for |
|---|---|---|
| Earth Zoom Out | Camera pulls back from earth's surface | Epic reveal, scale, planet |
| Cotton Cloud | Soft clouds form and drift through scene | Dreamy, peaceful, sky |
| Sakura Petals | Cherry blossom petals fill the air | Japanese aesthetic, romance |
| Garden Bloom | Garden bursts into bloom | Spring, life, beauty |
| Aquarium | Scene takes on underwater aquarium quality | Nature, peaceful, aquatic |
| Ice Rose | Rose or subject freezes in crystalline ice | Winter, beauty, time-stop |
| Color Rain | Colorful rain falls through the scene | Artistic, joyful, musical |
| Glowing Fish | Bioluminescent fish swim through scene | Underwater, mystical |
| Bubbles | Bubbles float upward through the scene | Dreamy, underwater, child-like |
Horror / Dark
| Preset | What it does | Best for |
|---|---|---|
| Horror Face | Subject's face takes on horror distortion | Horror, psychological, jump scare |
| Spiders from Mouth | Spiders pour from subject's mouth | Body horror, extreme horror |
| Storm Creature | A creature emerges from a storm | Horror, monster reveal |
| Sand Worm | Giant sandworm erupts from ground | Sci-fi horror, Dune-style |
Social / Fun
| Preset | What it does | Best for |
|---|---|---|
| Money Rain | Cash rains down from above | Celebration, success, hip-hop |
| Group Photo | Scene freezes in a group photo pose | Comedy, social, fun |
| Firework | Fireworks burst in the sky/scene | Celebration, new year, joy |
| Starship Troopers | Sci-fi military action aesthetic | Sci-fi action, parody |
| Thunder God | Subject wields thunder/lightning power | Fantasy, power, epic |
| Objects Around | Objects orbit around the subject | Cartoon, playful, magic |
| Balloon | Balloons fill the scene | Party, joyful, celebration |
| Saint Glow | Halo and saintly glow around subject | Spiritual, ironic, artistic |
How to Request a Preset in a Prompt
A woman stands at the edge of a cliff at sunset, hair flowing in the wind. She raises her hands slowly as energy builds around her. Camera: Crane Up revealing the ocean below. Style: Cinematic, golden hour, 16:9. Apply the Plasma Explosion preset at the moment her hands reach full extension.
Two fighters face each other in a rain-soaked alley. Camera: Bullet Time as the first punch lands. Style: Anamorphic, desaturated, high contrast. Apply the Flame Transition preset to cut to the next scene.
Negative constraints: For motion/VFX artifacts (preset not visible, VFX looks cartoonish, jittery motion) and their prevention phrases, see
— Body/Motion Artifacts and Temporal/Consistency Artifacts sections.../shared/negative-constraints.md
Intent-First Choreography (Cinema Studio 3.0 / Seedance 2.0 Best Practices)
These principles apply to Cinema Studio 3.0's generation engine (Business/Team plan only) and complement the motion preset library above.
Intent over Timestamps
Describe the INTENT and CONSEQUENCE of action, not precise frame-by-frame choreography. Let the AI director handle interpolation between key moments.
Wrong:
At 0s: character raises right arm. At 1s: arm reaches 45 degrees. At 2s: arm fully extended. At 3s: energy ball forms.
Right:
The character raises her arm slowly, energy gathering in her palm until it erupts in a blinding flash. Sparks scatter across the floor.
@Video Reference as Primary Method
For all action and fight scenes, @Video reference is the most reliable approach:
- Upload a reference clip showing the movement you want
- Describe the high-level action in 1–3 sentences
- Add degree adverbs (
,violently
,gracefully
) and physics consequences (explosively
,dust erupts
)sparks fly - Tell the model to reference the clip
Reference @Video1 for movement choreography. A swordsman draws his blade explosively, cutting through three bamboo stalks in rapid succession. Stalks topple, leaves scatter, blade gleams in the sunlight.
One Action Per Shot Rule
For text-only action (no video reference), do not chain multiple distinct actions into one sentence. Break them down per shot:
Wrong:
She jumps over the wall, rolls on landing, draws her weapon, and fires three shots while running.
Right (as separate Cinema Studio 3.0 shots):
- Shot 1:
She leaps over the wall, coat flaring. Landing hard, she rolls forward. - Shot 2:
Rising from the roll, she draws her weapon in one fluid motion. - Shot 3:
Running at full sprint, she fires three shots. Muzzle flash lights up the alley.
Beat Density Diagnostic
If output is blurry, jittery, or morphing: too many actions packed into too short a duration.
The model handles 1–2 distinct action beats every 5 seconds. If your prompt has 4+ actions in a 5-second window, the model can't resolve them all and produces artifacts.
| Duration | Max Beats | Example |
|---|---|---|
| 3–5s | 1–2 | Jump + land |
| 5–8s | 2–3 | Jump + land + draw weapon |
| 8–12s | 3–5 | Jump + land + draw + fire + take cover |
| 12–15s | 4–6 | Full action sequence (use multi-shot) |
Fix: Split dense action across multiple shots, or extend the duration to give each beat more time.
Related skills
— Camera controls (combine with motion presets)higgsfield-camera
— Visual styles (pair with motion effects)higgsfield-style
— Artistic preset overlays (different from motion presets)higgsfield-mixed-media
— Genre templates referencing specific presetshiggsfield-recipes
— Annotated templates showing preset usage in contexttemplates/
Kling 3.0 Motion Control — When and How to Run It
Important: This is NOT a named motion preset. Everything above in this sub-skill is the VFX preset library — Explosion, Werewolf, Air Bending, and so on — where the preset name triggers a pre-built effect. Kling 3.0 Motion Control is a different system entirely: a reference-video motion transfer workflow. You upload a character image plus a short clip of the motion you want, and the model transfers that motion onto the character. The prompt describes the world around the motion — not the motion itself.
When to Choose Motion Control
Reach for Motion Control when the generation needs directed, repeatable motion rather than a loose interpretation. Typical cases: dance choreography, sports or athletic beats, acting or reaction beats, precise gestures for a talking head, and transferring the same motion pattern across different characters (e.g., one captured performance applied to multiple hero images). It's also useful as a scene prototyping step before a heavier Kling 3.0 assembly — you can lock the motion first, then build the surrounding scene around it.
The 8-Step Higgsfield Workflow
Run Motion Control through the Higgsfield UI in this order:
- Open the Video tab in Higgsfield.
- Choose Kling Motion Control 3.0 from the model selector.
- Upload the motion reference video — the short clip carrying the performance you want transferred.
- Upload the character image — face and body should both be readable; this is what the motion gets mapped onto.
- Pick the output resolution — 720p for faster iteration, 1080p for final delivery.
- Set the Scene source — decide whether the environment should come from the motion video's background or from the character image's background.
- Open Advanced Settings — describe the lighting, atmosphere, and background treatment in the prompt field here, and select the orientation mode (Image Orientation for camera-driven shots with a mostly static body; Video Orientation for full-body movement like dance or action).
- Generate — review the result and iterate on the reference clip first if the motion reads wrong, and on the prompt second if the scene reads wrong.
Motion Reference Input Checklist
Input quality determines output quality. If the reference clip is noisy, the transfer will be noisy — no amount of prompt refinement fixes a bad source. Before clicking Generate, confirm the reference clip against this pre-flight checklist:
- One clear subject in frame. Multi-person clips confuse the motion extraction; crop or trim to a single performer.
- Head and body both visible. If either is cut off, the motion transfer loses the connection between facial performance and body motion.
- Real human motion. Stylized animation, rotoscoped footage, and heavily filtered clips transfer unreliably. Natural performance reads best.
- No cuts, dissolves, or hard camera transitions. The reference must be one continuous shot — any cut inside the clip will show up as a jump or snap in the generated output.
- Avoid very fast actions. Movement that reads as a blur in the source will fail to transfer cleanly. Slow-moderate speed performs best.
- Clip duration 3–30 seconds. Below 3s there isn't enough motion data; above 30s is outside Motion Control's supported range.
Rule of thumb: if you'd struggle to describe what's happening frame-by-frame in the reference clip, the model will too. Trim, re-shoot, or re-select the reference before burning credits on a generation that was always going to fail.