Agent-almanac audit-icon-pipeline
git clone https://github.com/pjt222/agent-almanac
T=$(mktemp -d) && git clone --depth=1 https://github.com/pjt222/agent-almanac "$T" && mkdir -p ~/.claude/skills && cp -r "$T/i18n/caveman/skills/audit-icon-pipeline" ~/.claude/skills/pjt222-agent-almanac-audit-icon-pipeline-5d1841 && rm -rf "$T"
i18n/caveman/skills/audit-icon-pipeline/SKILL.mdAudit Icon Pipeline
Find missing glyphs, missing icons, stale manifests. Diff registries vs glyph maps, icon dirs, manifests. Produce gap report for skills, agents, teams.
When Use
- New skills, agents, teams added — check icon needs
- Before full pipeline render — find what missing
- After registry updates — verify manifest sync
- Periodic pipeline health check
Inputs
- Optional: Entity type filter —
,skill
,agent
, orteam
(default:all
)all - Optional: Palette to check (default:
— reference palette)cyberpunk
Steps
Step 1: Read Registries
Collect entity IDs from source-of-truth registries.
- Read
— grab skill IDs across domainsskills/_registry.yml - Read
— grab agent IDsagents/_registry.yml - Read
— grab team IDsteams/_registry.yml - Record counts: skills, agents, teams
Got: Three ID lists with counts matching
total_skills, total_agents, total_teams.
If fail: Registry file missing? Report path, skip that type.
Step 2: Read Glyph Mappings
Collect mapped entity IDs from glyph map files.
- Read
— grab keys fromviz/R/glyphs.R
listSKILL_GLYPHS - Read
— grab keys fromviz/R/agent_glyphs.R
listAGENT_GLYPHS - Read
— grab keys fromviz/R/team_glyphs.R
listTEAM_GLYPHS
Got: Three mapped-ID lists.
If fail: Glyph file missing? Report it, mark all entities of that type unmapped.
Step 3: Compute Missing Glyphs
Diff registry IDs vs mapped IDs.
- Missing skill glyphs:
registry_skill_ids - mapped_skill_ids - Missing agent glyphs:
registry_agent_ids - mapped_agent_ids - Missing team glyphs:
registry_team_ids - mapped_team_ids
Got: Lists of entity IDs in registries but no glyph function mapped.
If fail: Diff fails? Verify ID formats match between registry and glyph files (underscores vs hyphens).
Step 4: Check Rendered Icons
Verify mapped glyphs have rendered icon files.
- For each mapped skill ID, check
viz/public/icons/<palette>/<domain>/<skillId>.webp - For each mapped agent ID, check
viz/public/icons/<palette>/agents/<agentId>.webp - For each mapped team ID, check
viz/public/icons/<palette>/teams/<teamId>.webp - Check HD variants in
— same structureviz/public/icons-hd/
Got: Lists of entities with glyphs but no rendered icons (standard and/or HD).
If fail: Icon dir absent? Pipeline not run yet — report all as missing.
Step 5: Check Manifest Freshness
Compare manifest counts vs registry counts.
- Read
— count entriesviz/public/data/icon-manifest.json - Read
— count entriesviz/public/data/agent-icon-manifest.json - Read
— count entriesviz/public/data/team-icon-manifest.json - Compare vs registry totals
Got: Manifest counts match registry counts. Mismatch → stale manifest.
If fail: Manifest files absent? Data pipeline needs to run first (
node build-data.js && node build-icon-manifest.js).
Step 6: Detect Orphan Icons
Walk
viz/public/icons*/. Flag WebP files whose <palette>/<domain>/<skillId> triple absent from icon-manifest.json.
- Enumerate WebP files:
find viz/public/icons* -name "*.webp" - For each file, extract
from path<domain>/<id> - Check if
has entry in<domain>/<id>icon-manifest.json - Collect non-matching files as orphans — on disk but unreferenced
# Quick orphan count per palette node -e " const fs = require('fs'); const manifest = JSON.parse(fs.readFileSync('viz/public/data/icon-manifest.json')); const ids = new Set(manifest.map(e => e.domain + '/' + e.id)); const orphans = require('child_process') .execSync('find viz/public/icons -name \"*.webp\"').toString().trim().split('\n') .filter(p => { const parts = p.split('/'); const id = parts.slice(-2).join('/').replace('.webp',''); return !ids.has(id); }); console.log('Orphans:', orphans.length); orphans.forEach(p => console.log(' ', p)); "
Got: Zero orphans. Any orphans → skills re-homed to different domain, no cleanup (18 orphans per re-homing = 9 palettes × 2 sizes).
If fail: Delete orphans manually — no manifest entry, will not be served. Re-home events rare, manual cleanup acceptable.
Step 7: Generate Gap Report
Produce structured summary.
- Format output as clear table or list:
=== Icon Pipeline Audit === MISSING GLYPHS (no glyph function): Skills: 5 missing — [list] Agents: 2 missing — [list] Teams: 0 missing MISSING ICONS (glyph exists, no rendered WebP): Standard (512px): 3 skills, 1 agent HD (1024px): 8 skills, 3 agents, 1 team STALE MANIFESTS: icon-manifest.json: 320 entries vs 326 registry (stale) agent-icon-manifest.json: 66 entries vs 66 registry (OK) team-icon-manifest.json: 15 entries vs 15 registry (OK) - Suggest next actions from findings
Got: Full gap report with actionable next steps.
If fail: All checks pass, zero gaps? Report "Pipeline fully in sync" — positive outcome.
Checks
- All three registries read OK
- All three glyph map files checked
- Icon dirs scanned — standard and HD
- Manifest freshness verified
- Orphan icons checked (disk paths vs manifest)
- Gap report produced — counts and entity lists
- Next steps provided
Pitfalls
- ID format mismatch: Registry uses kebab-case (
), glyph maps may use snake_case keys — normalize before comparisoncreate-skill - Palette assumption: Checking only cyberpunk palette misses palette-specific rendering gaps
- Empty directories: Domain dir exists but empty counts as "icons present" when globbing — check file existence, not directory existence
- HD not rendered: HD icons live in separate tree (
) — don't confuse with standard iconsicons-hd/ - Orphans after re-homing: Skill domain changes?
creates icons at new path, does NOT delete old — always run Step 6 orphan check after domain migrationbuild.sh
See Also
- create-glyph — create missing glyph flagged by this audit
- enhance-glyph — improve quality of existing glyphs
- render-icon-pipeline — run full pipeline to generate missing icons