Agent-almanac audit-icon-pipeline
git clone https://github.com/pjt222/agent-almanac
T=$(mktemp -d) && git clone --depth=1 https://github.com/pjt222/agent-almanac "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/audit-icon-pipeline" ~/.claude/skills/pjt222-agent-almanac-audit-icon-pipeline-b28789 && rm -rf "$T"
skills/audit-icon-pipeline/SKILL.mdAudit Icon Pipeline
Detect missing glyphs, missing icons, and stale manifests by comparing registries against glyph mapping files, icon directories, and manifests. Produces a structured gap report covering skills, agents, and teams.
When to Use
- After adding new skills, agents, or teams to check if icons are needed
- Before a full pipeline render to identify what's missing
- After registry updates to ensure manifests are in sync
- Periodic health check of the icon pipeline
Inputs
- Optional: Entity type filter —
,skill
,agent
, orteam
(default:all
)all - Optional: Palette to check (default:
— the reference palette)cyberpunk
Procedure
Step 1: Read Registries
Collect all entity IDs from the source-of-truth registries.
- Read
— extract all skill IDs across all domainsskills/_registry.yml - Read
— extract all agent IDsagents/_registry.yml - Read
— extract all team IDsteams/_registry.yml - Record counts: total skills, agents, teams
Expected: Three lists of entity IDs with counts matching
total_skills, total_agents, total_teams.
On failure: If a registry file is missing, report the path and skip that entity type.
Step 2: Read Glyph Mappings
Collect all mapped entity IDs from the glyph mapping files.
- Read
— extract all keys fromviz/R/glyphs.R
listSKILL_GLYPHS - Read
— extract all keys fromviz/R/agent_glyphs.R
listAGENT_GLYPHS - Read
— extract all keys fromviz/R/team_glyphs.R
listTEAM_GLYPHS
Expected: Three lists of mapped IDs.
On failure: If a glyph file is missing, report it and mark all entities of that type as unmapped.
Step 3: Compute Missing Glyphs
Diff registry IDs against mapped IDs.
- Missing skill glyphs:
registry_skill_ids - mapped_skill_ids - Missing agent glyphs:
registry_agent_ids - mapped_agent_ids - Missing team glyphs:
registry_team_ids - mapped_team_ids
Expected: Lists of entity IDs that exist in registries but have no glyph function mapped.
On failure: If diff computation fails, verify ID formats match between registry and glyph files (e.g., underscores vs hyphens).
Step 4: Check Rendered Icons
Verify that mapped glyphs have corresponding rendered icon files.
- For each mapped skill ID, check
viz/public/icons/<palette>/<domain>/<skillId>.webp - For each mapped agent ID, check
viz/public/icons/<palette>/agents/<agentId>.webp - For each mapped team ID, check
viz/public/icons/<palette>/teams/<teamId>.webp - Check HD variants in
with the same structureviz/public/icons-hd/
Expected: Lists of entities with glyphs but missing rendered icons (standard and/or HD).
On failure: If the icon directory doesn't exist, the pipeline hasn't been run yet — report all as missing.
Step 5: Check Manifest Freshness
Compare manifest counts against registry counts.
- Read
— count entriesviz/public/data/icon-manifest.json - Read
— count entriesviz/public/data/agent-icon-manifest.json - Read
— count entriesviz/public/data/team-icon-manifest.json - Compare against registry totals
Expected: Manifest counts match registry counts. Discrepancies indicate stale manifests.
On failure: If manifest files don't exist, the data pipeline needs to run first (
node build-data.js && node build-icon-manifest.js).
Step 6: Detect Orphan Icons
Walk
viz/public/icons*/ and flag WebP files whose <palette>/<domain>/<skillId> triple does not appear in icon-manifest.json.
- Enumerate all WebP files:
find viz/public/icons* -name "*.webp" - For each file, extract
from its path<domain>/<id> - Check if
has an entry in<domain>/<id>icon-manifest.json - Collect non-matching files as orphans — they exist on disk but are no longer referenced
# Quick orphan count per palette node -e " const fs = require('fs'); const manifest = JSON.parse(fs.readFileSync('viz/public/data/icon-manifest.json')); const ids = new Set(manifest.map(e => e.domain + '/' + e.id)); const orphans = require('child_process') .execSync('find viz/public/icons -name \"*.webp\"').toString().trim().split('\n') .filter(p => { const parts = p.split('/'); const id = parts.slice(-2).join('/').replace('.webp',''); return !ids.has(id); }); console.log('Orphans:', orphans.length); orphans.forEach(p => console.log(' ', p)); "
Expected: Zero orphans. Any orphans indicate skills re-homed to a different domain without cleanup (18 orphans per re-homing = 9 palettes × 2 sizes).
On failure: Delete orphans manually — they have no corresponding manifest entry and will not be served. Re-home events are rare, so manual cleanup is acceptable.
Step 7: Generate Gap Report
Produce a structured summary.
- Format output as a clear table or list:
=== Icon Pipeline Audit === MISSING GLYPHS (no glyph function): Skills: 5 missing — [list] Agents: 2 missing — [list] Teams: 0 missing MISSING ICONS (glyph exists, no rendered WebP): Standard (512px): 3 skills, 1 agent HD (1024px): 8 skills, 3 agents, 1 team STALE MANIFESTS: icon-manifest.json: 320 entries vs 326 registry (stale) agent-icon-manifest.json: 66 entries vs 66 registry (OK) team-icon-manifest.json: 15 entries vs 15 registry (OK) - Suggest next actions based on findings
Expected: A complete gap report with actionable next steps.
On failure: If all checks pass with zero gaps, report "Pipeline fully in sync" as a positive outcome.
Validation Checklist
- All three registries read successfully
- All three glyph mapping files checked
- Icon directories scanned for both standard and HD
- Manifest freshness verified
- Orphan icons checked (disk paths vs manifest)
- Gap report produced with counts and entity lists
- Actionable next steps provided
Common Pitfalls
- ID format mismatch: Registry uses kebab-case (
), glyph maps may use snake_case keys — ensure comparison normalizescreate-skill - Palette assumption: Only checking cyberpunk palette misses palette-specific rendering gaps
- Empty directories: A domain directory existing but empty counts as "icons present" when globbing — check file existence, not directory existence
- HD not rendered: HD icons are in a separate directory tree (
) — don't confuse with standard iconsicons-hd/ - Orphans after re-homing: When a skill's domain changes,
creates icons at the new path but does NOT delete the old path — always run Step 6 orphan check after any domain migrationbuild.sh
Related Skills
- create-glyph — create a missing glyph identified by this audit
- enhance-glyph — improve quality of existing glyphs
- render-icon-pipeline — run the full pipeline to generate missing icons