Asi ar
Augmented reality (AR) reality tech. Passthrough overlays, hit-test/anchors, occlusion, lighting, camera permissions, and safety.
install
source · Clone the upstream repo
git clone https://github.com/plurigrid/asi
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/plurigrid/asi "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/ar" ~/.claude/skills/plurigrid-asi-ar && rm -rf "$T"
manifest:
skills/ar/SKILL.mdsource content
AR (Augmented Reality)
Use when the user is building AR on WebXR (immersive-ar) or native (ARKit/ARCore/OpenXR).
Fast Defaults
- Prefer stable world-locked content; avoid screen-locked UI unless necessary
- Use clear permission prompts and visible camera-on indicators
- Start with: hit-test + placement + anchors + simple interaction
AR Capability Checklist
- Plane / mesh detection
- Hit-test (placing content onto surfaces)
- Anchors (persistent placement)
- Occlusion (depth) and lighting estimation if available
- Safety boundaries (keep critical UI in view, avoid distraction)
Debug Checklist
- Confirm session type (WebXR
) or native runtimeimmersive-ar - Verify tracking origin and world scale (1 unit = 1 meter)
- Confirm anchor lifetimes and relocalization handling
See also:
ar-vr-xr for the full workflow and shared performance/comfort guidance.