Asi constant-time-testing
Testing for timing side channels and constant-time implementation verification.
install
source · Clone the upstream repo
git clone https://github.com/plurigrid/asi
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/plurigrid/asi "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/constant-time-testing" ~/.claude/skills/plurigrid-asi-constant-time-testing-f78c7d && rm -rf "$T"
manifest:
skills/constant-time-testing/SKILL.mdsource content
Constant Time Testing Skill
Trit: -1 (MINUS) Category: testing-handbook-skills Author: Trail of Bits Source: trailofbits/skills License: AGPL-3.0
Description
Testing for timing side channels and constant-time implementation verification.
When to Use
This is a Trail of Bits security skill. Refer to the original repository for detailed usage guidelines and examples.
See: https://github.com/trailofbits/skills
Related Skills
- audit-context-building
- codeql
- semgrep
- variant-analysis
SDF Interleaving
This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):
Primary Chapter: 10. Adventure Game Example
Concepts: autonomous agent, game, synthesis
GF(3) Balanced Triad
constant-time-testing (○) + SDF.Ch10 (+) + [balancer] (−) = 0
Skill Trit: 0 (ERGODIC - coordination)
Connection Pattern
Adventure games synthesize techniques. This skill integrates multiple patterns.