Asi constant-time-testing

Testing for timing side channels and constant-time implementation verification.

install
source · Clone the upstream repo
git clone https://github.com/plurigrid/asi
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/plurigrid/asi "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/constant-time-testing" ~/.claude/skills/plurigrid-asi-constant-time-testing-f78c7d && rm -rf "$T"
manifest: skills/constant-time-testing/SKILL.md
source content

Constant Time Testing Skill

Trit: -1 (MINUS) Category: testing-handbook-skills Author: Trail of Bits Source: trailofbits/skills License: AGPL-3.0

Description

Testing for timing side channels and constant-time implementation verification.

When to Use

This is a Trail of Bits security skill. Refer to the original repository for detailed usage guidelines and examples.

See: https://github.com/trailofbits/skills

Related Skills

  • audit-context-building
  • codeql
  • semgrep
  • variant-analysis

SDF Interleaving

This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):

Primary Chapter: 10. Adventure Game Example

Concepts: autonomous agent, game, synthesis

GF(3) Balanced Triad

constant-time-testing (○) + SDF.Ch10 (+) + [balancer] (−) = 0

Skill Trit: 0 (ERGODIC - coordination)

Connection Pattern

Adventure games synthesize techniques. This skill integrates multiple patterns.