Asi ontology-asi-interleave
git clone https://github.com/plurigrid/asi
T=$(mktemp -d) && git clone --depth=1 https://github.com/plurigrid/asi "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/ontology-asi-interleave" ~/.claude/skills/plurigrid-asi-ontology-asi-interleave && rm -rf "$T"
skills/ontology-asi-interleave/SKILL.mdOntology x ASI Interleave
Bridge connecting
plurigrid/ontology (the Plurigrid protocol's mathematical and systems foundation) to the ASI skill graph.
plurigrid/ontology -- 7 Core Concepts
<<<<<<< HEAD plurigrid/ontology 1. Autopoietic Ergodicity -- self-org + time-avg = ensemble-avg convergence 2. Open Games Framework -- compositional game theory, Markov categories 3. Gromov-Wasserstein Theory -- metric measure space comparison, entropic reg. 4. Arena System -- local-first graph DB, Rust + Yrs CRDTs, DuckDB 5. Digital Twin Architecture -- multi-agent value elicitation, mutual recursion 6. Nexus Nodes -- 3-tier hardware: Apple Silicon / RPi4 / Pico W 7. Transactive Energy -- stigmergic markets, multi-agent RL + Open Games
GF(3) Tripartite Tag
arena-crdt(-1) * ontology-asi-interleave(0) * open-games(+1) = 0
Infrastructure (-1) x Bridge (0) x Strategy (+1) = balanced energy coordination.
=======
- Autopoietic Ergodicity -- self-org + time-avg = ensemble-avg convergence
- Open Games Framework -- compositional game theory, Markov categories
- Gromov-Wasserstein Theory -- metric measure space comparison, entropic reg.
- Arena System -- local-first graph DB, Rust + Yrs CRDTs, DuckDB
- Digital Twin Architecture -- multi-agent value elicitation, mutual recursion
- Nexus Nodes -- 3-tier hardware: Apple Silicon / RPi4 / Pico W
- Transactive Energy -- stigmergic markets, multi-agent RL + Open Games
>>>>>>> origin/main ## Integration Points ### 1. Autopoietic Ergodicity <-> autopoiesis, ergodicity, dynamic-sufficiency <<<<<<< HEAD Ontology defines autopoietic ergodicity as the convergence criterion: a system that self-organizes (autopoiesis) such that time averages equal ensemble averages (ergodicity), minimizing surprise through continuous learning (active inference).
ontology ASI skills +-----------------------+ +-------------------------+ | autopoietic ergodicity|------->| autopoiesis | | time-avg = ens-avg |------->| ergodicity | | minimize surprise |------->| dynamic-sufficiency(145)| | embodied gradualism | | active-inference | +-----------------------+ +-------------------------+
`dynamic-sufficiency` (145 references, central hub) is the primary landing point: it already connects autopoiesis and ergodicity within ASI. Ontology's "embodied gradualism" maps to dynamic-sufficiency's gradual capability accumulation. ======= A system that self-organizes (autopoiesis) such that time averages equal ensemble averages (ergodicity), minimizing surprise through continuous learning (active inference). `dynamic-sufficiency` (145 references, central hub) is the primary landing point. Ontology's "embodied gradualism" maps to dynamic-sufficiency's gradual capability accumulation. >>>>>>> origin/main ### 2. Open Games Framework <-> open-games, cybernetic-open-game The Plurigrid protocol IS a compositional open game. Agents are morphisms in a Markov category with generative (play) and recognition (coplay) channels. <<<<<<< HEAD
ontology ASI skills +-----------------------+ +-------------------------+ | Open Games |------->| open-games | | Markov categories |------->| cybernetic-open-game | | correlated equilib. |------->| equilibrium | | sense-making / AI |------->| nashator (9999) | +-----------------------+ +-------------------------+
======= >>>>>>> origin/main Grid = composed game: `node_game @ transmission_game @ market_game`. The correlated equilibrium = autopoietically ergodic state = Nash equilibrium that is also thermodynamically stable. ### 3. Gromov-Wasserstein Theory <-> gflownet, duckdb-spatial <<<<<<< HEAD GW theory compares metric measure spaces and does graph matching across heterogeneous energy networks. Entropic regularization + Bregman projections for efficient optimization.
ontology ASI skills +-----------------------+ +-------------------------+ | Gromov-Wasserstein |------->| gflownet (OT sampling) | | entropic reg. |------->| duckdb-spatial (graphs) | | Bregman projections |------->| geohash-coloring | | graph matching |------->| map-projection | +-----------------------+ +-------------------------+
GFlowNet samples from energy-proportional distributions over combinatorial structures -- the same optimal transport problem that GW solves for network matching. The entropic regularization in GW parallels the entropy bonus in GFlowNet training. ======= GW theory compares metric measure spaces and does graph matching across heterogeneous energy networks. Entropic regularization + Bregman projections for efficient optimization. GFlowNet samples from energy-proportional distributions over combinatorial structures -- the same optimal transport problem that GW solves for network matching. >>>>>>> origin/main ### 4. Arena CRDT System <-> crdt, time-travel-crdt, duckdb-ies Arena is a local-first graph-based data store in Rust with DuckDB backend and Yrs CRDTs for real-time peer synchronization. <<<<<<< HEAD
ontology ASI skills +-----------------------+ +-------------------------+ | Arena System | | | | Yrs (Y-CRDT) |------->| crdt | | peer sync |------->| time-travel-crdt | | DuckDB backend |------->| duckdb-ies | | graph store |------->| duckdb-spatial | | nodes/edges tables |------->| duckdb-quadruple-interl.| +-----------------------+ +-------------------------+
Arena schema: `nodes(id, label, properties)` + `edges(id, src, dst, label, properties)` -- maps directly to DuckDB graph patterns in `duckdb-ies` and `duckdb-spatial`. The CRDT layer (Yrs) provides exactly the merge semantics that `time-travel-crdt` formalizes for ASI skill state. ### 5. Digital Twin Architecture <-> dynamic-sufficiency, agent-o-rama Virtual representations of physical entities. Multi-agent loop in Chat Arena. Agent profiles with value systems and behavior models. Value elicitation via mutual recursion.
ontology ASI skills +-----------------------+ +-------------------------+ | Digital Twin |------->| dynamic-sufficiency | | agent profiles |------->| agent-o-rama (hub) | | value elicitation |------->| cognitive-surrogate | | active inference |------->| active-inference | | mutual recursion |------->| skill-dispatch | +-----------------------+ +-------------------------+
The digital twin's active inference loop (predict -> act -> observe -> update) is the same loop that `dynamic-sufficiency` implements for ASI skill selection. Each agent twin maintains a GF(3)-colored value system that evolves via CRDT merge with peer twins. ### 6. Nexus Nodes <-> hvm-runtime, world-runtime, iot-device-provisioning 3-tier hardware architecture, all targeting wasm32-unknown-unknown with WASI + capability plugins:
Tier Hardware Compute ASI Skill +-----------+------------------+-------------+-------------------------+ | High Power| Apple Silicon | Full WASM | hvm-runtime | | | (M-series Mac) | + TF ext. | world-runtime-capability| +-----------+------------------+-------------+-------------------------+ | Low Power | Raspberry Pi 4 | WASI core | iot-device-provisioning | | | (4GB ARM) | | | +-----------+------------------+-------------+-------------------------+ | Embedded | RPi Pico W | Minimal WASI| iot-device-provisioning | | | (264KB SRAM) | (sensor hub)| | +-----------+------------------+-------------+-------------------------+ Runtime: WasmEdge for high-perf WASM with TensorFlow extensions
`hvm-runtime` handles the high-performance interaction net reduction on Apple Silicon. `world-runtime-capability` provides the capability-secure plugin system that maps to WASI capability plugins. `iot-device-provisioning` covers the provisioning and attestation workflow for the Low Power and Embedded tiers. ### 7. Transactive Energy <-> nashator, open-games, equilibrium Market-based transactions between energy grids. Stigmergic feedback for energy availability, demand, and prices. Multi-agent RL + mutual information optimization + Open Games.
ontology ASI skills +-----------------------+ +-------------------------+ | Transactive Energy |------->| nashator (market engine) | | stigmergic feedback |------->| open-games (formalism) | | market clearing |------->| equilibrium (solver) | | multi-agent RL |------->| gym (RL environments) | | mutual info opt. |------->| gflownet (sampling) | +-----------------------+ +-------------------------+
Nashator at 127.0.0.1:9999 is the direct implementation target: each energy node submits bids as open game moves, the Nashator resolves to correlated equilibrium = market clearing price. --- ## Gap Registry Capabilities in plurigrid/ontology not yet covered by ASI skills: | Ontology Concept | Gap | Priority | Candidate Skill Name | |-----------------|-----|----------|---------------------| | Gromov-Wasserstein distance | No dedicated GW/OT skill; gflownet is tangential | HIGH | `gromov-wasserstein` | | Arena graph store (Rust+Yrs) | No Rust CRDT skill; `crdt` is language-agnostic | MED | `arena-crdt` | | Stigmergic feedback loops | No stigmergy skill; nashator handles markets only | MED | `stigmergy` | | WasmEdge runtime | `hvm-runtime` covers HVM, not WasmEdge specifically | LOW | `wasmedge-runtime` | | Value elicitation protocols | `dynamic-sufficiency` is close but not explicit | LOW | `value-elicitation` | | Embodied gradualism | Philosophical concept; `autopoiesis` partially covers | LOW | (extend autopoiesis) | | RPi Pico W sensor hub | `iot-device-provisioning` exists but no Pico W target | LOW | (extend iot-device) | --- ## Plurigrid Protocol Summary The Plurigrid protocol = self-rebalancing, self-infrastructuring electricity grid: ======= Arena schema: `nodes(id, label, properties)` + `edges(id, src, dst, label, properties)` -- maps directly to DuckDB graph patterns. ### 5. Digital Twin Architecture <-> dynamic-sufficiency, agent-o-rama The digital twin's active inference loop (predict -> act -> observe -> update) is the same loop that `dynamic-sufficiency` implements for ASI skill selection. ### 6. Nexus Nodes <-> hvm-runtime, world-runtime, iot-device-provisioning 3-tier hardware architecture targeting wasm32-unknown-unknown with WASI + capability plugins: | Tier | Hardware | Compute | ASI Skill | |---|---|---|---| | High Power | Apple Silicon (M-series) | Full WASM + TF ext. | hvm-runtime | | Low Power | Raspberry Pi 4 (4GB ARM) | WASI core | iot-device-provisioning | | Embedded | RPi Pico W (264KB SRAM) | Minimal WASI | iot-device-provisioning | Runtime: WasmEdge for high-perf WASM with TensorFlow extensions. ### 7. Transactive Energy <-> nashator, open-games, equilibrium Market-based transactions between energy grids. Stigmergic feedback for energy availability, demand, and prices. Nashator at 127.0.0.1:9999 is the direct implementation target: each energy node submits bids as open game moves, the Nashator resolves to correlated equilibrium = market clearing price. ## Concrete Affordances ### Arena CRDT Schema in DuckDB Create the Arena graph schema and insert sample energy-grid nodes: ```sql -- File: /Users/alice/v/asi/skills/ontology-asi-interleave/arena_schema.sql -- Run: duckdb /Users/alice/v/arena.duckdb < arena_schema.sql CREATE TABLE IF NOT EXISTS arena_nodes ( id VARCHAR PRIMARY KEY, label VARCHAR NOT NULL, properties JSON, created_at TIMESTAMP DEFAULT current_timestamp, yrs_clock BIGINT DEFAULT 0 -- Yrs CRDT logical clock ); CREATE TABLE IF NOT EXISTS arena_edges ( id VARCHAR PRIMARY KEY, src VARCHAR NOT NULL REFERENCES arena_nodes(id), dst VARCHAR NOT NULL REFERENCES arena_nodes(id), label VARCHAR NOT NULL, properties JSON, weight DOUBLE DEFAULT 1.0 ); -- Sample: three Nexus Nodes forming a transactive energy triangle INSERT OR IGNORE INTO arena_nodes VALUES ('nexus-m4', 'apple-silicon', '{"tier":"high","watt_capacity":150}', now(), 1), ('nexus-rpi', 'rpi4', '{"tier":"low","watt_capacity":15}', now(), 1), ('nexus-pico','pico-w', '{"tier":"embedded","watt_capacity":1}', now(), 1); INSERT OR IGNORE INTO arena_edges VALUES ('e1', 'nexus-m4', 'nexus-rpi', 'energy-link', '{"latency_ms":2}', 1.0), ('e2', 'nexus-rpi', 'nexus-pico', 'energy-link', '{"latency_ms":50}', 0.5), ('e3', 'nexus-pico','nexus-m4', 'energy-link', '{"latency_ms":45}', 0.3); -- Query: neighbor energy capacity SELECT n.id, n.label, n.properties->>'watt_capacity' AS watts, COUNT(e.id) AS degree FROM arena_nodes n LEFT JOIN arena_edges e ON n.id = e.src OR n.id = e.dst GROUP BY n.id, n.label, watts;
Nashator Transactive Energy API
Submit energy bids and query equilibrium via the Nashator service:
# Check Nashator is running curl -s http://127.0.0.1:9999/health # Submit an energy bid (open game move) curl -X POST http://127.0.0.1:9999/api/v1/bid \ -H 'Content-Type: application/json' \ -d '{ "node_id": "nexus-m4", "bid_type": "supply", "quantity_kwh": 5.0, "price_per_kwh": 0.12, "timestamp": "'"$(date -u +%Y-%m-%dT%H:%M:%SZ)"'" }' # Query current correlated equilibrium (market clearing price) curl -s http://127.0.0.1:9999/api/v1/equilibrium | python3 -m json.tool
Open Games Grid Model (Julia)
Compose a transactive energy game using Open Games:
# Requires: using Pkg; Pkg.add(["OpenGames", "Catlab"]) using OpenGames, Catlab # Each Nexus Node is a player choosing (quantity, price) node_game = OpenGame( name = :nexus_node, strategies = [(0.0:0.5:10.0, 0.05:0.01:0.30)], # (kWh, $/kWh) payoff = (s, ctx) -> s[2] * s[1] - generation_cost(s[1]) ) # Transmission: pairwise latency cost transmission_game = OpenGame( name = :transmission, payoff = (s, ctx) -> -ctx[:latency_ms] * 0.001 * s[:quantity] ) # Compose: node @ transmission @ market grid_game = compose(node_game, transmission_game) # Find Nash equilibrium via Lemke-Howson or support enumeration eq = solve(grid_game, method=:support_enumeration) println("Equilibrium price: ", eq.clearing_price, " \$/kWh")
Gromov-Wasserstein Network Matching (Python)
Compare two energy network topologies using entropic GW distance:
# pip install pot numpy import numpy as np import ot # Adjacency / cost matrices for two energy networks C1 = np.array([[0, 1, 0], [1, 0, 1], [0, 1, 0]], dtype=float) # linear C2 = np.array([[0, 1, 1], [1, 0, 1], [1, 1, 0]], dtype=float) # triangle p = ot.unif(C1.shape[0]) q = ot.unif(C2.shape[0]) # Entropic Gromov-Wasserstein distance gw_dist, log = ot.gromov.entropic_gromov_wasserstein2( C1, C2, p, q, loss_fun='square_loss', epsilon=0.1, log=True ) print(f"Entropic GW distance: {gw_dist:.6f}") print(f"Transport plan:\n{log['T']}")
Gap Registry
| Ontology Concept | Gap | Priority | Candidate Skill |
|---|---|---|---|
| Gromov-Wasserstein distance | No dedicated GW/OT skill | HIGH | |
| Arena graph store (Rust+Yrs) | No Rust CRDT skill | MED | |
| Stigmergic feedback loops | No stigmergy skill | MED | |
| WasmEdge runtime | hvm-runtime covers HVM, not WasmEdge | LOW | |
Plurigrid Protocol Summary
origin/main
- Math core: Open Games + Gromov-Wasserstein + Active Inference
- Data layer: Arena (local-first CRDT graph DB, Rust + Yrs + DuckDB)
- Agent arch: Digital twins with value elicitation + mutual recursion
- Equilibrium: Autopoietically ergodic state = Nash eq. that is thermodynamically stable <<<<<<< HEAD
- Energy market: Stigmergic feedback -> decentralized price discovery -> transactive coordination
- Hardware: Nexus Nodes (Apple Silicon / RPi4 / Pico W) all running WASI
Related Skills
-- self-organization; the Plurigrid node modelautopoiesis
-- time-average = ensemble-average convergence criterionergodicity
-- 145-ref hub; autopoiesis + ergodicity nexusdynamic-sufficiency
-- compositional game theory; Plurigrid protocol formalizationopen-games
-- cybernetic feedback in open game frameworkscybernetic-open-game
/crdt
-- Arena CRDT patterns for distributed skill statetime-travel-crdt
/duckdb-ies
-- Arena DuckDB backend patternsduckdb-spatial
-- energy-proportional sampling; GW optimal transport analoggflownet
-- high-perf WASM on Apple Silicon Nexus tierhvm-runtime
-- WASI capability plugin systemworld-runtime-capability
-- Nexus Nodes Low Power + Embedded tiersiot-device-provisioning
-- transactive energy market engine (127.0.0.1:9999)nashator
-- universal hub; digital twin orchestrationagent-o-rama
-- Nash/correlated equilibria solverequilibrium
-- GF(3)->GF(9)->GF(27) tower; mathematical spineordered-locale
/catcolab-stock-flow
-- energy system modelingcatcolab-causal-loop
/vertex-asi-interleave
-- sibling GCP bridges =======bigquery-asi-interleave- Energy market: Stigmergic feedback -> decentralized price discovery
- Hardware: Nexus Nodes (Apple Silicon / RPi4 / Pico W) all running WASI
origin/main