git clone https://github.com/plurigrid/asi
T=$(mktemp -d) && git clone --depth=1 https://github.com/plurigrid/asi "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/wev-tesseract" ~/.claude/skills/plurigrid-asi-wev-tesseract-53a3a7 && rm -rf "$T"
skills/wev-tesseract/SKILL.mdWEV Tesseract Skill
Trit: 0 (ERGODIC - coordinator) Color: #26D826 (Green) Role: Thread ancestry verification and world state reconstruction
Overview
WEV (World Extractable Value) Tesseract provides:
- Thread ancestry verification - Walk up parent chain to known anchors
- World state reconstruction - Rebuild GF(3)-balanced world from history
- Skill collapse protocol - Load ALL skills when genesis reached
- Epistemic arbitrage - Extract knowledge differentials between 26 worlds
26-World GF(3) Structure
PLUS (+1): A, B, C, D, E, W, X, Y, Z (9 worlds) ERGODIC(0): F, G, H, I, J, K, L, M (8 worlds) MINUS (-1): N, O, P, Q, R, S, T, U, V (9 worlds) Sum: 9(+1) + 8(0) + 9(-1) = 0 ✓
Thread Ancestry Protocol
(defn verify-thread-ancestry "Verify thread is in known set or walk to parent" [thread-id parent-map] (loop [tid thread-id chain []] (cond ;; Found known anchor (thread-in-known? tid) {:verified true :anchor-thread tid :ancestry-chain (conj chain tid) :depth (count chain)} ;; Has parent - continue walking (contains? parent-map tid) (recur (get parent-map tid) (conj chain tid)) ;; Genesis reached - collapse all skills :else {:verified false :reason :genesis-reached :ancestry-chain (conj chain tid) :action :collapse-all-skills})))
Skill Collapse Protocol
When genesis thread is reached (no verified ancestor):
(defn collapse-all-skills "Load ALL skills when genesis thread reached" [skill-dirs] (let [skills (for [dir skill-dirs :let [expanded (str/replace dir "~" (System/getenv "HOME"))] :when (.exists (java.io.File. expanded)) skill-dir (.listFiles (java.io.File. expanded)) :when (.isDirectory skill-dir) :let [skill-file (java.io.File. skill-dir "SKILL.md")] :when (.exists skill-file)] {:name (.getName skill-dir) :path (.getPath skill-file)})] {:total (count skills) :skills (vec skills)}))
WEV Extraction Triplets
(defn wev-triplet "Create a WEV extraction triplet from source to target world" [from-world to-world seed] (let [from-trit (WORLD-TRITS from-world) to-trit (WORLD-TRITS to-world) coordinator (nth (vec ERGODIC-WORLDS) (mod seed 8))] {:from {:world from-world :trit from-trit :role :source} :coordinator {:world coordinator :trit 0 :role :bridge} :to {:world to-world :trit to-trit :role :target} :triplet-sum (+ from-trit 0 to-trit) :balanced? (zero? (mod (+ from-trit to-trit) 3)) :orderless true}))
Integration with Block-STM SPI
Strong Parallelism Invariance links to GF(3) Conservation:
Execute(T) ≡ Execute(π(T)) → sum(t.trits) ≡ 0 (mod 3)
For any permutation π of transaction T, execution is equivalent if and only if the triplet trits sum to 0 (mod 3).
Epistemic Arbitrage
Extract knowledge differential between worlds:
(defn epistemic-arbitrage "Extract knowledge differential between worlds" [from-world to-world knowledge-base] (let [from-knowledge (get knowledge-base from-world 0.0) to-knowledge (get knowledge-base to-world 0.0) differential (- from-knowledge to-knowledge) profitable? (> differential 0)] {:from-world from-world :to-world to-world :differential differential :profitable? profitable? :extraction-value (when profitable? (* differential 0.1)) ; 10% extraction :triplet (wev-triplet from-world to-world (hash [from-world to-world]))}))
Usage
# Run WEV extraction bb lib/wev_26_worlds.clj T-019b588f-323e-776a-8cc5-8a0fdb8756e6 # Verify GF(3) society bb -e '(load-file "lib/wev_26_worlds.clj") (wev.twenty-six-worlds/verify-gf3-society)' # Select balanced triplet bb -e '(load-file "lib/wev_26_worlds.clj") (wev.twenty-six-worlds/select-balanced-triplet 1069)'
GF(3) Triads
wev-tesseract (0) ⊗ sheaf-cohomology (-1) ⊗ triad-interleave (+1) = 0 ✓ wev-tesseract (0) ⊗ bisimulation-game (-1) ⊗ gay-mcp (+1) = 0 ✓
Commands
just wev-verify # Verify thread ancestry just wev-extract # Extract WEV from worlds just wev-arbitrage # Find arbitrage opportunities just wev-collapse # Collapse all skills (genesis mode)
Skill Name: wev-tesseract Type: World State Verification Trit: 0 (ERGODIC) Dependencies: gay-mcp, sheaf-cohomology, bisimulation-game Source: lib/wev_26_worlds.clj
Scientific Skill Interleaving
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
Graph Theory
- networkx [○] via bicomodule
- Universal graph hub
Bibliography References
: 734 citations in bib.duckdbgeneral
SDF Interleaving
This skill connects to Software Design for Flexibility (Hanson & Sussman, 2021):
Primary Chapter: 6. Layering
Concepts: layered data, metadata, provenance, units
GF(3) Balanced Triad
wev-tesseract (+) + SDF.Ch6 (+) + [balancer] (+) = 0
Skill Trit: 1 (PLUS - generation)
Secondary Chapters
- Ch10: Adventure Game Example
Connection Pattern
Layering adds metadata. This skill tracks provenance or annotations.
Cat# Integration
This skill maps to Cat# = Comod(P) as a bicomodule in the equipment structure:
Trit: 0 (ERGODIC) Home: Prof Poly Op: ⊗ Kan Role: Adj Color: #26D826
GF(3) Naturality
The skill participates in triads satisfying:
(-1) + (0) + (+1) ≡ 0 (mod 3)
This ensures compositional coherence in the Cat# equipment structure.