Claude-skills mobile-app-debugging
Mobile app debugging for iOS, Android, cross-platform frameworks. Use for crashes, memory leaks, performance issues, network problems, or encountering Xcode instruments, Android Profiler, React Native debugger, native bridge errors.
install
source · Clone the upstream repo
git clone https://github.com/secondsky/claude-skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/secondsky/claude-skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/plugins/mobile-app-debugging/skills/mobile-app-debugging" ~/.claude/skills/secondsky-claude-skills-mobile-app-debugging && rm -rf "$T"
manifest:
plugins/mobile-app-debugging/skills/mobile-app-debugging/SKILL.mdsource content
Mobile App Debugging
Debug mobile applications across iOS, Android, and cross-platform frameworks.
iOS Debugging (Xcode)
// Breakpoint with condition // Right-click breakpoint > Edit > Condition: userId == "123" // LLDB commands po variable // Print object p expression // Evaluate expression bt // Backtrace
Memory Debugging
- Use Memory Graph Debugger to find retain cycles
- Enable Zombie Objects for use-after-free bugs
- Profile with Instruments > Leaks
Android Debugging (Android Studio)
// Logcat filtering Log.d("TAG", "Debug message") Log.e("TAG", "Error", exception) // Filter: tag:MyApp level:error
Common Issues
- ANR: Check main thread blocking
- OOM: Profile with Memory Profiler
- Layout issues: Use Layout Inspector
React Native
// Remote debugging // Shake device > Debug JS Remotely // Console logging console.log('Debug:', variable); console.warn('Warning'); console.error('Error'); // Performance Monitor // Shake > Show Perf Monitor // Target: 60 FPS, <16ms per frame
Network Debugging
// Intercept requests XMLHttpRequest.prototype._send = XMLHttpRequest.prototype.send; XMLHttpRequest.prototype.send = function() { console.log('Request:', this._url); this._send.apply(this, arguments); };
Debug Checklist
- Test on physical devices (not just simulators)
- Test on older device models
- Simulate slow 3G network
- Test offline mode
- Check memory under load
- Test rotation and safe areas
- Verify 60 FPS target
Performance Targets
| Metric | Target |
|---|---|
| Frame rate | 60 FPS (16ms/frame) |
| Memory | <100MB |
| App launch | <2 seconds |