Antigravity-awesome-skills ios-debugger-agent

Debug the current iOS project on a booted simulator with XcodeBuildMCP.

install
source · Clone the upstream repo
git clone https://github.com/sickn33/antigravity-awesome-skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/sickn33/antigravity-awesome-skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/plugins/antigravity-awesome-skills-claude/skills/ios-debugger-agent" ~/.claude/skills/sickn33-antigravity-awesome-skills-ios-debugger-agent && rm -rf "$T"
manifest: plugins/antigravity-awesome-skills-claude/skills/ios-debugger-agent/SKILL.md
source content

iOS Debugger Agent

Overview

Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs. Prefer the MCP tools for simulator control, logs, and view inspection.

When to Use

  • When the user asks to run, debug, or inspect an iOS app on a simulator.
  • When you need simulator UI interaction, screenshots, or runtime logs via XcodeBuildMCP.

Core Workflow

Follow this sequence unless the user asks for a narrower action.

1) Discover the booted simulator

  • Call
    mcp__XcodeBuildMCP__list_sims
    and select the simulator with state
    Booted
    .
  • If none are booted, ask the user to boot one (do not boot automatically unless asked).

2) Set session defaults

  • Call
    mcp__XcodeBuildMCP__session-set-defaults
    with:
    • projectPath
      or
      workspacePath
      (whichever the repo uses)
    • scheme
      for the current app
    • simulatorId
      from the booted device
    • Optional:
      configuration: "Debug"
      ,
      useLatestOS: true

3) Build + run (when requested)

  • Call
    mcp__XcodeBuildMCP__build_run_sim
    .
  • If the build fails, check the error output and retry (optionally with
    preferXcodebuild: true
    ) or escalate to the user before attempting any UI interaction.
  • After a successful build, verify the app launched by calling
    mcp__XcodeBuildMCP__describe_ui
    or
    mcp__XcodeBuildMCP__screenshot
    before proceeding to UI interaction.
  • If the app is already built and only launch is requested, use
    mcp__XcodeBuildMCP__launch_app_sim
    .
  • If bundle id is unknown:
    1. mcp__XcodeBuildMCP__get_sim_app_path
    2. mcp__XcodeBuildMCP__get_app_bundle_id

UI Interaction & Debugging

Use these when asked to inspect or interact with the running app.

  • Describe UI:
    mcp__XcodeBuildMCP__describe_ui
    before tapping or swiping.
  • Tap:
    mcp__XcodeBuildMCP__tap
    (prefer
    id
    or
    label
    ; use coordinates only if needed).
  • Type:
    mcp__XcodeBuildMCP__type_text
    after focusing a field.
  • Gestures:
    mcp__XcodeBuildMCP__gesture
    for common scrolls and edge swipes.
  • Screenshot:
    mcp__XcodeBuildMCP__screenshot
    for visual confirmation.

Logs & Console Output

  • Start logs:
    mcp__XcodeBuildMCP__start_sim_log_cap
    with the app bundle id.
  • Stop logs:
    mcp__XcodeBuildMCP__stop_sim_log_cap
    and summarize important lines.
  • For console output, set
    captureConsole: true
    and relaunch if required.

Troubleshooting

  • If build fails, ask whether to retry with
    preferXcodebuild: true
    .
  • If the wrong app launches, confirm the scheme and bundle id.
  • If UI elements are not hittable, re-run
    describe_ui
    after layout changes.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.