Skills swift-macos
Comprehensive macOS app development with Swift 6.2, SwiftUI, SwiftData, Swift Concurrency, Foundation Models, Swift Testing, ScreenCaptureKit, and app distribution. Use when building native Mac apps, implementing windows/scenes/navigation/menus/toolbars, SwiftData models and queries, modern concurrency, on-device AI, testing, screen/audio capture, menu bar apps, AppKit bridges, login items, process monitoring, or App Store and Developer ID distribution. Triggers on macOS app, SwiftUI macOS, SwiftData, Swift concurrency, Foundation Models, Swift Testing, ScreenCaptureKit, screen capture, screen recording, AVFoundation, MenuBarExtra, NSViewRepresentable, notarize, login item, and process monitoring.
git clone https://github.com/tenequm/skills
T=$(mktemp -d) && git clone --depth=1 https://github.com/tenequm/skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/swift-macos" ~/.claude/skills/tenequm-skills-swift-macos && rm -rf "$T"
skills/swift-macos/SKILL.mdmacOS App Development - Swift 6.2
Build native macOS apps with Swift 6.2 (latest: 6.2.4, Feb 2026), SwiftUI, SwiftData, and macOS 26 Tahoe. Target macOS 14+ for SwiftData/@Observable, macOS 15+ for latest SwiftUI, macOS 26 for Liquid Glass and Foundation Models.
Quick Start
import SwiftUI import SwiftData @Model final class Project { var name: String var createdAt: Date @Relationship(deleteRule: .cascade) var tasks: [Task] = [] init(name: String) { self.name = name self.createdAt = .now } } @Model final class Task { var title: String var isComplete: Bool var project: Project? init(title: String) { self.title = title self.isComplete = false } } @main struct MyApp: App { var body: some Scene { WindowGroup("Projects") { ContentView() } .modelContainer(for: [Project.self, Task.self]) .defaultSize(width: 900, height: 600) #if os(macOS) Settings { SettingsView() } MenuBarExtra("Status", systemImage: "circle.fill") { MenuBarView() } .menuBarExtraStyle(.window) #endif } } struct ContentView: View { @Query(sort: \Project.createdAt, order: .reverse) private var projects: [Project] @Environment(\.modelContext) private var context @State private var selected: Project? var body: some View { NavigationSplitView { List(projects, selection: $selected) { project in NavigationLink(value: project) { Text(project.name) } } .navigationSplitViewColumnWidth(min: 200, ideal: 250) } detail: { if let selected { DetailView(project: selected) } else { ContentUnavailableView("Select a Project", systemImage: "sidebar.left") } } } }
Scenes & Windows
| Scene | Purpose |
|---|---|
| Resizable windows (multiple instances) |
| Single-instance utility window |
| Preferences (Cmd+,) |
| Menu bar with or style |
| Document-based apps |
Open windows:
@Environment(\.openWindow) var openWindow; openWindow(id: "about")
For complete scene lifecycle, see
references/app-lifecycle.md.
Menus & Commands
.commands { CommandGroup(replacing: .newItem) { Button("New Project") { /* ... */ } .keyboardShortcut("n", modifiers: .command) } CommandMenu("Tools") { Button("Run Analysis") { /* ... */ } .keyboardShortcut("r", modifiers: [.command, .shift]) } }
Table (macOS-native)
Table(items, selection: $selectedIDs, sortOrder: $sortOrder) { TableColumn("Name", value: \.name) TableColumn("Date") { Text($0.date, format: .dateTime) } .width(min: 100, ideal: 150) } .contextMenu(forSelectionType: Item.ID.self) { ids in Button("Delete", role: .destructive) { delete(ids) } }
For forms, popovers, sheets, inspector, and macOS modifiers, see
references/swiftui-macos.md.
@Observable
@Observable final class AppState { var projects: [Project] = [] var isLoading = false func load() async throws { isLoading = true defer { isLoading = false } projects = try await ProjectService.fetchAll() } } // Use: @State var state = AppState() (owner) // Pass: .environment(state) (inject) // Read: @Environment(AppState.self) var state (child)
SwiftData
@Query & #Predicate
@Query(filter: #Predicate<Project> { !$0.isArchived }, sort: \Project.name) private var active: [Project] // Dynamic predicate func search(_ term: String) -> Predicate<Project> { #Predicate { $0.name.localizedStandardContains(term) } } // FetchDescriptor (outside views) var desc = FetchDescriptor<Project>(predicate: #Predicate { $0.isArchived }) desc.fetchLimit = 50 let results = try context.fetch(desc) let count = try context.fetchCount(desc)
Relationships
@Model final class Author { var name: String @Relationship(deleteRule: .cascade, inverse: \Book.author) var books: [Book] = [] } @Model final class Book { var title: String var author: Author? @Relationship var tags: [Tag] = [] // many-to-many }
Delete rules:
.cascade, .nullify (default), .deny, .noAction.
Schema Migration
enum SchemaV1: VersionedSchema { /* ... */ } enum SchemaV2: VersionedSchema { /* ... */ } enum MigrationPlan: SchemaMigrationPlan { static var schemas: [any VersionedSchema.Type] { [SchemaV1.self, SchemaV2.self] } static var stages: [MigrationStage] { [.lightweight(fromVersion: SchemaV1.self, toVersion: SchemaV2.self)] } } // Apply: .modelContainer(for: Model.self, migrationPlan: MigrationPlan.self)
CloudKit Sync
Enable iCloud capability, then
.modelContainer(for: Model.self) auto-syncs. Constraints: all properties need defaults/optional, no unique constraints, optional relationships.
For model attributes, background contexts, batch ops, undo/redo, and testing, see SwiftData references below.
Concurrency (Swift 6.2)
Default MainActor Isolation
Opt entire module into main actor - all code runs on main actor by default:
// Package.swift .executableTarget(name: "MyApp", swiftSettings: [ .defaultIsolation(MainActor.self), ])
Or Xcode: Build Settings > Swift Compiler > Default Isolation > MainActor.
@concurrent
Mark functions for background execution:
@concurrent func processFile(_ url: URL) async throws -> Data { let data = try Data(contentsOf: url) return try compress(data) // runs off main actor } // After await, automatically back on main actor let result = try await processFile(fileURL)
Use for CPU-intensive work, I/O, anything not touching UI.
Actors
actor DocumentStore { private var docs: [UUID: Document] = [:] func add(_ doc: Document) { docs[doc.id] = doc } func get(_ id: UUID) -> Document? { docs[id] } nonisolated let name: String } // Requires await: let doc = await store.get(id)
Structured Concurrency
// Parallel with async let func loadDashboard() async throws -> Dashboard { async let profile = fetchProfile() async let stats = fetchStats() return try await Dashboard(profile: profile, stats: stats) } // Dynamic with TaskGroup func processImages(_ urls: [URL]) async throws -> [NSImage] { try await withThrowingTaskGroup(of: (Int, NSImage).self) { group in for (i, url) in urls.enumerated() { group.addTask { (i, try await loadImage(url)) } } var results = [(Int, NSImage)]() for try await r in group { results.append(r) } return results.sorted { $0.0 < $1.0 }.map(\.1) } }
Sendable
struct Point: Sendable { var x, y: Double } // value types: implicit final class Config: Sendable { let apiURL: URL } // final + immutable actor SharedState { var count = 0 } // mutable: use actors // Enable strict mode: .swiftLanguageMode(.v6) in Package.swift
AsyncSequence & Observations
// Stream @Observable changes (Swift 6.2) for await state in Observations(of: manager) { print(state.progress) } // Typed NotificationCenter (Swift 6.2) struct DocSaved: MainActorMessage { let id: UUID } NotificationCenter.default.post(DocSaved(id: doc.id)) for await n in NotificationCenter.default.notifications(of: DocSaved.self) { refresh(n.id) }
For concurrency deep dives, see concurrency references below.
Foundation Models (macOS 26+)
On-device ~3B LLM. Free, offline, private:
import FoundationModels let session = LanguageModelSession() let response = try await session.respond(to: "Summarize: \(text)") // Structured output @Generable struct Summary { var title: String; var points: [String] } let result: Summary = try await session.respond(to: prompt, generating: Summary.self)
For tool calling, streaming, and sessions, see
references/foundation-models.md.
Testing
import Testing @Suite("Project Tests") struct ProjectTests { @Test("creates with defaults") func create() { let p = Project(name: "Test") #expect(p.name == "Test") } @Test("formats sizes", arguments: [(1024, "1 KB"), (0, "0 KB")]) func format(bytes: Int, expected: String) { #expect(formatSize(bytes) == expected) } } // SwiftData testing let container = try ModelContainer( for: Project.self, configurations: ModelConfiguration(isStoredInMemoryOnly: true) ) let ctx = ModelContext(container) ctx.insert(Project(name: "Test")) try ctx.save()
For exit tests, attachments, UI testing, see
references/testing.md.
Distribution
| Method | Sandbox | Notarization | Review |
|---|---|---|---|
| App Store | Required | Automatic | Yes |
| Developer ID | Recommended | Required | No |
| Ad-Hoc | No | No | Local only |
xcodebuild archive -scheme MyApp -archivePath MyApp.xcarchive xcodebuild -exportArchive -archivePath MyApp.xcarchive \ -exportPath ./export -exportOptionsPlist ExportOptions.plist xcrun notarytool submit ./export/MyApp.dmg \ --apple-id you@example.com --team-id TEAM_ID \ --password @keychain:AC_PASSWORD --wait xcrun stapler staple ./export/MyApp.dmg
For complete distribution guide, see
references/distribution.md.
SPM
// swift-tools-version: 6.2 let package = Package( name: "MyApp", platforms: [.macOS(.v14)], targets: [ .executableTarget(name: "MyApp", swiftSettings: [ .swiftLanguageMode(.v6), .defaultIsolation(MainActor.self), ]), .testTarget(name: "MyAppTests", dependencies: ["MyApp"]), ] )
For build plugins, macros, and Swift Build, see
references/spm-build.md.
Liquid Glass (macOS 26)
Apps rebuilt with Xcode 26 SDK get automatic Liquid Glass styling. Use
.glassEffect() for custom glass surfaces, GlassEffectContainer for custom hierarchies. Opt out: UIDesignRequiresLiquidGlass = NO in Info.plist.
ScreenCaptureKit
Capture screen content, app audio, and microphone (macOS 12.3+):
import ScreenCaptureKit let content = try await SCShareableContent.excludingDesktopWindows(false, onScreenWindowsOnly: true) guard let display = content.displays.first else { return } // Filter: specific apps only let filter = SCContentFilter(display: display, including: [targetApp], exceptingWindows: []) // Configure let config = SCStreamConfiguration() config.capturesAudio = true config.sampleRate = 48000 config.channelCount = 2 config.excludesCurrentProcessAudio = true // Audio-only: minimize video overhead config.width = 2; config.height = 2 config.minimumFrameInterval = CMTime(value: 1, timescale: CMTimeScale.max) let stream = SCStream(filter: filter, configuration: config, delegate: self) try stream.addStreamOutput(self, type: .screen, sampleHandlerQueue: nil) try stream.addStreamOutput(self, type: .audio, sampleHandlerQueue: audioQueue) try await stream.startCapture()
macOS 15+:
SCRecordingOutput for simplified file recording, config.captureMicrophone for mic capture. macOS 14+: SCContentSharingPicker for system picker UI, SCScreenshotManager for single-frame capture.
For complete API reference, audio writing (AVAssetWriter/AVAudioFile), permissions, and examples, see
references/screen-capture-audio.md.
AppKit Interop
struct WebViewWrapper: NSViewRepresentable { let url: URL func makeNSView(context: Context) -> WKWebView { WKWebView() } func updateNSView(_ v: WKWebView, context: Context) { v.load(URLRequest(url: url)) } }
For hosting SwiftUI in AppKit and advanced bridging, see
references/appkit-interop.md.
Architecture
| Pattern | Best For | Complexity |
|---|---|---|
| SwiftUI + @Observable | Small-medium, solo | Low |
| MVVM + @Observable | Medium, teams | Medium |
| TCA | Large, strict testing | High |
See
references/architecture.md for all patterns with examples.
References
| File | When to read |
|---|---|
| SwiftUI & macOS | |
| Window management, scenes, DocumentGroup, MenuBarExtra gotchas, async termination, LSUIElement issues |
| Sidebar, Inspector, Table, forms, popovers, sheets, search |
| NSViewRepresentable, hosting controllers, AppKit bridging, NSPanel/floating HUD |
| ScreenCaptureKit, SCStream gotchas, AVAudioEngine dual pipeline, AVAssetWriter crash safety, TCC gotchas |
| Keyboard shortcuts, drag & drop, file access, App Intents, process monitoring, CoreAudio per-process APIs, login items, LSUIElement, idle sleep prevention |
| On-device AI: guided generation, tool calling, streaming |
| MVVM, TCA, dependency injection, project structure |
| Swift Testing, exit tests, attachments, UI testing, XCTest migration |
| App Store, Developer ID, notarization gotchas, nested bundle signing, sandboxing, universal binaries |
| Package.swift, Swift Build, plugins, macros, manual .app bundle assembly, mixed ObjC targets, CLT testing |
| Concurrency | |
| Default MainActor isolation, @concurrent, nonisolated async, runtime pitfalls |
| Actor model, global actors, custom executors, reentrancy |
| Task, TaskGroup, async let, cancellation, priority, named tasks |
| Sendable protocol, data race safety, @unchecked Sendable + serial queue, @preconcurrency import |
| AsyncSequence, AsyncStream, Observations, continuations, Clock |
| GCD to async/await, Combine to AsyncSequence, Swift 6 migration |
| SwiftData | |
| @Model, @Attribute options, Codable, transformable, external storage |
| Advanced relationships, inverse rules, compound predicates |
| ModelContainer, ModelContext, background contexts, undo/redo, batch ops |
| CloudKit setup, conflict resolution, sharing, debugging sync |
| VersionedSchema, lightweight/custom migration, Core Data migration |