Skills aurelius-objects

Save, load, update, delete, merge, and navigate entity objects using TMS Aurelius ORM (TObjectManager). Use when the user asks how to persist or retrieve data with Aurelius, manage object lifetime, work with associations or collections at runtime, handle transactions, use cached updates, or control concurrency. Does NOT cover query DSL or criteria/projections (those are in a separate skill). Triggers on requests like "save an entity with Aurelius", "load a customer from the database", "add items to a collection", "how do I update an object", "flush changes", "delete a record with Aurelius", "merge a transient object", "how do transactions work in Aurelius", "batch updates Aurelius".

install
source · Clone the upstream repo
git clone https://github.com/tmssoftware/skills
Claude Code · Install into ~/.claude/skills/
T=$(mktemp -d) && git clone --depth=1 https://github.com/tmssoftware/skills "$T" && mkdir -p ~/.claude/skills && cp -r "$T/skills/aurelius-objects" ~/.claude/skills/tmssoftware-skills-aurelius-objects && rm -rf "$T"
manifest: skills/aurelius-objects/SKILL.md
source content

Approach

Always work through a

TObjectManager
instance. All persistence methods (
Save
,
Flush
,
Remove
, etc.) are called on the manager, never written as raw SQL.

Loading a known id: use

Manager.Find<T>(Id)
— returns the cached instance if already loaded, otherwise hits the database.

Loading multiple objects with criteria: use

Manager.Find<T>
(no argument) to get a fluent query builder, then call
.List
.

Saving a new object: call

Manager.Save(obj)
— the manager takes ownership and tracks changes from that point.
Save
executes the INSERT immediately. Do not call
Flush
after
Save
for a new object; that is only for persisting changes to already-managed objects.

Updating a managed object: just change its properties and call

Manager.Flush
(or
Manager.Flush(obj)
for a single object). No explicit "update" call needed.

Updating a transient object (from outside the manager): call

Manager.Update(obj)
— but be aware this writes all properties on flush, not just the changed ones.

Conflicting identity: if an object with the same id is already cached, use

Manager.Merge<T>(transient)
instead of
Update
— it copies data into the existing managed instance.

Deleting: call

Manager.Remove(obj)
— the object must be managed (loaded through this manager or registered via
Save
/
Update
).

Critical Rules

Object lifetime

  • Managed entities are owned by the manager and destroyed when it is destroyed — do not free them manually.
  • When a query returns a list (
    TList<T>
    ), free the list but not the items inside it — the items remain managed.
  • Projection queries (
    ListValues
    ) return lists with
    OwnsObjects = True
    ; destroying the list also destroys the items.
  • If you need entities to survive after the manager is freed, set
    Manager.OwnsObjects := False
    before calling
    Free
    .
  • Call
    Manager.AddOwnership(obj)
    before
    Save
    if you want the manager to own the object even when
    Save
    raises an exception.

Flush granularity

  • Prefer
    Manager.Flush(singleObject)
    over
    Manager.Flush
    (no args). The no-arg form iterates the entire manager cache and can be slow when many objects are loaded.

Associations — always use object references

  • Assign the associated object to the association property, never a raw foreign key value. Setting a hypothetical
    Invoice.CustomerId
    field bypasses the ORM and causes inconsistencies.
  • For bidirectional associations, set both sides: assign the parent to the child's property and add the child to the parent's collection.
// WRONG — bypasses the ORM:
Invoice.CustomerId := 42;

// CORRECT — assign the managed object:
Invoice.Customer := Manager.Find<TCustomer>(42);

Removing from a collection

  • With
    CascadeTypeAll
    (no orphan removal): removing an item from the collection sets its foreign key to
    NULL
    — the row stays in the database as an orphan.
  • With
    CascadeTypeAllRemoveOrphan
    : removing an item from the collection deletes the row on the next flush. Use this for child entities that have no meaning without their parent (e.g. invoice line items).

Lazy associations and manager lifetime

  • Accessing a lazy-loaded association issues a SELECT at that moment. The manager must still be alive when you access a lazy property. Do not destroy the manager while holding references to entities whose lazy associations you may still access.

Merging vs. Update

  • Update
    raises an exception if the same id is already cached under a different instance — use
    Merge<T>
    in that case.
  • After
    Merge<T>
    , the returned object is the managed one; the transient object you passed in is not managed — free it yourself.

Transactions

  • BeginTransaction
    is called on the connection (
    Manager.Connection.BeginTransaction
    ), not on the manager itself.
  • Always
    Rollback
    in the
    except
    block and re-raise — never swallow the exception.
  • Aurelius supports nested transactions; only the outermost
    Commit
    /
    Rollback
    hits the database.

Cached updates and identity ids

  • When
    CachedUpdates = True
    and the entity uses database-generated ids (identity/autoincrement), the INSERT is executed immediately even though other SQL is deferred — because the generated id is needed to proceed.

Concurrency with
[Version]

  • If a versioned entity is modified concurrently, Aurelius raises
    EVersionedConcurrencyControl
    on flush. Handle it by refreshing the object and retrying the operation.

Reference

For full method signatures, code examples, and details on all operations, read references/objects.md.

The reference covers: TObjectManager creation and TAureliusManager component, memory management (transient vs. persistent, unique instances, ownership transfer), saving objects (simple, with associations, cascades, collections), updating (flush, Update, Merge, Replicate, updating associations), finding objects (by id, fluent query builder, querying through associations, eager vs. lazy navigation), refreshing, removing (with and without cascade), evicting, transactions, concurrency control (changed-field detection, entity versioning), cached updates, and batch/bulk updates.