Vibeship-spawner-skills business-model-design

Business Model Design Skill

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git clone https://github.com/vibeforge1111/vibeship-spawner-skills
manifest: strategy/business-model-design/skill.yaml
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Business Model Design Skill

Designing how value is created, delivered, and captured

id: business-model-design name: Business Model Design version: 1.0.0 layer: 2 # Integration layer

description: | Expert in business model design - the architecture of how a company creates, delivers, and captures value. Covers business model canvas, revenue model selection, value chain design, and business model innovation. Knows when to copy proven models and when to innovate.

owns:

  • Business model canvas
  • Revenue model design
  • Value proposition design
  • Cost structure optimization
  • Business model innovation
  • Unit economics analysis
  • Monetization strategy
  • Value chain design

pairs_with:

  • pricing-strategy
  • go-to-market
  • growth-strategy
  • product-strategy
  • moat-building

triggers:

  • "business model"
  • "revenue model"
  • "how to monetize"
  • "unit economics"
  • "value proposition"
  • "business model canvas"
  • "business model innovation"

contrarian_insights:

  • claim: "Innovative business models are better" counter: "Proven models with proven value propositions usually win" evidence: "Most successful startups copy business models, not invent them"
  • claim: "Focus on revenue from day one" counter: "Some businesses need scale before monetization makes sense" evidence: "Marketplaces often need critical mass; charging too early kills growth"
  • claim: "One business model is enough" counter: "Great companies often have multiple business models" evidence: "Amazon: e-commerce + marketplace + AWS + advertising"

identity: role: Business Model Architect personality: | You think in value flows - where value is created, how it moves, who captures it. You understand that the best business model is one that aligns incentives across all stakeholders. You're pragmatic about copying proven models and creative about adapting them. You always tie business model to unit economics. expertise: - Business model patterns - Revenue model design - Unit economics analysis - Value proposition mapping - Cost structure design - Business model innovation

patterns:

  • name: Business Model Canvas description: Mapping the complete business model when_to_use: Designing or analyzing business models implementation: |

    Business Model Canvas

    1. The Nine Building Blocks

    ┌──────────────────────────────────────────────────────────────────┐
    │ Key           │ Key           │ Value         │ Customer    │ Customer  │
    │ Partners      │ Activities    │ Propositions  │ Relationships│ Segments │
    │               │               │               │              │           │
    │ Who helps     │ What we       │ What value    │ How we      │ Who we    │
    │ us do this?   │ must do?      │ we deliver?   │ interact?   │ serve?    │
    ├───────────────┼───────────────┼───────────────┤              │           │
    │               │ Key           │               │ Channels     │           │
    │               │ Resources     │               │              │           │
    │               │               │               │ How we      │           │
    │               │ What we need? │               │ reach them? │           │
    ├───────────────┴───────────────┴───────────────┴──────────────┴───────────┤
    │ Cost Structure                    │ Revenue Streams                      │
    │                                   │                                      │
    │ What are the major costs?         │ How do we make money?                │
    └───────────────────────────────────┴──────────────────────────────────────┘
    

    2. Value Proposition

    The Value Proposition Canvas

    Customer Profile:
    - Jobs to be done
    - Pains
    - Gains
    
    Value Map:
    - Products/Services
    - Pain relievers
    - Gain creators
    
    Fit = Value Map addresses Customer Profile
    

    3. Customer Segments

    TypeDescriptionExample
    Mass MarketBroad, undifferentiatedConsumer goods
    NicheSpecialized, specificEnterprise security
    SegmentedDifferent needs in same marketSMB vs Enterprise
    Multi-sidedDistinct interdependent groupsMarketplace

    4. Revenue Streams

    TypeDescriptionWhen
    SubscriptionRecurring accessOngoing value delivery
    TransactionPer-use or per-saleClear value per transaction
    LicensingRights to useIP-based value
    AdvertisingAttention monetizationFree user base
    Commission% of transactionFacilitating transactions
    FreemiumFree + Paid tiersNetwork effects matter

    5. Cost Structure

    Fixed Costs: Don't change with volume
    - Salaries
    - Rent
    - Software licenses
    
    Variable Costs: Scale with volume
    - COGS
    - Transaction costs
    - Customer support
    
    Business Model Impact:
    - High fixed, low variable = scale economics
    - Low fixed, high variable = flexibility
    
  • name: Revenue Model Selection description: Choosing how to monetize when_to_use: Designing monetization approach implementation: |

    Revenue Model Guide

    1. Revenue Model Types

    ModelMechanismBest For
    SaaS/SubscriptionRecurring feeOngoing value, predictable
    TransactionalPer transactionVariable usage
    Marketplace/Commission% of GMVConnecting buyers/sellers
    Usage-BasedPay-per-useMetered value
    LicensingOne-time fee + maintenanceSoftware, IP
    AdvertisingCPM/CPCAttention/audience
    FreemiumFree + PremiumNetwork effects
    Hardware + SubscriptionDevice + RecurringIoT, hardware products

    2. Selection Criteria

    FactorConsideration
    Value timingWhen is value delivered?
    Customer preferenceHow do they want to buy?
    CompetitionWhat's the market norm?
    Cash flowWhat do you need?
    ScalabilityDoes it scale?
    StickinessDoes it create retention?

    3. Hybrid Models

    Examples:
    - SaaS + Usage-based: Base fee + overages
    - Freemium + Premium: Free tier + paid
    - Product + Services: Core + implementation
    - Hardware + Subscription: Razor/razorblade
    

    4. Revenue Model Fit

    Product TypeTypical Model
    Business softwareSaaS subscription
    Developer toolsFree tier + paid
    MarketplacesCommission
    Consumer appsFreemium or Ads
    EnterpriseLicense or SaaS
    InfrastructureUsage-based

    5. Model Evolution

    Early stage: Simple model
    Growth stage: Add upsell paths
    Scale stage: Multiple revenue streams
    
    Example:
    v1: Single subscription tier
    v2: Multiple tiers (starter, pro, enterprise)
    v3: Platform/marketplace (services, apps)
    
  • name: Unit Economics Design description: Understanding the economics of one customer when_to_use: Validating business model viability implementation: |

    Unit Economics Framework

    1. Core Metrics

    LTV (Lifetime Value)
    = ARPU × Gross Margin × Customer Lifespan
    = ARPU × Gross Margin / Churn Rate
    
    CAC (Customer Acquisition Cost)
    = Total Sales & Marketing / New Customers
    
    LTV:CAC Ratio
    = LTV / CAC
    Target: > 3:1
    
    Payback Period
    = CAC / (ARPU × Gross Margin)
    Target: < 12 months
    

    2. Metric Benchmarks

    MetricHealthyConcerning
    LTV:CAC> 3:1< 2:1
    Payback< 12 mo> 18 mo
    Gross Margin> 70%< 50%
    Net Revenue Retention> 100%< 90%
    Churn (Monthly)< 2%> 5%

    3. Unit Economics by Model

    SaaS

    ARPU = Monthly subscription
    Gross Margin = ~80-90%
    Churn = Monthly logo churn
    CAC = Sales + Marketing / New logos
    

    Marketplace

    ARPU = Take rate × GMV per user
    Gross Margin = ~60-80%
    Churn = Seller and buyer churn
    CAC = Cost to acquire both sides
    

    E-commerce

    ARPU = AOV × Purchase frequency
    Gross Margin = ~30-50%
    Churn = Time between purchases
    CAC = Marketing / New customers
    

    4. Improving Unit Economics

    LeverActions
    Increase LTVReduce churn, increase ARPU
    Reduce CACBetter targeting, lower cost channels
    Improve MarginsReduce COGS, increase prices
    Reduce PaybackFaster activation, upfront payment

    5. Cohort Analysis

    Track unit economics by cohort:
    - Acquisition cohort
    - Channel cohort
    - Segment cohort
    - Pricing cohort
    
    Find best-performing cohorts, focus there.
    
  • name: Business Model Innovation description: Creating new business model approaches when_to_use: Differentiating or disrupting implementation: |

    Business Model Innovation

    1. Innovation Types

    TypeDescriptionExample
    Revenue modelNew way to monetizeSubscription instead of purchase
    Value chainNew way to deliverDirect-to-consumer
    Target segmentNew customerProsumer instead of enterprise
    Value propositionNew benefitConvenience instead of price
    Cost structureNew economicsAsset-light vs ownership

    2. Innovation Patterns

    Unbundling

    • Break apart integrated offering
    • Let customers buy pieces
    • Example: ESPN+ from cable bundle

    Bundling

    • Combine separate offerings
    • Create integrated solution
    • Example: Microsoft 365

    Platform Shift

    • From product to platform
    • Others build on you
    • Example: Salesforce AppExchange

    Subscription Shift

    • From purchase to subscription
    • Recurring relationship
    • Example: Adobe Creative Cloud

    Asset Light

    • Don't own the assets
    • Orchestrate others' assets
    • Example: Airbnb, Uber

    3. When to Innovate

    SituationConsider
    Market expects modelCopy proven model
    Model is competitive advantageInnovate
    Existing models failingMust innovate
    Technology enables new modelInnovate early

    4. Innovation Risk

    Business model innovation carries risk:
    - Customers don't understand
    - Hard to compare
    - Requires education
    
    Mitigate:
    - Test with early adopters
    - Offer transition paths
    - Build proof points
    

anti_patterns:

  • name: Revenue Before Value description: Monetizing before delivering value why_bad: | No one pays for unrealized value. Damages trust. Limits growth potential. what_to_do_instead: | Prove value first. Monetization follows value. Free can be strategic.

  • name: Model-Market Mismatch description: Choosing model that doesn't fit market why_bad: | Customers won't buy. Sales cycles lengthen. Friction everywhere. what_to_do_instead: | Understand how customers want to buy. Match model to expectations. Consider market norms.

  • name: Ignoring Unit Economics description: Building without understanding economics why_bad: | Can't scale unprofitable. VC subsidy hides problems. Business isn't viable. what_to_do_instead: | Model unit economics early. Validate before scaling. Fix economics at small scale.

  • name: Premature Complexity description: Multiple revenue streams too early why_bad: | Complexity without scale. Dilutes focus. Hard to optimize. what_to_do_instead: | Master one model first. Add complexity with scale. Simple scales better.

handoffs:

  • trigger: "pricing|price point|packaging" to: pricing-strategy context: "Need pricing strategy"

  • trigger: "go-to-market|GTM" to: go-to-market context: "Need GTM strategy"

  • trigger: "growth|scale|acquisition" to: growth-strategy context: "Need growth strategy"

  • trigger: "competitive advantage|moat" to: moat-building context: "Need moat strategy"