git clone https://github.com/vibeforge1111/vibeship-spawner-skills
strategy/idea-maze/skill.yamlIdea Maze Skill
Finding ideas worth building - the Paul Graham way
id: idea-maze name: Idea Maze Navigation category: strategy version: 1.0.0 last_updated: 2025-12-19
description: | Most startup ideas are bad. Not because founders lack creativity, but because they're solving invented problems instead of lived ones.
Paul Graham's essays reveal a pattern: the best ideas come from living in the future and noticing what's missing. Schlep blindness hides gold. Organic ideas beat brainstormed ones. Frighteningly ambitious ideas are often easier.
This skill synthesizes PG's idea-finding wisdom into actionable guidance.
triggers: keywords: - startup idea - idea validation - finding ideas - schlep blindness - problem worth solving - market opportunity - idea maze - organic ideas - pivot - what to build contexts: - Starting a new project - Questioning current direction - Feeling stuck on what to build - Evaluating pivot options
principles:
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name: Live in the future, notice what is missing description: | The best ideas come from living on the edge of technology or culture, then noticing problems that don't exist yet for most people but will. Not "what should exist" but "what's obviously missing from my life." source: "How to Get Startup Ideas" examples: good: "I build AI tools daily and keep hitting this friction..." bad: "I bet people will want a social network for pet owners"
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name: Solve your own problems description: | You are the best customer you'll ever have. You understand the pain deeply. You can iterate daily. Founders who build for themselves have unfair advantages in understanding the problem. source: "How to Get Startup Ideas" examples: good: "As a developer, I hate writing documentation. Built a tool." bad: "Researched the market, doctors seem to have problems"
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name: Schlep blindness hides opportunity description: | The best ideas often look like tedious hard work. That's why no one does them. The schlep (boring grind) is a moat. If it were easy and fun, someone would have done it. Embrace the schlep. source: "Schlep Blindness" examples: good: "Stripe handled the pain of payment integration that everyone avoided" bad: "Let's build another photo sharing app"
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name: Frighteningly ambitious often beats conservative description: | Big ideas attract talent, investors, and press. They're harder to execute but paradoxically often easier to succeed at because there's less competition at the top. Small ideas attract small outcomes. source: "Frighteningly Ambitious Startup Ideas" examples: good: '"Replace email" (Slack), "Replace money" (Stripe)' bad: '"Slightly better to-do list app"'
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name: Organic beats brainstormed description: | Ideas that grow from lived experience are stronger than ideas manufactured in brainstorm sessions. If you have to ask "what should I build," you probably shouldn't build anything yet. Go get more experience until ideas are obvious. source: "Organic Startup Ideas" examples: good: "I kept needing this, finally built it" bad: "We brainstormed 50 ideas and voted on the best one"
anti_patterns:
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name: Solution looking for a problem description: Technology-first thinking, then hunting for use cases example: "We have blockchain expertise, what can we apply it to?" why_bad: You'll never understand the problem as well as someone living it. fix: Start with problems you personally have. Build tech to solve them.
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name: Market research as oracle description: Relying on reports and surveys instead of lived experience example: "TAM is $50B according to Gartner, let's build in this space" why_bad: Market research tells you the past, not the future you want to create. fix: Talk to users. Live the problem. Feel the pain firsthand.
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name: Tarpit ideas description: Ideas that look good but have structural problems example: '"Social network for X" / "Marketplace for Y"' why_bad: | These attract many founders but rarely work. Network effects are brutal to bootstrap. Two-sided marketplaces have chicken-egg problems. fix: Understand why incumbents won. Find the wedge. Or choose a different idea.
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name: The sitcom startup description: Ideas that sound good in a TV pitch but aren't real problems example: '"It''s like Uber but for dog walking!"' why_bad: 'If you have to explain it as "X for Y," it might be a forced analogy.' fix: Can you describe the problem without referencing another company?
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name: Scratching a different itch description: Building for users you don't understand example: '"Farmers need an app to..." (said by someone who''s never farmed)' why_bad: You'll miss nuance, build wrong, iterate slowly. fix: Build for yourself. Or deeply embed with users for months.
patterns:
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name: Live in the Future Pattern description: Position yourself at the bleeding edge of technology or culture and notice what's missing when: Looking for startup ideas with lasting potential example: | Stripe founders were developers frustrated with payment integration Airbnb founders lived in San Francisco during a conference hotel shortage Position yourself where the future is being built. The problems you face today others will face tomorrow.
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name: Schlep Mining description: Look for opportunities everyone avoids because they seem tedious or hard when: Finding ideas with built-in moats example: | Stripe: Payment integration that everyone hated doing Gusto: Payroll that was boring but essential The schlep is the moat. If it were fun, it would be done already.
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name: Problem Stacking description: Find the same problem appearing repeatedly in your life or work when: Validating that a problem is real and recurring example: | "I keep hitting this same friction point in my workflow" "Every developer I know complains about this" Frequency signals importance. One-off pain is noise. Recurring pain is signal.
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name: Adjacent Possible Exploration description: Look at what just became technically feasible and explore applications when: Technology shifts create new solution spaces example: | GPT-3 release → wave of AI writing tools iPhone → mobile-first apps Cheap serverless → new SaaS economics What just became 10x cheaper or easier? What does that enable?
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name: Organic Idea Harvesting description: Notice ideas that emerge naturally from your work rather than forced brainstorming when: Building sustainable motivation for multi-year commitment example: | "I built this for myself and others wanted it" vs "We brainstormed 50 ideas and picked this one" Organic ideas have built-in product understanding and passion.
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name: Tarpit Avoidance description: Identify structural difficulties in certain idea categories and avoid them when: Evaluating ideas that look good superficially example: | Two-sided marketplaces: Chicken-egg bootstrap problem Consumer social: Network effects require critical mass Hardware: Capital intensive, supply chain complexity Understand why these are hard before choosing them.
Additional common mistakes
common_mistakes:
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name: Solution Looking for Problem description: Starting with technology or capability then hunting for applications why: You'll never understand the problem as deeply as someone living it instead: Start with a problem you personally experience. Build technology to solve it.
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name: Brainstorm Theater description: Manufacturing ideas in group sessions disconnected from real experience why: Generates superficial ideas without deep problem understanding instead: Go experience problems. Let ideas emerge organically. You'll know when you've found one.
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name: TAM-First Thinking description: Choosing ideas based on market size reports rather than problem depth why: Large markets attract competition. Market research describes the past, not future. instead: Find problems you understand deeply. The market will be there if the problem is real.
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name: Pivoting as Escape description: Changing ideas rapidly to avoid the hard work of validation why: No idea is validated in 2 weeks. Constant switching prevents learning. instead: Commit to understanding one problem deeply. 6-8 weeks minimum before considering pivot.
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name: X for Y Formula description: Relying on analogy to other companies instead of original insight why: If it's "Uber for X," the insight isn't original and execution is underestimated instead: Describe the problem and solution without referencing other companies. Test if it stands alone.
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name: Trend Chasing description: Picking ideas based on what's currently hot or funded why: By the time it's a trend, early movers have advantages. You're late. instead: Look for problems that will grow, not problems that are already big.
frameworks:
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name: PG Idea Quality Test when_to_use: Evaluating a startup idea structure:
- "Problem: Is this a problem you personally have?"
- "Frequency: How often does this problem occur?"
- "Intensity: How much does it hurt when it happens?"
- "Willingness to pay: Would you pay to solve this?"
- "Growing: Is this problem getting bigger over time?"
- "Underserved: Why hasn't this been solved well yet?"
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name: Schlep Analysis when_to_use: Finding hidden opportunity structure:
- "What tasks do you avoid because they're boring/hard?"
- "What would you pay someone else to do?"
- "What do experts do manually that could be automated?"
- "What requires calling someone when it should be self-serve?"
- "What's a process everyone complains about but accepts?"
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name: The Mom Test for Ideas when_to_use: Validating problem exists structure:
- "Ask about their life, not your idea"
- "Ask about specifics in the past, not hypotheticals"
- "Talk less, listen more"
- "Look for emotional weight"
- "Follow up on vagueness until concrete" questions:
- "What's the hardest part about [doing X]?"
- "Tell me about the last time you faced this problem"
- "What have you tried? What didn't work?"
- "What would it be worth to you to solve this?"
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name: Idea Journal Practice when_to_use: Building idea generation muscle structure:
- "Daily: Notice and write down frictions"
- "Weekly: Review patterns in your notes"
- "Monthly: Deep dive on most repeated problems"
- "Quarterly: Evaluate top ideas against PG criteria" notes: | Ideas compound. Most good founders have notebooks full of ideas before they find the one worth pursuing.
handoffs: receives_from: - skill: founder-character receives: The mindset to notice opportunities
hands_to: - skill: product-strategy provides: Validated problem to solve - skill: early-stage-hustle provides: Idea to execute on - skill: talk-to-users provides: Hypothesis to validate
resources: essential: - title: "How to Get Startup Ideas" author: "Paul Graham" url: "http://paulgraham.com/startupideas.html" type: essay why: "The definitive essay on finding startup ideas" - title: "Schlep Blindness" author: "Paul Graham" url: "http://paulgraham.com/schlep.html" type: essay why: "Why the best opportunities are hidden in boring work"
recommended: - title: "Frighteningly Ambitious Startup Ideas" author: "Paul Graham" url: "http://paulgraham.com/ambitious.html" type: essay why: "Why big ideas are often more achievable" - title: "Organic Startup Ideas" author: "Paul Graham" url: "http://paulgraham.com/organic.html" type: essay why: "Ideas that grow naturally from experience" - title: "The Mom Test" author: "Rob Fitzpatrick" type: book why: "How to validate ideas through conversation"