Agents saga-orchestration
Implement saga patterns for distributed transactions and cross-aggregate workflows. Use this skill when implementing distributed transactions across microservices where 2PC is unavailable, designing compensating actions for failed order workflows that span inventory, payment, and shipping services, building event-driven saga coordinators for travel booking systems that must roll back hotel, flight, and car rental reservations atomically, or debugging stuck saga states in production where compensation steps never complete.
git clone https://github.com/wshobson/agents
T=$(mktemp -d) && git clone --depth=1 https://github.com/wshobson/agents "$T" && mkdir -p ~/.claude/skills && cp -r "$T/plugins/backend-development/skills/saga-orchestration" ~/.claude/skills/wshobson-agents-saga-orchestration && rm -rf "$T"
plugins/backend-development/skills/saga-orchestration/SKILL.mdSaga Orchestration
Patterns for managing distributed transactions and long-running business processes without two-phase commit.
Inputs and Outputs
What you provide:
- Service boundaries and ownership (which service owns which step)
- Transaction requirements (which steps must be atomic, which can be eventual)
- Failure modes for each step (transient vs. permanent, retry policy)
- SLA requirements per step (informs timeout configuration)
- Existing event/messaging infrastructure (Kafka, RabbitMQ, SQS, etc.)
What this skill produces:
- Saga definition with ordered steps, action commands, and compensation commands
- Orchestrator or choreography implementation for your chosen pattern
- Compensation logic for each participant service (idempotent, always-succeeds)
- Step timeout configuration with per-step deadlines
- Monitoring setup: state machine metrics, stuck saga detection, DLQ recovery
When to Use This Skill
- Coordinating multi-service transactions without distributed locks
- Implementing compensating transactions for partial failures
- Managing long-running business workflows (minutes to hours)
- Handling failures in distributed systems where atomicity is required
- Building order fulfillment, approval, or booking processes
- Replacing fragile two-phase commit with async compensation
Core Concepts
Saga Pattern Types
Choreography Orchestration ┌─────┐ ┌─────┐ ┌─────┐ ┌─────────────┐ │Svc A│─►│Svc B│─►│Svc C│ │ Orchestrator│ └─────┘ └─────┘ └─────┘ └──────┬──────┘ │ │ │ │ ▼ ▼ ▼ ┌─────┼─────┐ Event Event Event ▼ ▼ ▼ ┌────┐┌────┐┌────┐ Each service reacts to the │Svc1││Svc2││Svc3│ previous service's event. └────┘└────┘└────┘ No central coordinator. Central coordinator sends commands and tracks state.
Choose orchestration when: You need explicit step tracking, retries, and centralized visibility. Easier to debug.
Choose choreography when: You want loose coupling and services that can evolve independently. Harder to trace.
Saga Execution States
| State | Description |
|---|---|
| Started | Saga initiated, first step dispatched |
| Pending | Waiting for a step reply from a participant |
| Compensating | A step failed; rolling back completed steps |
| Completed | All forward steps succeeded |
| Failed | Saga failed and all compensations have finished |
Compensation Rules
| Situation | Handling |
|---|---|
| Step never started | No compensation needed (skip) |
| Step completed successfully | Run compensation command |
| Step failed before completion | No compensation needed; mark failed |
| Compensation itself fails | Retry with backoff → DLQ → manual intervention alert |
| Step result no longer exists | Treat compensation as success (idempotency) |
Templates
Template 1: Order Fulfillment Saga (Orchestration)
Concrete subclass of the base orchestrator. Defines four steps spanning inventory, payment, shipping, and notification. See
references/advanced-patterns.md for the full abstract SagaOrchestrator base class.
from saga_orchestrator import SagaOrchestrator, SagaStep from typing import Dict, List class OrderFulfillmentSaga(SagaOrchestrator): """Orchestrates order fulfillment across four participant services.""" @property def saga_type(self) -> str: return "OrderFulfillment" def define_steps(self, data: Dict) -> List[SagaStep]: return [ SagaStep( name="reserve_inventory", action="InventoryService.ReserveItems", compensation="InventoryService.ReleaseReservation" ), SagaStep( name="process_payment", action="PaymentService.ProcessPayment", compensation="PaymentService.RefundPayment" ), SagaStep( name="create_shipment", action="ShippingService.CreateShipment", compensation="ShippingService.CancelShipment" ), SagaStep( name="send_confirmation", action="NotificationService.SendOrderConfirmation", compensation="NotificationService.SendCancellationNotice" ), ] # Start a saga async def create_order(order_data: Dict, saga_store, event_publisher): saga = OrderFulfillmentSaga(saga_store, event_publisher) return await saga.start({ "order_id": order_data["order_id"], "customer_id": order_data["customer_id"], "items": order_data["items"], "payment_method": order_data["payment_method"], "shipping_address": order_data["shipping_address"], }) # Participant service — handles command and publishes reply class InventoryService: async def handle_reserve_items(self, command: Dict): try: reservation = await self.reserve(command["items"], command["order_id"]) await self.event_publisher.publish("SagaStepCompleted", { "saga_id": command["saga_id"], "step_name": "reserve_inventory", "result": {"reservation_id": reservation.id} }) except InsufficientInventoryError as e: await self.event_publisher.publish("SagaStepFailed", { "saga_id": command["saga_id"], "step_name": "reserve_inventory", "error": str(e) }) async def handle_release_reservation(self, command: Dict): """Compensation — idempotent, always publishes completion.""" try: await self.release_reservation( command["original_result"]["reservation_id"] ) except ReservationNotFoundError: pass # Already released — treat as success await self.event_publisher.publish("SagaCompensationCompleted", { "saga_id": command["saga_id"], "step_name": "reserve_inventory" })
Template 2: Choreography-Based Saga
Each service listens for the previous service's event and reacts. No central coordinator. Compensation is triggered by failure events propagating backward.
from dataclasses import dataclass from typing import Dict, Any @dataclass class SagaContext: """Carried through all events in a choreographed saga.""" saga_id: str step: int data: Dict[str, Any] completed_steps: list class OrderChoreographySaga: """Choreography-based saga — services react to each other's events.""" def __init__(self, event_bus): self.event_bus = event_bus self._register_handlers() def _register_handlers(self): # Forward path self.event_bus.subscribe("OrderCreated", self._on_order_created) self.event_bus.subscribe("InventoryReserved", self._on_inventory_reserved) self.event_bus.subscribe("PaymentProcessed", self._on_payment_processed) self.event_bus.subscribe("ShipmentCreated", self._on_shipment_created) # Compensation path self.event_bus.subscribe("PaymentFailed", self._on_payment_failed) self.event_bus.subscribe("ShipmentFailed", self._on_shipment_failed) async def _on_order_created(self, event: Dict): await self.event_bus.publish("ReserveInventory", { "saga_id": event["order_id"], "order_id": event["order_id"], "items": event["items"], }) async def _on_inventory_reserved(self, event: Dict): await self.event_bus.publish("ProcessPayment", { "saga_id": event["saga_id"], "order_id": event["order_id"], "amount": event["total_amount"], "reservation_id": event["reservation_id"], }) async def _on_payment_processed(self, event: Dict): await self.event_bus.publish("CreateShipment", { "saga_id": event["saga_id"], "order_id": event["order_id"], "payment_id": event["payment_id"], }) async def _on_shipment_created(self, event: Dict): await self.event_bus.publish("OrderFulfilled", { "saga_id": event["saga_id"], "order_id": event["order_id"], "tracking_number": event["tracking_number"], }) # Compensation handlers async def _on_payment_failed(self, event: Dict): """Payment failed — release inventory and mark order failed.""" await self.event_bus.publish("ReleaseInventory", { "saga_id": event["saga_id"], "reservation_id": event["reservation_id"], }) await self.event_bus.publish("OrderFailed", { "order_id": event["order_id"], "reason": "Payment failed", }) async def _on_shipment_failed(self, event: Dict): """Shipment failed — refund payment and release inventory.""" await self.event_bus.publish("RefundPayment", { "saga_id": event["saga_id"], "payment_id": event["payment_id"], }) await self.event_bus.publish("ReleaseInventory", { "saga_id": event["saga_id"], "reservation_id": event["reservation_id"], })
Template 3: Idempotent Step Guards
Every participant must guard against duplicate command delivery. Store an idempotency key before executing and return the cached result on replay.
async def handle_reserve_items(self, command: Dict): """Idempotency-guarded reservation step.""" idempotency_key = f"reserve-{command['order_id']}" existing = await self.reservation_store.find_by_key(idempotency_key) if existing: # Already executed — return the previous result without side effects await self.event_publisher.publish("SagaStepCompleted", { "saga_id": command["saga_id"], "step_name": "reserve_inventory", "result": {"reservation_id": existing.id} }) return # First execution reservation = await self.reserve( items=command["items"], order_id=command["order_id"], idempotency_key=idempotency_key ) await self.event_publisher.publish("SagaStepCompleted", { "saga_id": command["saga_id"], "step_name": "reserve_inventory", "result": {"reservation_id": reservation.id} })
Best Practices
Do's
- Make every step idempotent — Commands may be replayed on broker reconnect
- Design compensations carefully — They are the most critical code path
- Use correlation IDs — The
must flow through every event and logsaga_id - Implement per-step timeouts — Never wait indefinitely for a participant reply
- Log state transitions —
,saga_id
,step_name
on every changeold_state → new_state - Test compensation paths explicitly — Inject failures at each step index in integration tests
Don'ts
- Don't assume instant completion — Sagas are async and may take minutes
- Don't skip compensation testing — The rollback path is the hardest to get right
- Don't couple services directly — Use async messaging, never synchronous calls inside a saga step
- Don't ignore partial failures — A step that partially executed still needs compensation
- Don't use a global timeout — Each step has different latency characteristics
Troubleshooting
Saga stuck in COMPENSATING state
A saga enters compensation but never reaches FAILED. This means a compensation handler is throwing an unhandled exception and never publishing
SagaCompensationCompleted. Add dead-letter queue (DLQ) handling to compensation consumers and ensure every compensation action publishes a result event even when the underlying operation was already rolled back.
async def handle_release_reservation(self, command: Dict): try: await self.release_reservation(command["original_result"]["reservation_id"]) except ReservationNotFoundError: pass # Already released — treat as success # Always publish completion, regardless of outcome await self.event_publisher.publish("SagaCompensationCompleted", { "saga_id": command["saga_id"], "step_name": "reserve_inventory" })
Duplicate saga executions on restart
If your orchestrator service restarts mid-saga, it may replay events and re-execute already-completed steps. Guard every step action with an idempotency key — see Template 3 above.
Choreography saga losing events
In a choreography-based saga, a downstream service may miss an event if it was offline when published. Use a durable message broker (Kafka with replication, RabbitMQ with persistence) and store the current saga state in a dedicated
saga_log table so you can replay from the last known good step.
Timeout firing before a slow-but-valid step completes
A step like
create_shipment might take up to 15 minutes during peak load but your global timeout is 5 minutes, causing spurious compensation. Make step timeouts configurable per step type — see references/advanced-patterns.md for the TimeoutSagaOrchestrator implementation and the STEP_TIMEOUTS dict pattern.
Compensation order not matching execution order
When two steps both complete before a failure is detected, compensation must run in strict reverse order or you leave data in an inconsistent state. Verify that
_compensate() iterates from current_step - 1 down to 0, and add an integration test that deliberately fails at each step index to confirm correct rollback order.
Advanced Patterns
The
references/ directory contains production-grade implementations not needed for most sagas:
— Fullreferences/advanced-patterns.md
abstract base class,SagaOrchestrator
with per-step deadlines, detailed bank transfer compensating transaction chain, Prometheus instrumentation, stuck saga PromQL alerts, and DLQ recovery worker.TimeoutSagaOrchestrator
Related Skills
— Pair sagas with CQRS for read-model updates after each step completescqrs-implementation
— Store saga events in an event store for full audit trail and replay capabilityevent-store-design
— Higher-level workflow engines (Temporal, Conductor) that build on saga conceptsworkflow-orchestration-patterns